StagnantWater Level 1 of the Dungeon (0, 0, D:1) a scroll of immolation (5, 3, D:1) a +0 short sword (6, 2, D:1) a +0 club (8, -3, D:1) a +0 hatchet (8, 16, D:1) a +0 club (9, 8, D:1) a +0 hunting sling (11, -3, D:1) a cursed +0 whip {(Curse: MR-)} (16, 8, D:1) a scroll of random uselessness (29, 10, D:1) a +0 whip of venom (34, -2, D:1) a +0 club (34, 11, D:1) a +0 dagger (36, 6, D:1) a +0 leather armour (44, -15, D:1) a +0 nunchaku (54, -1, D:1) a scroll of silence Level 2 of the Dungeon (1, -6, D:2) a potion of heal wounds (6, -6, D:2) 2 scrolls of immolation (7, -4, D:2) a +0 dagger (8, 37, D:2) a potion of gain intelligence (11, 8, D:2) a +0 spear (12, 2, D:2) a +0 club a +0 robe (32, 20, D:2) 2 potions of lignification (33, 1, D:2) a scroll of torment (42, -12, D:2) a scroll of holy word (57, 1, D:2) a +0 hatchet a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hatchet (1, -31, D:3) a +0 short sword (1, 11, D:3) a +0 hatchet (2, 13, D:3) a scroll of gravitation (2, 27, D:3) a scroll of random uselessness (5, -20, D:3) a +0 trident (5, -4, D:3) a +0 rapier a +2 leather armour of magic resistance a cursed ring of teleportation {(Curse: *Corrode)} (11, 22, D:3) a potion of ambrosia (13, -23, D:3) a cinder newt skeleton (14, -23, D:3) a quokka skeleton (15, -23, D:3) a leopard gecko corpse (skeletalised by now) (20, -21, D:3) a +0 giant spiked club (20, -17, D:3) a +0 leather armour (28, 0, D:3) a +0 short sword (28, 10, D:3) a +0 dagger (30, -9, D:3) a +0 giant club (34, -12, D:3) a scroll of gravitation (34, -11, D:3) a +0 flail (38, 12, D:3) a +0 giant spiked club