inphelia Level 1 of the Dungeon [Shop] Ypradurph's Antique Weapon Shop a +4 heavy mace (822 gold) a +0 club (15 gold) a +2 dagger of electrocution (510 gold) a +1 lajatang of speed (1560 gold) a +4 dagger of venom (732 gold) a +2 long sword of flaming (549 gold) a +0 whip (75 gold) a +0 trident (105 gold) [Shop] Faff's Armour Shoppe a +2 ring mail of poison resistance (252 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +1 pair of gloves of strength (231 gold) the +0 plate armour of Fun and Games {Fly rC+ Str-2 Int+5} (565 gold) Fly: It grants you flight. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). It can be maximally enchanted to +10. a +0 helmet (63 gold) a +0 leather armour (28 gold) (4, 22, D:1) a +0 club (6, 19, D:1) a rat skeleton (7, -17, D:1) a +0 short sword a kobold skeleton (17, 2, D:1) a +0 club a kobold skeleton (18, -3, D:1) a +0 dagger a goblin skeleton (30, 29, D:1) a rat corpse (skeletalised by now) (36, 9, D:1) a ball python skeleton (37, 4, D:1) a ball python skeleton (43, -4, D:1) a +0 dagger a kobold skeleton (45, 14, D:1) a +0 club (46, -23, D:1) a +0 club a +0 robe the human skeleton of Jessica (47, -23, D:1) a ball python skeleton (54, 0, D:1) a +0 dagger a kobold skeleton (54, 14, D:1) a +0 dagger a kobold skeleton (58, -25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 35, D:2) a +0 halberd an adder corpse (skeletalised by now) (1, 6, D:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, 11, D:2) a +0 mace (1, 45, D:2) a +0 flail a gnoll corpse (skeletalised by now) (3, 47, D:2) a ball python corpse (skeletalised by now) (3, 57, D:2) a +0 sling a +0 club (4, -4, D:2) a quill talisman (9, 12, D:2) a +0 short sword a kobold skeleton (11, -3, D:2) an orb of energy (11, 13, D:2) a +5 sling of freezing (11, 15, D:2) a staff of air (12, 31, D:2) a +0 spear of freezing (12, 54, D:2) a jackal corpse (skeletalised by now) (12, 55, D:2) a +0 spear a gnoll corpse (skeletalised by now) (14, 33, D:2) an adder skeleton (15, 11, D:2) a +0 spear a gnoll skeleton (15, 13, D:2) a +0 hammer (15, 18, D:2) a +0 trident (16, 12, D:2) an adder skeleton (16, 20, D:2) a +0 flail a gnoll skeleton (17, 12, D:2) a jackal skeleton (17, 41, D:2) a +0 dagger (17, 60, D:2) a +0 club (18, 13, D:2) an adder skeleton (19, 15, D:2) a +0 flail (19, 17, D:2) an adder skeleton (20, 27, D:2) a +0 whip a gnoll skeleton (23, 36, D:2) a frilled lizard skeleton (24, 17, D:2) a +0 trident (26, 4, D:2) an adder corpse (skeletalised by now) (31, 31, D:2) a jackal skeleton (32, 25, D:2) a water moccasin skeleton (33, 24, D:2) an adder skeleton (33, 32, D:2) a ball python skeleton (33, 56, D:2) a +0 whip (34, 22, D:2) a quokka skeleton (35, 38, D:2) the inkwell talisman of Haseunn {Harm rElec Int+2 Dex-5 Stlth+} [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (35, 55, D:2) a +0 whip (36, 23, D:2) an adder skeleton (43, 27, D:2) a +0 robe (48, 27, D:2) a +0 chain mail (53, -5, D:2) an adder corpse (skeletalised by now) (53, -4, D:2) a +0 spear a gnoll corpse (skeletalised by now) (56, 54, D:2) a +2 trident of venom (57, 48, D:2) a parchment