Dungeon Crawl Chili version 1.0-a0-592-gc0ec74432b (webtiles) character file. Game seed: 6589141005217903066 204 inphelia the Tinkerer (level 5, -3/38 HPs) Began as a Coglin Forgewright on Sept 1, 2026. Slain by a water moccasin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:03 (2633 turns). inphelia the Tinkerer (Coglin Forgewright) Turns: 2633, Time: 00:09:03 Health: -3/38 AC: 2 Str: 10 XL: 5 Next: 82% Magic: 1/8 EV: 11 Int: 10 God: Gold: 86 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . (100%) g - +4 spear "Jaffif Xaeme" {entangle, +Blink Will+ rCorr Int-5} rCold . . . (100%) d - +2 dagger (venom) {Inhapi} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Blink (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Rana} c - a +0 dagger {Enheduana} d - a +2 dagger of venom (offhand) {Inhapi} g - the +4 spear "Jaffif Xaeme" (weapon) {entangle, +Blink Will+ rCorr Int-5} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. Missiles e - 15 poisoned darts f - 6 stones Armour b - a +0 robe (worn) Scrolls c - a scroll of bless item {unknown} e - a scroll of vulnerability {unknown} h - a scroll of torment {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of immolation {unknown} m - a scroll of identify {unknown} q - a scroll of revelation {unknown} u - a scroll of poison {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of brilliance {unknown} l - a potion of agility {unknown} n - a potion of mutation {unknown} o - a potion of moonshine {unknown} p - a potion of haste {unknown} Skills: + Level 2.0 Fighting + Level 1.9 Armour + Level 2.5 Dodging + Level 2.5 Stealth + Level 2.4 Spellcasting + Level 5.5 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 3% 1 b - Construct Spike Laun Frge 24% 2d4 4% 2 c - Launch Clockwork Bee Frge 12% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 30% 1 Forge Blazeheart Golem Fire/Frge 6% N/A 67% 4 Forge Lightning Spire Air/Frge 6% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/14) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Dir - move target Aim: a water moccasin (lightly wounded) Okay, then. You closely miss the water moccasin with the +4 spear "Jaffif Xaeme". The water moccasin is lightly wounded. You hit the water moccasin with your +2 dagger of venom. The stone spike skewers the water moccasin. The water moccasin is moderately wounded. The stone spike skewers the adder. The adder is lightly wounded. You feel ready to blink again. The water moccasin bites you but does no damage. You barely miss the water moccasin with the +4 spear "Jaffif Xaeme". The water moccasin is moderately wounded. You hit the water moccasin with your +2 dagger of venom. The water moccasin is poisoned. The stone spike skewers the adder. The adder is heavily wounded. Your dormant clockwork bee falls apart. The water moccasin bites you. Casting: Launch Clockwork Bee (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, very poisoned) You lock target on the water moccasin and prepare to deploy your bee. (Press . to continue winding your bee.) The stone spike skewers the gnoll. The gnoll is moderately wounded. The water moccasin closely misses you. The adder bites you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You continue winding your clockwork bee... The stone spike skewers the gnoll. The gnoll is severely wounded. The water moccasin closely misses you. You encounter a hobgoblin. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ~≈~~~~~~~~~~~~~~~~~~~~~~~~~~≈~~.. ≈~~~~~~≈~~≈~≈≈≈~≈~~~≈~~~~≈~~≈≈~~. ≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ≈≈# ########################### ≈≈# #......## ##.....#..)....#) ≈≈# #......Δ###......').)....#. ≈≈##+##........#.......#########. ≈≈≈#.........gğ#S.............#.. ≈≈≈#.....g⌠..SSS@......).†....'.. #..........S#S.......))....#.. #†).....ğ#.......#########. #......Δ###......)).....÷#. #).....## ##..Δ..#)......#. ######## ################ You could see a water moccasin (very poisoned), a gnoll, 5 adders and 2 hobgoblins. Vanquished Creatures Jessica (D:1) Medusa (D:2) 2 gnolls (D:2) A cinder newt (D:2) 23 hobgoblins 2 ball pythons (D:1) 2 bats (D:2) An endoplasm (D:1) 24 goblins 5 kobolds (D:1) 3 rats 65 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) Natasha (D:2) A gnoll (D:2) An adder (D:2) A goblin (D:2) 5 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inphelia the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 404 | D:1 | Encountered Jessica 415 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 417 | D:1 | Killed Jessica 418 | D:1 | Reached skill level 5 in Forgecraft 418 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/6 839 | D:1 | Reached skill level 1 in Armour 977 | D:1 | Reached skill level 1 in Fighting 1202 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1206 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1239 | D:2 | Found a faded altar of an unknown god. 1258 | D:2 | Encountered Terence 1266 | D:2 | Killed Terence 1267 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 2072 | D:2 | Encountered Natasha 2078 | D:2 | Killed Natasha 2210 | D:2 | Reached XP level 5. HP: 37/37 MP: 4/8 2347 | D:2 | Identified the +4 spear "Jaffif Xaeme" {entangle, +Blink | Will+ rCorr Int-5} 2613 | D:2 | Encountered Medusa 2619 | D:2 | Killed Medusa 2619 | D:2 | Encountered a water moccasin 2633 | D:2 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_twisted_forest, dcchili_d1_kobold_tollhouse, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_1, infiniplex_forest_straight_2, infiniplex_forest_straight_5, uniq_jessica D:2: rogga_goblin_kobold_castle_Medusa, layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.5 Stealth | 2 | 2.5 Spellcasting | 2 | 2.4 Forgecraft | 5 | 5.5 Armour | 1 | 1.9 Fighting | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 49 || 65 Melee: Dagger | 14 | 43 || 57 Mace | 8 | 17 || 25 Spear | | 28 || 28 Cast: Kinetic Grapnel | 28 | 20 || 48 Launch Clockwork | 1 | 3 || 4 Construct Spike L | | 14 || 14 Ability: Evoke Blink | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 1 | 41 || 42 Dodge: Dodged | 4 | 45 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2665 | 2609 | 56 | 344 | 1707 | 2 | 1332.5 | Dungeon | 2665 | 2609 | 56 | 344 | 1707 | 2 | 1332.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1458 daAuts D:1: 1206 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+