ASSERT(defender->alive()) in 'fight.cc' at line 223 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6464187291103357392, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name Slacking -rc /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.macro -morgue /dgldir/morgue/Slacking/ -webtiles-socket /crawl-master/webserver/sockets/Slacking:2026-08-23.17:11:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x60cbdb04112e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x60cbdb04c861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x60cbdb04160a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x787a1a27d330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x787a1a2d6c0c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x787a1a27d27e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x60cbdb04bb9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x60cbdb04c157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(_Z11fight_meleeP5actorS0_Pbb19wu_jian_attack_typeii+0x14c0) [0x60cbdb13e010]: fight_melee(actor*, actor*, bool*, bool, wu_jian_attack_type, int, int) /usr/games/crawl-bcadrencrawl(_ZN6quiver12melee_action7triggerER4dist+0x66d) [0x60cbdb528dbd]: quiver::melee_action::trigger(dist&) /usr/games/crawl-bcadrencrawl(_Z10evoke_itemiP4dist+0x127e) [0x60cbdb12ca2e]: evoke_item(int, dist*) /usr/games/crawl-bcadrencrawl(+0x695a1b) [0x60cbdb282a1b]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xffa1) [0x787a1aa5cfa1]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1ad7b) [0x787a1aa67d7b]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe96d) [0x787a1aa5b96d]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xaf71) [0x787a1aa57f71]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xbb95) [0x787a1aa58b95]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x61) [0x787a1aa58ce1]: /usr/games/crawl-bcadrencrawl(_ZN4CLua6callfnEPKcii+0xca) [0x60cbdb02a1fa]: CLua::callfn(char const*, int, int) /usr/games/crawl-bcadrencrawl(_Z15process_command12command_typeS_+0x174) [0x60cbdb764194]: process_command(command_type, command_type) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x60cbdb762ea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x60cbdb7638fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x60cbdaf7c7f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x787a1a2621ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x787a1a26228b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x60cbdaf7d1e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000787a1a3488d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x0000787a1a3488d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x000060cbdb0417dc in call_gdb (file=0x787a1a43c4e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 322766\000\000\000\000\000\000" #2 0x000060cbdb04c87f in do_crash_dump () at dbg-asrt.cc:685 t = 1787507185 dir = "/dgldir/morgue/Slacking/" name = "/dgldir/morgue/Slacking/crash-Slacking-20260823-174625.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed." file = 0x787a1a43c4e0 <_IO_2_1_stderr_> #3 0x000060cbdb04160a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x0000787a1a2d6c0c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x0000787a1a27d27e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x000060cbdb04bb9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffeac828220 "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed.", assert=true) at dbg-asrt.cc:817 No locals. #8 0x000060cbdb04c157 in AssertFailed (expr=expr@entry=0x60cbdb781780 "defender->alive()", file=file@entry=0x60cbdb7816d8 "fight.cc", line=line@entry=223, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed.", '\000' args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x0, reg_save_area = 0x0}} fileName = #9 0x000060cbdb13e010 in fight_melee (attacker=attacker@entry=0x60cbdbd5b040 , defender=defender@entry=0x60cbdbdd8778 , did_hit=did_hit@entry=0x0, simu=simu@entry=false, wu=wu@entry=WU_JIAN_ATTACK_NONE, wu_num=wu_num@entry=1, roll_dist=0) at fight.cc:223 nrounds = pos = effective_attack_number = attack_number = multiattacking = repeats = held_attack_num = #10 0x000060cbdb528dbd in quiver::melee_action::trigger (this=0x60cc17ff2560, t=...) at quiver.cc:689 targ_mid = reach_range = args = {hitfunc = 0x60cc17fef790, restricts = DIR_TARGET, mode = TARG_HOSTILE, range = 3, just_looking = false, needs_path = true, prefer_farthest = false, unrestricted = false, allow_shift_dir = true, self = confirm_prompt_type::cancel, target_prefix = 0x0, top_prompt = "Reach: -) Thorns (5)", behaviour = 0x0, show_floor_desc = false, show_boring_feats = true, show_distance = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, default_place = {x = 0, y = 0}} hitfunc = std::unique_ptr = {get() = 0x60cc17fef790} delta = x_distance = y_distance = mons = attack_delay = 6 #11 0x000060cbdb12ca2e in evoke_item (slot=, preselect=preselect@entry=0x7ffeac82a640) at evoke.cc:1671 targ_local = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, interactive = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, find_target = false, fire_context = 0x0, cmd_result = 2000} wielded = true item = did_work = false unevokable = false entry = #12 0x000060cbdb282a1b in crawl_do_targeted_command (ls=0x60cc176681d0) at l-crawl.cc:456 command = "CMD_EVOKE_WIELDED" cmd = CMD_EVOKE_WIELDED c = target = {isValid = true, isTarget = true, isEndpoint = true, isCancel = false, choseRay = false, interactive = false, target = {x = 35, y = 56}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, find_target = false, fire_context = 0x0, cmd_result = 2066} #13 0x0000787a1aa5cfa1 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #14 0x0000787a1aa67d7b in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #15 0x0000787a1aa5b96d in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #16 0x0000787a1aa57f71 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #17 0x0000787a1aa58b95 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #18 0x0000787a1aa58ce1 in lua_pcall () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #19 0x000060cbdb02a1fa in CLua::callfn (this=this@entry=0x60cbdbe6e880 , fn=, nargs=nargs@entry=0, nret=nret@entry=0) at clua.cc:708 ls = 0x60cc176681d0 strangler = {lua = 0x60cbdbe6e880 , static lua_map = std::map with 1 element = {[0x60cc176681d0] = 0x60cbdbe6e880 }} err = #20 0x000060cbdb764194 in _handle_autofight (prev_cmd=CMD_CAST_SPELL, cmd=) at /usr/include/c++/13/bits/basic_string.h:222 fnname = "hit_closest" fnname = a = target = #21 process_command (cmd=, prev_cmd=CMD_CAST_SPELL) at main.cc:1832 No locals. #22 0x000060cbdb762ea3 in _input () at main.cc:1141 cmd = CMD_AUTOFIGHT real_prev_cmd = CMD_CAST_SPELL player_disabled = {was_disabled = false} #23 0x000060cbdb7638fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #24 0x000060cbdaf7c7f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #25 main (argc=12, argv=0x7ffeac82b178) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 322766) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 3 Level id: Elf:3 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 17 Level vaults: minmay_elf_hall_curves layout_loops_ring minmay_shop_star Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The frost giant skeleton is too close now for your liking. You see here a +0 flail. No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! You hit the frost giant skeleton (2). He resists. Space bends around the frost giant skeleton (2). The frost giant skeleton is lightly damaged. (85/103) HP You hit the frost giant skeleton (2). He resists. Space bends around the frost giant skeleton (5). The frost giant skeleton is moderately damaged. (78/103) HP You hit the frost giant skeleton but do no damage. Space bends around the frost giant skeleton (3). The frost giant skeleton is moderately damaged. (75/103) HP The flying skull gives a hideous shriek! You hit the frost giant skeleton (5). He resists. Space warps horribly around the frost giant skeleton (10)! The frost giant skeleton is heavily damaged. (60/103) HP You hit the anaconda skeleton (5). It resists. The anaconda skeleton is devoured by a tear in reality. You hit the frost giant skeleton (2). He resists. Space warps horribly around the frost giant skeleton (15)! The frost giant skeleton is heavily damaged. (43/103) HP You hit the frost giant skeleton (3). He resists. Space bends around the frost giant skeleton (4). The frost giant skeleton is severely damaged. (36/103) HP You hit the frost giant skeleton (3). He resists. Space warps horribly around the frost giant skeleton (12)! The frost giant skeleton is severely damaged. (21/103) HP You hit the frost giant skeleton (2). He resists. Space warps horribly around the frost giant skeleton (12)! The frost giant skeleton is almost destroyed. (7/103) HP The frost giant skeleton splashes around in the water. You hit the frost giant skeleton (3). He resists. The frost giant skeleton is devoured by a tear in reality. You hit the war gargoyle (2). Space bends around the war gargoyle (5). You grab the war gargoyle. The war gargoyle is lightly damaged. (53/60) HP You constrict the war gargoyle, but do no damage. The war gargoyle hits you with a cursed +2 flail of protection {(Curse: Fragile)} (5). You are struck brutally! The flying skull hits you but does no damage. You hit the war gargoyle but do no damage. The war gargoyle is lightly damaged. (54/60) HP You constrict the war gargoyle, but do no damage. You block the war gargoyle's attack. You hit the war gargoyle but do no damage. Space bends around the war gargoyle (6). The war gargoyle is lightly damaged. (49/60) HP You constrict the war gargoyle (3). You block the flying skull's attack. Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The war gargoyle is blasted with magical radiation (39)!!! The war gargoyle is almost destroyed. (7/60) HP The scintillating magical residue splatters into the eyes of the war gargoyle. The flying skull is blasted with magical radiation (39)!!! You destroy the flying skull! Jiyva accepts your kill. You feel slightly less hungry. You are very lightly contaminated with residual magic. You constrict the war gargoyle (7)! You destroy the war gargoyle! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (Z) Zot Where to? (Enter - Elf:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Your magical contamination has completely faded away. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters, Heot Zafel's ghost, veteran MiGl There is a stone staircase leading down here. Things that are here: a +0 robe; a cursed amulet of guardian spirit {(Curse: Slay-4)} There is a staircase back to the Vaults here. You climb upwards. Welcome back to the Vaults! Level annotation: 36 runed door There is a staircase to the Crypt here. There is an open door here. There is an open door here. Things that are here: a +0 sai; a cursed +0 scimitar {(Curse: rF-)}; a +0 long sword You see here a +0 giant spiked club. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 giant club. The vault warden is too close now for your liking. There is an open door here. You see here a +0 ring mail. You rampage towards the vault warden! The vault warden shouts! The yaktaur shouts! The vault warden gestures. The vault warden activates a sealing rune. A door slams shut! Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yaktaur is poisoned. The vault warden is poisoned. The yaktaur looks even sicker. You block the vault warden's attack. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The yaktaur looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You explode the poison in your surroundings! The vault warden seems to explode from within (18)!! The vault warden is moderately wounded. (68/87) HP The yaktaur seems to explode from within (49)!!! You blow up the yaktaur! Jiyva accepts your kill. Jiyva's power touches on your attributes. You feel clever. You feel clumsy. You feel quite a bit less hungry. You hear a splash. x2 You block the vault warden's attack. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You block the vault warden's attack. Press: ? - help, v - describe, . - travel Here: a vault warden, wielding a cursed +0 molten arbalest {(Curse: Fragile)}, wearing a cursed +3 chain mail of poison resistance {(Curse: Fragile)} and carrying a +0 long sword (89% to-hit, moderately wounded (68/87), 96% (Melee), 94% (Ranged)) Unknown command. You impale the vault warden (20)!! She is perforated ruthlessly! Space bends around the vault warden (3). You grab the vault warden. The vault warden is heavily wounded. (45/87) HP The vault warden is poisoned. You constrict the vault warden, but do no damage. You puncture the vault warden (12)! She is perforated ruthlessly! The vault warden is severely wounded. (31/87) HP The vault warden disappears! You lose your grip on something. Your toxic aura wanes. The runic seal fades away. Magic restored. Things that are here: a cursed +2 arbalest of freezing {(Curse: rF-)}; a +0 war axe Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (Z) Zot Where to? (Enter - Elf:2, ? - help) There is an open door here. There is a gate leading back out of this place here. You go up through the gate. Welcome back to the Dungeon! There is a gate to the Vaults here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +0 leather armour; a +0 antimagic great mace There is an open door here. There is an open door here. There is an open door here. You see here a cursed amulet of chaos {(Curse: Stlth-)}. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. Level annotation: nasty welcoming There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 scimitar; 2 empty bottles Things that are here: a +0 robe; a +0 pickaxe There is a staircase to the Elven Halls here. Warning, next level annotated: angel - slimify me for challenge!!!, exclusion: 3 doors Enter next level anyway? You climb downwards. Welcome back to the Elven Halls! There is a staircase back to the Mines here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +1 staff of earth. Things that are here: a +0 leather armour; a +0 long sword You open the door. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 long sword; a +0 shortbow; an uncursed ring of strength Things that are here: a +2 leather armour of fire resistance; a +0 dagger There is an open door here. Things that are here: a +0 rapier; a +0 shortbow; a +0 rapier Things that are here: a +0 short sword; a +0 leather armour; a +2 dagger of venom There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Found a +0 battleaxe. You now have 4232 gold pieces (gained 12). A +0 falchion comes into view. You rampage towards the +0 falchion! You rampage towards the +0 falchion! The helpless +0 falchion fails to defend itself. You impale the +0 falchion (30)!! The +0 falchion falls from the air. Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. No target in view! Found a stone staircase leading up. A deep elf knight comes into view. She is wielding a cursed +4 short sword of venom {(Curse: *Corrode Fragile)} and wearing a cursed +2 leather armour of magic resistance {(Curse: Fragile)}. Found 15 gold pieces. The deep elf knight shouts! A water elemental comes into view. The deep elf knight blocks your attack. You puncture the deep elf knight (8)! The deep elf knight looks slightly unstable. The deep elf knight is lightly wounded. (38/46) HP You hit the deep elf knight (2). Space bends around the deep elf knight (1). The deep elf knight is moderately wounded. (36/46) HP You hit the deep elf knight (4). The deep elf knight is moderately wounded. (32/46) HP The deep elf knight disappears! You hit the water elemental (4). It resists. Space bends around the water elemental (4). The water elemental is lightly damaged. (33/41) HP You hit the water elemental (2). It resists. The water elemental is devoured by a tear in reality. No target in view! There is a stone staircase leading up here. The deep elf knight gestures at herself while chanting. The deep elf knight flickers and vanishes for a moment. The deep elf knight is too close now for your liking. There is a stone staircase leading up here. You hit the deep elf knight (6). Space bends around the deep elf knight (5). The deep elf knight is heavily wounded. (23/46) HP You puncture the deep elf knight (9)! Space warps horribly around the deep elf knight (23)!! You kill the deep elf knight! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. No target in view! There is a stone staircase leading up here. You now have 4247 gold pieces (gained 15). A deep elf mage comes into view. He is wielding a cursed +2 dagger of speed {(Curse: Fragile)}. The deep elf mage shouts! You hit the deep elf mage but do no damage. The deep elf mage is healthy. (36/36) HP You puncture the deep elf mage (16)! The deep elf mage is heavily wounded. (20/36) HP The deep elf mage disappears! No target in view! A deep elf mage comes into view. He is wielding a +1 vampiric rapier. You rampage towards the deep elf mage! You rampage towards the deep elf mage! You rampage towards the deep elf mage! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The deep elf mage is blasted with magical radiation (30)!! The deep elf mage shouts! The deep elf mage is severely wounded. (8/38) HP The deep elf mage twists and deforms. You are very lightly contaminated with residual magic. You hear a shout! You block the deep elf mage's attack. A deep elf mage comes into view. Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The deep elf mage is blasted with magical radiation (55)!!! You blow up the deep elf mage! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. A deep elf mage comes into view. Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf mage is poisoned. The deep elf mage seems to slow down. The deep elf mage is poisoned. The deep elf mage is drained (2). The deep elf mage casts a spell. The deep elf mage blinks! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf mage looks even sicker. The chaos corrupts the deep elf mage's form. The deep elf mage looks even sicker. The deep elf mage seems to slow down. Chaos touches upon the deep elf mage, slowing it down. The deep elf mage looks even sicker. The deep elf mage is devoured by a tear in reality. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Alchemize Poison. Nothing appears to happen. Your toxic aura wanes. A +1 hatchet of electrocution comes into view. The deep elf mage casts a spell at you. The bolt of magma hits you but does no damage. Your icy envelope dissipates! Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You rot the poison in your surroundings! The deep elf mage seems to rot from within (25)!! You kill the deep elf mage! Jiyva accepts your kill. You feel slightly less hungry. You hear a splash. x2 You hit the +1 hatchet of electrocution but do no damage. Space bends around the +1 hatchet of electrocution (5). The +1 hatchet of electrocution is lightly damaged. (21/26) HP You hit the +1 hatchet of electrocution but do no damage. Space warps horribly around the +1 hatchet of electrocution (12)! You grab the +1 hatchet of electrocution. The +1 hatchet of electrocution is severely damaged. (9/26) HP You constrict the +1 hatchet of electrocution (1). The +1 hatchet of electrocution hits you but does no damage. