Dungeon Crawl Chili version 1.0-a0-592-gc0ec74432b (webtiles) character file. Game seed: 5584126010903835293 17 riffraff the Sneak (level 2, 0/22 HPs) Began as a Naga Earth Elementalist on Aug 31, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (510 turns). riffraff the Sneak (Naga Earth Elementalist) Turns: 510, Time: 00:01:41 Health: 0/22 AC: 1 Str: 14 XL: 2 Next: 62% Magic: 0/5 EV: 9 Int: 14 God: Gold: 23 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) c - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1, strong 1 a: Spit Poison (2%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons c - a +1 dagger of electrocution (weapon) Missiles b - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 3.4 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 19% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Construct Spike Launche Frge 2% 2d3 34% 2 Sublimation of Blood Necr 1% N/A 34% 2 Ozocubu's Armour Ice 1% N/A 56% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 67% 4 Petrify Alch/Erth 3% N/A 77% 4 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. You are strong. (Str +4, Int/Dex -1) Message History The jackal attacks as it pursues you! The jackal bites you. The jackal misses you. The jackal bites you. x2 The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 85% to hit) You miscast Sandblast. Nothing appears to happen. The jackal barely misses you. The jackal bites you but does no damage. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 85% to hit) The blast of sand hits the jackal! You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of gain strength. You feel stronger. The jackal bites you. You die... ............◊.♣............. ....♣♣♣♣.♣.....◊◊.......... ..♣♣♣ ♣♣♣.......♣........ ..♣ ♣♣♣.............. ...♣ ♣♣♣♣♣.......... .♣.♣ ♣.......... ...♣ ♣♣♣.......... .... ♣♣♣♣.♣♣♣........ ....♣ ♣♣...g♣@♣........ ..... ♣.....h†......... .♣♣♣♣♣.♣.♣............ ................)..... .♣.......♣............ ...............♣♣♣♣♣.. .♣.......♣....♣♣ ♣. ............♣♣♣ #♣.......♣..♣ You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riffraff the Naga Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/5 509 | D:1 | HP: 1/22 [jackal (2)] 510 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of gain strength] 510 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_twisted_forest, dcchili_d1_kobold_camp, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_long, infiniplex_forest_join, infiniplex_forest_lined_room_3, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, uniq_jessica, grunt_decor_junction, minmay_surrounded Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 9 Dagger || 3 Cast: Sandblast || 23 Drink: Gain strength || 1 Armour: Robe || 33 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 631 | 631 | 0 | 37 | 435 | 1 | 631.0 | Dungeon | 631 | 631 | 0 | 37 | 435 | 1 | 631.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 631 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+