##### Crawl Init file ############################################### # For descriptions of options, see options_guide.txt in your /docs directory. # That file is also available online at: # https://github.com/b-crawl/bcrawl/blob/master/crawl-ref/docs/options_guide.txt ##### typical speedrun settings (remove # to enable): #view_delay = 0 #explore_delay = -1 #travel_delay = -1 #rest_delay = -1 #use_animations -= beam ##### enable these to wait for full health OR mana when resting #rest_wait_percent = 100 #rest_wait_both = false tile_full_screen = false auto_butcher = true auto_butcher_max_chunks = 2 autopickup_exceptions += curr_hp then crawl.mpr("" .. "Lost HP: " .. prev_hp - curr_hp .. "") elseif prev_hp < curr_hp then crawl.mpr("" .. "Gained HP: " .. curr_hp - prev_hp .. "") end prev_hp = curr_hp end } message_colour ^= white:you(\.|!) # tile_player_tile = mons:guardian mummy fail_severity_to_confirm = 3 runrest_stop_message ^= Your transformation is almost over runrest_stop_message ^= You revert to your normal force_more_message ^= Your transformation is almost over force_more_message ^= You revert to your normal msg_webtiles_height = 9 #tile_font_msg_size = 10 small_more = true show_more = false explore_auto_rest = false autofight_fires = true bindkey += [s] CMD_AUTOFIGHT_NOMOVE macros += M s zS macros += M \{24} *x! #tile_display_mode = hybrid { function c_answer_prompt(prompt) if prompt:find("explosion of boulder fragments is likely to hit you") then return true end end }