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf mage seems to slow down. The deep elf mage is poisoned. The chaos reforms as liquid flames that stick to the deep elf mage! The deep elf mage looks even sicker. You constrict the +1 hatchet of electrocution (4). The deep elf mage burns (4). You block the +1 hatchet of electrocution's attack. x2 You hit the +1 hatchet of electrocution (4). Space bends around the +1 hatchet of electrocution (5). The +1 hatchet of electrocution falls from the air. Jiyva accepts your kill. You feel slightly less hungry. You hear a splash. The deep elf mage looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You acidify the poison in your surroundings! The deep elf mage seems to dissolve from within (47)!!! You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. x2 Your toxic aura wanes. Your magical contamination has completely faded away. Your icy envelope is restored. Magic restored. You now have 4268 gold pieces (gained 21). You now have 4284 gold pieces (gained 16). You see here an uncursed ring of strength. Things that are here: a +0 dagger; a +0 scale mail As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. There is an open door here. A chaos elemental comes into view. There's something in the way. The helpless chaos elemental fails to defend itself. You puncture the chaos elemental (12)! It resists. Your grab misses the chaos elemental. The chaos elemental is heavily damaged. (18/30) HP The chaos elemental disappears! The chaos elemental is too close now for your liking. You rampage towards the chaos elemental! You closely miss the chaos elemental. You hit the chaos elemental (3). It resists. The chaos elemental is heavily damaged. (18/30) HP The chaos elemental disappears! No target in view! No target in view! Found a stone staircase leading up. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. d - 123 rations (gained 1) There is an open door here. Found a +0 fustibalus. No target in view! Found a stone staircase leading down. No target in view! A deep elf mage comes into view. A deep elf mage is nearby! The deep elf mage shouts! A deep elf mage opens the door. The deep elf mage gestures wildly while chanting. The deep elf mage mumbles some strange words. The deep elf mage blinks! d - 124 rations (gained 1) You open the door. The earth elemental is too close now for your liking. Press: ? - help, v - describe, . - travel Here: a deep elf mage, wielding a +0 short sword (94% to-hit, healthy (42/42), 94% (Melee), 92% (Ranged)) An open translucent door. Unknown command. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf mage is poisoned. The deep elf mage appears more vulnerable to cold. The deep elf mage seems to slow down. The deep elf mage looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf mage looks even sicker. The chaos corrupts the deep elf mage's form. The deep elf mage is no longer moving slowly. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to abjure the creatures around you! The deep elf mage looks as sick as possible! The deep elf mage casts a spell. Casting: Aura of Abjuration (mildly dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the poison in your surroundings! The deep elf mage seems to freeze from within (87)!!!! The deep elf mage seems to slow down. You blow up the deep elf mage! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. Your toxic aura wanes. Your aura of abjuration expires. There is an open door here. A fire elemental comes into view. There is an open door here. You hit the fire elemental (6). It resists. The fire elemental is moderately damaged. (22/28) HP The fire elemental blinks! You hit the fire elemental (6). It resists. Space bends around the fire elemental (2). The fire elemental is heavily damaged. (14/28) HP You hit the fire elemental (5). It resists. Space warps horribly around the fire elemental (14)! You destroy the fire elemental! Jiyva accepts your kill. You feel somewhat less hungry. No target in view! You open the door. The pain elemental is too close now for your liking. You closely miss the pain elemental. You grab the pain elemental. The pain elemental is undamaged. (45/45) HP You constrict the pain elemental (4). You block the pain elemental's attack. The pain elemental barely misses you. You block the pain elemental's attack. You hit the pain elemental (3). It resists. Space bends around the pain elemental (4). The pain elemental is moderately damaged. (34/45) HP You constrict the pain elemental (5). You puncture the pain elemental (7)! It resists. Space bends around the pain elemental (7)! The pain elemental is severely damaged. (15/45) HP You constrict the pain elemental (5). You block the pain elemental's attack. x3 You hit the pain elemental (5). It resists. The pain elemental is almost destroyed. (6/45) HP The pain elemental struggles to blink free from constriction. You constrict the pain elemental (6). You destroy the pain elemental! Jiyva accepts your kill. You feel somewhat less hungry. You enter the deep water. Moving in this stuff is going to be slow. Your gelatinous form absorbs some acidic slime (4). N - 11 potions of heal wounds (gained 1) There