of Kinetic Grapnel (60, 33, D:2) a +2 dagger of pain a kobold skeleton (60, 39, D:2) a +2 dagger of draining a +0 dagger (62, 23, D:2) a +0 dagger (63, -4, D:2) a +0 chain mail (64, 24, D:2) an adder skeleton (64, 32, D:2) a +0 whip a kobold skeleton (70, 28, D:2) a +1 hand axe of freezing (73, 54, D:2) an adder corpse (skeletalised by now) (73, 58, D:2) a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 22, D:3) an orb of mayhem (5, 28, D:3) a +0 war axe a +0 ring mail (12, 35, D:3) a +0 club (17, 14, D:3) a +0 spear (20, 0, D:3) a cinder newt corpse (skeletalised by now) (32, -5, D:3) a +1 mace of venom (34, 19, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (34, 20, D:3) a +0 short sword an orc skeleton (35, 41, D:3) a frilled lizard skeleton (36, -1, D:3) a +0 dagger (38, 1, D:3) a +2 devious dagger a kobold skeleton (43, 43, D:3) a hobgoblin corpse (skeletalised by now) (44, 2, D:3) a +0 scale mail a +0 mace an orc skeleton (44, 3, D:3) a +0 chain mail a +0 mace a +0 short sword an orc skeleton (45, 2, D:3) a +0 dagger of venom an orc skeleton (46, 5, D:3) a +0 falchion an orc skeleton (52, 28, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a cinder newt skeleton (8, -25, D:4) a +0 club (10, 9, D:4) a +0 long sword (16, -22, D:4) a +0 dagger a +0 robe (18, -18, D:4) a +0 whip a +0 robe a human skeleton (19, 5, D:4) a +0 whip (27, -39, D:4) a +1 flail of holy wrath a +0 leather armour a +4 short sword the human corpse of Edmund (skeletalised by now) (37, -1, D:4) an adder corpse (skeletalised by now) (38, 10, D:4) a +0 club (39, -1, D:4) a +0 giant club an ogre corpse (skeletalised by now) (44, -20, D:4) a +0 giant club (44, -19, D:4) a +0 mace a +0 leather armour a hound corpse (skeletalised by now) (44, -18, D:4) a +0 mace a +0 dagger a +0 chain mail an orc skeleton (44, -16, D:4) a +0 trident an orc skeleton Level 5 of the Dungeon (7, 10, D:5) a +0 flail an orc skeleton (8, 10, D:5) a +0 trident a +0 club a +0 scale mail an orc skeleton (9, 10, D:5) a +0 club a +0 scale mail an orc skeleton (10, 10, D:5) a +0 dagger a +0 robe (10, 38, D:5) a +0 chain mail (15, 35, D:5) a +0 chain mail (16, 40, D:5) a +0 flail a +0 dagger an orc skeleton an orc skeleton (17, -4, D:5) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (17, 40, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (18, 40, D:5) a +0 dagger a +0 leather armour (19, 37, D:5) a +0 leather armour (21, -7, D:5) the +0 ring mail "Tellecza" {rF- Regen+ Int+4 Dex-4} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It can be maximally enchanted to +5. (24, 30, D:5) a +0 helmet (25, -7, D:5) a +0 great mace (28, 38, D:5) a +0 shortbow (30, -11, D:5) a +0 robe (39, 45, D:5) a +0 chain mail (51, 9, D:5) an iguana corpse (skeletalised by now) (54, 31, D:5) an iguana skeleton (59, 31, D:5) a +0 spear (69, 37, D:5) a +0 club Level 6 of the Dungeon (0, 24, D:6) a +0 whip a kobold corpse (skeletalised by now) (0, 25, D:6) a +0 short sword (2, 20, D:6) a +0 whip a kobold corpse (skeletalised by now) (3, 6, D:6) a +0 giant club a +0 giant club (12, 6, D:6) +0 steam dragon scales a