riffraff Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (7, -39, D:1) 2 boomerangs (8, -7, D:1) a +0 dagger (11, -11, D:1) a rat corpse (skeletalised by now) (22, -6, D:1) a +0 club (34, 7, D:1) a ball python skeleton (36, -26, D:1) a rat skeleton (41, 6, D:1) a frilled lizard skeleton (46, -7, D:1) a ball python skeleton (55, 10, D:1) a +0 robe (56, 4, D:1) a +0 ring mail (59, 14, D:1) a +0 ring mail (59, 18, D:1) a +0 whip (75, -19, D:1) a +0 short sword 5 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (6, 30, D:2) a ball python corpse (skeletalised by now) (7, -9, D:2) a +0 dire flail (8, -3, D:2) a +0 club a kobold skeleton (10, -2, D:2) a rat skeleton (10, 20, D:2) a +0 club (13, 4, D:2) a +0 leather armour (15, 5, D:2) a ball python skeleton (18, 5, D:2) a hobgoblin skeleton (32, 4, D:2) a +0 club (33, 25, D:2) a +0 ring mail (36, 10, D:2) a +0 quarterstaff (36, 37, D:2) a +0 robe (41, 19, D:2) a +0 dagger (44, -3, D:2) a +0 whip (45, 11, D:2) an adder corpse (skeletalised by now) (47, 15, D:2) the naga corpse of Medusa (skeletalised by now) (51, 12, D:2) a +0 dagger (54, 18, D:2) a water moccasin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xycve's Weapon Emporium the +6 great mace of Massacring {freeze, rElec Int+4} (774 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 mace (33 gold) a +0 sling (16 gold) a +2 rapier of speed (313 gold) a +0 club (5 gold) a +0 spear (33 gold) a +0 trident (38 gold) a +0 falchion (33 gold) a +0 spear (33 gold) a +2 falchion of draining (191 gold) (0, 0, D:3) a +0 whip of holy wrath (1, -7, D:3) a +0 club (15, -13, D:3) a +0 ring mail (24, -5, D:3) a bat corpse (skeletalised by now) (25, -26, D:3) a +0 ring mail (25, -22, D:3) a +0 long sword (25, -5, D:3) a +0 flail a +0 leather armour a ring of see invisible an orc corpse (skeletalised by now) (26, -27, D:3) a +1 dagger of venom (26, -6, D:3) a +0 club (27, -2, D:3) a +0 dagger (30, -3, D:3) a +0 quarterstaff (30, -1, D:3) a medusa talisman (46, -30, D:3) a +0 sling (47, -24, D:3) a +0 dagger (54, -21, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 5 stones (9, 3, D:4) an adder skeleton (13, -8, D:4) a +0 short sword (14, -18, D:4) an adder skeleton (15, -14, D:4) a +0 giant club an ogre skeleton (19, 16, D:4) a hobgoblin skeleton (20, 18, D:4) a +0 dagger a +0 robe (22, -19, D:4) a +0 whip a stone (28, -6, D:4) an inkwell talisman (43, 2, D:4) a +0 hand axe an orc corpse (skeletalised by now) (46, -2, D:4) a +0 mace (54, 0, D:4) a +0 trident Level 5 of the Dungeon (2, -2, D:5) a +0 long sword (11, 24, D:5) a +0 chain mail a +0 club an orc skeleton (12, 4, D:5) a +0 short sword (13, 28, D:5) a +0 rapier (14, 37, D:5) a +2 whip of freezing a +0 robe (16, 18, D:5) a +0 dagger (24, -8, D:5) an adder corpse (skeletalised by now) (30, 0, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +2 hand axe of holy wrath a +0 trident (1, -2, D:6) a +0 plate armour (1, -1, D:6) a +3 flail a +0 whip a +0 leather armour a +0 club (14, -3, D:6) a +0 flail a parchment of Passwall (14, -2, D:6) a +0 trident (14, 10, D:6) 11 gold pieces