Dungeon Crawl Chili version 1.0-a0-592-gc0ec74432b (webtiles) character file. Game seed: 9335476138155818562 44 riffraff the Sneak (level 3, -1/28 HPs) Began as a Naga Earth Elementalist on Sept 2, 2026. Slain by Terence ... wielding a +0 morningstar (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1532 turns). riffraff the Sneak (Naga Earth Elementalist) Turns: 1532, Time: 00:01:57 Health: -1/28 AC: 3 Str: 9 XL: 3 Next: 60% Magic: 12/15 EV: 8 Int: 25 God: Gold: 145 SH: 0 Dex: 13 Spells: 5/6 levels left rFire + + . (33%) j - staff of fire rCold . . . (100%) k - orb {Glass} rNeg . . . (100%) h - +1 leather armour "Vemnint" {rCorr Int+4 Dex+3} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn i - ring of magical power MPRegen 0.14/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1, clever 1 a: Spit Poison (2%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger Missiles f - 3 boomerangs Armour a - a +0 robe h - the +1 leather armour "Vemnint" (worn) {rCorr Int+4 Dex+3} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. k - an orb of glass (worn) Magical Staves j - a staff of fire (weapon) Jewellery b - a +4 ring of slaying c - a ring of protection from fire (worn) g - a +6 ring of strength i - a ring of magical power (worn) l - a ring of resist corrosion Scrolls c - 2 scrolls of brand weapon {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic Skills: + Level 1.9 Dodging + Level 3.8 Stealth + Level 2.3 Spellcasting + Level 1.7 Conjurations + Level 3.3 Earth Magic + Level 0.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 11% 1 Passwall Erth 19% N/A 12% 3 Apportation Tloc 4% N/A 16% 1 Stone Arrow Conj/Erth 30% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 47% 4 Petrify Alch/Erth 5% N/A 58% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/14) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Your mind is acute. (Int +4, Str/Dex -1) Message History You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand misses the kobold. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you. The blast of sand misses the kobold. The kobold throws a stone. The stone barely misses you. The blast of sand hits the kobold. The kobold is severely wounded. The blast of sand hits the kobold! You kill the kobold! HP restored. You open the door. There is an open door here. l - a ring of resist corrosion Found a robe. You see here a +0 robe. You encounter Terence the Veteran and a bat. You encounter an endoplasm. Found 4 gold pieces. Terence shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits Terence but does no damage. The blast of sand hits Terence but does no damage. Terence hits you with a +0 morningstar. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (91% to hit) The blast of sand hits Terence. Terence is moderately wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * It was a potion of gain intelligence. You feel clever. Terence hits you with a +0 morningstar! You die... Terence says, "Finally, peace and quiet." ...........................# ###' ..............[.........[.####... ......................).......... ##############.......##.........< #.#####.###......... #.# #.###......... #####.#####...........#. .............##.#####.#. ......@@........~>...... .j...........########.#. .............# #.#. .$...........# #.#. .............# #.#. .............# #.#. .....[.......# #.#. ............b# #.#. #.#. You could see Terence, an endoplasm (wandering) and a bat (asleep). Vanquished Creatures Jessica (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:2) 6 goblins 3 kobolds 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) A draconian (D:1) A gargoyle (D:1) 3 vine stalkers (D:1) 2 merfolk (D:1) 2 revenants (D:1) A dwarf (D:1) A poltergeist (D:1) A kobold (D:1) 12 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Naga Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Encountered a revenant 0 | D:1 | Encountered a merfolk 0 | D:1 | Encountered a draconian 0 | D:1 | Encountered a gargoyle 0 | D:1 | Encountered a vine stalker 0 | D:1 | Encountered a kraken 0 | D:1 | Encountered a vine stalker 0 | D:1 | Encountered a vine stalker 0 | D:1 | Encountered a dwarf 0 | D:1 | Encountered a merfolk 0 | D:1 | Encountered a revenant 4 | D:1 | Killed a gargoyle 4 | D:1 | Killed a dwarf 5 | D:1 | Killed a merfolk 6 | D:1 | Killed a revenant 6 | D:1 | Killed a vine stalker 6 | D:1 | Killed a vine stalker 8 | D:1 | Killed a vine stalker 9 | D:1 | Killed a revenant 9 | D:1 | Killed a merfolk 10 | D:1 | Killed a draconian 438 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 1016 | D:1 | Encountered Jessica 1020 | D:1 | Killed Jessica 1021 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/6 1044 | D:1 | Got Jessica's Awakened Knowledge for Apprentices 1138 | D:2 | Identified the +1 leather armour "Vemnint" {rCorr Int+4 | Dex+3} 1526 | D:2 | Encountered Terence 1532 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of gain intelligence] 1532 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_twisted_forest, dcchili_d1_rat_nook, uniq_jessica D:2: dpeg_arrival_castle, layout_basic, minmay_misc_feat_more_columns, lightli_corner_chamber, uniq_terence Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Sandblast || 29 Drink: Gain intelligence || 1 Stab: Sleeping || 1 Armour: Robe || 1 Leather armour || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1992 | 1893 | 99 | 0 | 1693 | 2 | 996.0 | Dungeon | 1992 | 1893 | 99 | 0 | 1693 | 2 | 996.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1450 daAuts D:2: 541 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+