steam dragon skeleton (15, 22, D:6) a +1 robe a +0 scythe the human skeleton of Sigmund (20, 7, D:6) +0 steam dragon scales (20, 35, D:6) a +0 robe (20, 37, D:6) a staff of fire (23, -3, D:6) a hound skeleton (23, 39, D:6) the +2 sling of Natrome {freeze, rElec Dex+7} rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). It can be maximally enchanted to +9. (24, 7, D:6) a steam dragon corpse (skeletalised by now) (34, 4, D:6) a +0 spear a +0 robe (36, -1, D:6) a +0 heavy glaive (36, 34, D:6) a +0 club (36, 37, D:6) a +0 dagger (37, 25, D:6) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (39, 22, D:6) a polar bear skeleton (46, 18, D:6) a rime drake corpse (skeletalised by now) (57, 13, D:6) a +0 chain mail a +0 mace a +0 falchion a +0 short sword a +0 ring mail a +0 flail an orc skeleton an orc skeleton Level 7 of the Dungeon (4, -4, D:7) a +0 flail a +0 leather armour (5, -6, D:7) a +0 short sword an orc skeleton (6, -8, D:7) a +0 club an orc skeleton (6, -6, D:7) a +0 trident a +0 leather armour (6, 7, D:7) a wyvern corpse (skeletalised by now) (7, -8, D:7) a +0 club an orc skeleton (8, -7, D:7) a +0 flail an orc skeleton (12, -4, D:7) a +2 flail of protection (12, 13, D:7) a +4 halberd of freezing a +0 robe (12, 14, D:7) a +2 spear a +0 robe (13, 15, D:7) a +0 dagger a +0 robe (16, 15, D:7) a +2 battleaxe of freezing a +0 robe (21, -1, D:7) a wyvern skeleton (21, 17, D:7) a +0 spear a +0 robe (22, 17, D:7) a +0 dagger a +0 ring mail (22, 18, D:7) a +3 leather armour of poison resistance (23, 18, D:7) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (24, 3, D:7) a +0 robe (25, 24, D:7) a +0 leather armour (28, 0, D:7) a parchment of Forge Blazeheart Golem (32, -1, D:7) a +0 dagger a +0 robe a kobold skeleton (32, 31, D:7) a +0 dagger (42, 8, D:7) a +0 long sword (45, -6, D:7) a +0 club (46, -6, D:7) a +0 heavy shortbow a +0 whip a +0 whip a kobold corpse (skeletalised by now) (46, -5, D:7) a +0 club (48, -5, D:7) a +0 dagger (49, -3, D:7) a +0 dagger (56, -7, D:7) a +0 dagger a kobold corpse (skeletalised by now) (57, 14, D:7) +0 steam dragon scales a steam dragon skeleton (68, 44, D:7) a parchment of Sigil of Binding (70, 33, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (5, 7, D:8) a +0 ring mail (6, -8, D:8) a +0 cloak a +0 short sword (41, 15, D:8) a +0 quarterstaff (53, -12, D:8) a +0 dagger a +0 robe (58, 16, D:8) a +4 great sword a +0 robe (58, 17, D:8) a +0 long sword a +0 robe (59, 16, D:8) a +5 battleaxe a +0 robe (59, 17, D:8) a +3 great sword a +0 robe a +4 spear a +0 robe (72, -14, D:8) a +0 mace an orc corpse (skeletalised by now) (72, -13, D:8) a +1 ring mail of fire resistance a +0 falchion an orc corpse (skeletalised by now) (74, -12, D:8) a +0 hand axe a +0 orcbow a +0 plate armour (75, -11, D:8) a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 9 of the Dungeon (4, -10, D:9) a yak corpse (6, -23, D:9) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (7, -11, D:9) a yak corpse (7, -10, D:9) a yak corpse a yak corpse (14, -3, D:9) a +0 robe (19, 1, D:9) a +0 giant club a +0 giant club the Ecumenical Temple