inphelia Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 3, D:1) a +0 hunting sling (1, 2, D:1) a cursed +0 leather armour {(Curse: rF-)} (16, -21, D:1) a +0 leather armour (24, 22, D:1) a scroll of vulnerability (30, -5, D:1) a +0 dagger (32, 4, D:1) a +0 robe (44, 10, D:1) a +0 hatchet (52, 3, D:1) a +0 scale mail (59, 15, D:1) a +0 chain mail Level 2 of the Dungeon (5, 8, D:2) a +0 club (6, 8, D:2) a +0 whip (7, -22, D:2) a +0 dagger (12, -36, D:2) a +0 targe (17, -5, D:2) a cursed +0 hatchet {(Curse: rC-)} (18, -5, D:2) a +0 hatchet a +0 scale mail (20, -9, D:2) a scroll of torment (27, -43, D:2) a +0 hatchet (27, -36, D:2) a +0 rapier (33, -24, D:2) a cursed +0 short sword {(Curse: *Slow)} (34, -25, D:2) a +0 short sword (37, 10, D:2) a +0 mace a +0 leather armour (45, 5, D:2) a +2 whip of electrocution (54, -21, D:2) a +0 club (57, -45, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (1, -2, D:3) a +0 flail of holy wrath a +0 ring mail a +0 trident (1, 2, D:3) a +0 mace (2, -2, D:3) a +0 club a +0 leather armour (3, -3, D:3) a +0 hatchet (3, -2, D:3) an empty bottle (5, -24, D:3) a +0 trident (14, -10, D:3) a +0 club a +0 mace (15, -11, D:3) a +0 whip a +0 ring mail a +0 club a +0 leather armour (15, 11, D:3) a +0 dagger (16, -27, D:3) a scroll of vulnerability (16, -11, D:3) a +0 falchion a +0 chain mail a +0 dagger a +0 robe (18, -15, D:3) a scroll of random uselessness (20, 9, D:3) a +0 leather armour (22, -3, D:3) a +0 hunting sling (25, -16, D:3) a +0 dagger (27, -19, D:3) a scroll of random uselessness (28, 9, D:3) a scroll of random uselessness (29, 5, D:3) a +0 short sword a +0 ring mail (30, -3, D:3) a +0 giant club (31, 9, D:3) a +0 club (32, 5, D:3) a +0 hatchet a +3 flail of holy wrath a cursed ring of attention {(Curse: rC-)} (37, 1, D:3) a +0 dagger (39, 3, D:3) a +0 long sword (41, -10, D:3) a scroll of random uselessness Level 4 of the Dungeon (1, -32, D:4) a +0 giant club (1, -5, D:4) the +4 ring mail of the Echidna {Harm MR+} It affects your resistance to hostile enchantments. It increases damage dealt and taken. (1, 1, D:4) a +2 pair of gloves (1, 9, D:4) a +0 club (33, -27, D:4) a +2 molten cleaver (34, -18, D:4) a +0 trident (38, -19, D:4) a +2 cloak (40, -31, D:4) a +1 halberd of protection (41, -29, D:4) a +0 dagger of chaos a big kobold corpse (skeletalised by now) a hydra corpse (skeletalised by now) (41, -28, D:4) a scroll of random uselessness (41, -10, D:4) a +0 whip (43, 5, D:4) 2 scrolls of random uselessness (48, -16, D:4) a +0 dagger (50, 1, D:4) a +0 giant club (54, 7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (11, -11, D:5) a hippogriff skeleton (14, -19, D:5) a +0 scale mail an orc skeleton (39, -17, D:5) 5 gold pieces (45, -19, D:5) a +0 scutum the Ecumenical Temple