is an open door here. A deep elf mage comes into view. She is wielding a +0 rapier and wearing a cursed +3 ring mail of cold resistance {(Curse: Fragile)}. The deep elf mage shouts! The deep elf mage gestures wildly while chanting. The deep elf mage blinks! The deep elf mage moves out of view. The deep elf mage points at you and mumbles some strange words. You block the shard of ice. The icicle shatters into a spray of ice shards! You hit the deep elf mage (5). She is perforated ruthlessly! The deep elf mage is lightly wounded. (40/45) HP The deep elf mage disappears! No target in view! You open the door. There is an open translucent door here. Found a stone staircase leading down. No target in view! There is an open translucent door here. There is an open translucent door here. Found Cuss's Weapon Boutique. There is an open door here. A deep elf archer comes into view. She is wielding a +0 dagger, wearing a cursed +3 leather armour of poison resistance {(Curse: Fragile)} and carrying a +2 longbow of freezing. The deep elf archer shouts! The deep elf archer unwields a +0 dagger. The deep elf archer wields a +2 longbow of freezing. It is covered in frost. The deep elf archer shoots an arrow. The arrow pokes you but does no damage. Found a +0 chain mail and a scroll of blinking. Found an escape hatch in the floor. There is an entrance to Cuss's Weapon Boutique here. The deep elf archer shoots an arrow. You block the arrow. There is an open door here. The deep elf archer shoots an arrow. You block the arrow. The deep elf archer shoots an arrow. You block the arrow. You rampage towards the deep elf archer! The deep elf archer shoots an arrow. You block the arrow. You see here a scroll of blinking. You barely miss the deep elf archer. The deep elf archer shoots an arrow. You block the arrow. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The chaotic magic splinters into barbs that impale the deep elf archer. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf archer mumbles some strange prayers to her god against you. You resist with almost no effort. Press: ? - help, v - describe, . - travel Here: a deep elf archer, wielding a +2 longbow of freezing, wearing a cursed +3 leather armour of poison resistance {(Curse: Fragile)}, wearing an uncursed ring of magical power and carrying a +0 dagger (88% to-hit, lightly wounded (46/53), 90% (Melee), 95% (Ranged), entropic burst, repelling missiles, skewered by barbs) Unknown command. You hit the deep elf archer (4). Space bends around the deep elf archer (5). The deep elf archer is moderately wounded. (37/53) HP The deep elf archer shoots an arrow. You block the arrow. You puncture the deep elf archer (17)! Space warps horribly around the deep elf archer (18)!! The deep elf archer is almost dead. (2/53) HP You hit the deep elf archer but do no damage. The deep elf archer is almost dead. (2/53) HP The deep elf archer blinks! Jiyva accepts your kill. You feel somewhat less hungry. The deep elf archer explodes! No target in view! X - 6 scrolls of blinking (gained 1) Your toxic aura wanes. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an entrance to Cuss's Weapon Boutique here. Things that are here: a +2 longbow of freezing; a +0 dagger; an uncursed ring of magical power You open the door. There is an open door here. There is an open door here. There is an open door here. You see here a +0 chain mail. There is an open door here. Found a cursed -1 ring mail {(Curse: -Vis)}. There is an open door here. There is an open translucent door here. The chaos elemental is too close now for your liking. There's something in the way. You hit the chaos elemental but do no damage. Space warps horribly around the chaos elemental (20)!! The chaos elemental is severely damaged. (10/30) HP You puncture the chaos elemental (9)! It resists. Space bends around the chaos elemental (4). You destroy the chaos elemental! Jiyva accepts your kill. The chaos elemental degenerates into a cloud of primal chaos! You feel somewhat less hungry. No target in view! You open the door. There is an open door here. You open the door. There is an open door here. Found an escape hatch in the ceiling. Found a scroll of silence. No target in view! Found a +0 leather armour. There is an escape hatch in the ceiling here. Could not explore, unopened runed door. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (Z) Zot Where to? (Enter - Elf:2, ? - help) You see here a +0 falchion. There is a stone staircase leading down here. You climb downwards. A chaos elemental comes into view. There is a stone staircase leading up here. The helpless chaos elemental fails to defend itself. You puncture the chaos elemental (11)! It resists. The chaos elemental is devoured by a tear in reality. No target in view! A deep elf mage comes into view. She is wielding a cursed +4 rapier of holy wrath {(Curse: Fragile)}. Found a scroll of random uselessness. The helpless deep elf mage fails to defend herself. You impale the deep elf mage (31)!! Space warps horribly around the deep elf mage (9)! The deep elf mage is almost dead. (4/44) HP You puncture the deep elf mage (9)! You kill the deep elf mage! Jiyva accepts your kill. You feel slightly less hungry. You hear a splash. You see here a +0 leather armour. You see here a scroll of random uselessness. A deep elf mage comes into view. The helpless deep elf mage fails to defend herself. You spit the deep elf mage like a pig (44)!!! You kill the deep elf mage! Jiyva accepts your kill. Nothing seems to change. You feel somewhat less hungry. You hear a splash. x2 No target in view! You enter the deep water. Moving in this stuff is going to be slow. Things that are here: a +0 short sword; a +0 leather armour A deep elf knight comes into view. She is wielding a cursed +3 molten scimitar {(Curse: Fragile)} and wearing a cursed +1 leather armour of magic resistance {(Curse: Fragile)}. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf knight shouts! The deep elf knight is poisoned. The deep elf knight seems to slow down. The deep elf knight looks even sicker. You hear a shout! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You explode the poison in your surroundings! The deep elf knight seems to explode from within (51)!!! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. The deep elf knight explodes! Your toxic aura wanes. Magic restored. Lightning arcs down from a storm cloud! You hear a shout! x3 Lightning arcs down from a storm cloud! You hear a shout! Found a scroll of attention. Found a scroll of torment. Found a ration. Found 22 gold pieces. A deep elf knight comes into view. A deep elf knight is nearby! You see here a scroll of torment. z - 5 scrolls of torment (gained 1) Found 23 gold pieces. The deep elf knight shouts! Found a stone staircase leading up. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf knight is poisoned. The deep elf knight is devoured by a tear in reality. Your toxic aura wanes. You now have 4306 gold pieces (gained 22). You now have 4329 gold pieces (gained 23). You now have 4355 gold pieces (gained 26). An earth elemental comes into view. An earth elemental is nearby! There's something in the way. The earth elemental is too close now for your liking. You rampage towards the earth elemental! You hit the earth elemental but do no damage. Space bends around the earth elemental (4). The earth elemental is lightly damaged. (42/46) HP You hit the earth elemental (2). It resists. The earth elemental is devoured by a tear in reality. Found a +0 ring mail. A deep elf knight comes into view. He is wielding a +0 short sword and wearing a cursed +3 leather armour of magic resistance {(Curse: Fragile)}. The helpless deep elf knight fails to defend himself. You puncture the deep elf knight (15)! The deep elf knight is moderately wounded. (34/49) HP The deep elf knight blinks! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf knight is poisoned. The deep elf knight looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You acidify the poison in your surroundings! The deep elf knight seems to dissolve from within (10)! The deep elf knight is severely wounded. (15/49) HP The deep elf knight is poisoned. Your toxic aura wanes. The deep elf knight casts a spell at you. The shard of ice misses you. The icicle shatters into a spray of ice shards! You hear a shout! x2 Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the poison in your surroundings! The deep elf knight seems to freeze from within (16)! The deep elf knight seems to slow down. You kill the deep elf knight! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. A deep elf mage comes into view. A deep elf mage is nearby! Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf mage is poisoned. The chaos reforms as liquid flames that stick to the deep elf mage! The deep elf mage burns (7)! The deep elf mage burns (5). The deep elf mage casts a spell. The deep elf mage blinks! A deep elf mage comes into view. You see here 13 gold pieces. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You rot the poison in your surroundings! The deep elf mage seems to rot from within (5). The deep elf mage is severely wounded. (12/43) HP The deep elf mage seems to slow down. The deep elf mage is poisoned. x2 The deep elf mage burns (4). The deep elf mage mumbles some strange words. The deep elf mage blinks! Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf mage seems to burn from within (25)!! The deep elf mage is almost dead. (2/36) HP The deep elf mage seems to burn from within (17)! You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. x2 You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. x2 Your toxic aura wanes. A deep elf elementalist comes into view. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf elementalist shouts! The deep elf elementalist is poisoned. The deep elf elementalist looks even sicker. Press: ? - help, v - describe, . - travel Here: a deep elf elementalist, wielding a +0 rapier (85% to-hit, lightly wounded (57/64), 95% (Melee), 94% (Ranged), entropic burst, repelling missiles, poisoned) Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf elementalist looks even sicker. The deep elf elementalist is drained (3). The deep elf elementalist looks as sick as possible! A deep elf demonologist comes into view. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The deep elf demonologist is poisoned. The deep elf elementalist gestures at you while chanting. The freezing blast engulfs you (2). You resist. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf demonologist seems to burn from within (16)! The deep elf demonologist is heavily wounded. (34/58) HP The deep elf elementalist seems to burn from within (78)!!!! Jiyva accepts your kill. You feel somewhat less hungry. You hear a splash. The deep elf elementalist explodes! The entropic burst engulfs the deep elf demonologist (25)!! The deep elf demonologist is almost dead. (9/58) HP The deep elf demonologist is poisoned. You hear a shout! x3 Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You explode the poison in your surroundings! The deep elf demonologist seems to explode from within (20)!! You blow up the deep elf demonologist! Jiyva accepts your kill. You feel slightly less hungry. You hear a splash. Your toxic aura wanes. You now have 4368 gold pieces (gained 13). A deep elf elementalist comes into view. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf elementalist is poisoned. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf elementalist looks even sicker. x2 Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You acidify the poison in your surroundings! The deep elf elementalist seems to dissolve from within (37)!!! The deep elf elementalist is almost dead. (9/60) HP The deep elf elementalist is poisoned. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf elementalist seems to burn from within (20)!! Jiyva accepts your kill. You hear a splash. The deep elf elementalist explodes! Your toxic aura wanes. You hear a shout! x3 A deep elf high priest comes into view. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf high priest is poisoned. Chaotic magical radiation drives the deep elf high priest to madness. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The deep elf high priest is too close now for your liking. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf high priest looks even sicker. The chaos corrupts the deep elf high priest's form. The deep elf high priest looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You explode the poison in your surroundings! The deep elf high priest seems to explode from within (28)!! The deep elf high priest is almost dead. (8/52) HP The deep elf high priest is poisoned. The deep elf high priest mumbles something. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You explode the poison in your surroundings! The deep elf high priest seems to explode from within (11)! You blow up the deep elf high priest! Jiyva accepts your kill. You feel slightly more full. You hear a splash. Your toxic aura wanes. A deep elf sorcerer comes into view. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf sorcerer shouts! The deep elf sorcerer is poisoned. The deep elf sorcerer is caught in a web! The deep elf sorcerer looks even sicker. You hear a shout! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf sorcerer looks even sicker. The deep elf sorcerer looks as sick as possible! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You acidify the poison in your surroundings! The deep elf sorcerer seems to dissolve from within (56)!!! You kill the deep elf sorcerer! Jiyva accepts your kill. You feel slightly more full. Your toxic aura wanes. The deep elf death mage evades a web. A deep elf death mage comes into view. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf death mage is poisoned. The deep elf death mage blinks! The deep elf death mage looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You explode the poison in your surroundings! The deep elf death mage seems to explode from within (42)!!! The deep elf death mage is severely wounded. (16/67) HP The deep elf death mage is poisoned. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You rot the poison in your surroundings! The deep elf death mage seems to rot from within (11)! Your toxic aura wanes. A deep elf mage comes into view. You see here a +0 short sword. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf mage is poisoned. The deep elf mage cries out in fear of your magic. Your attack snaps the deep elf mage out of her fear. A chaotic chill freezes the deep elf mage in place, making her cover ground more slowly. You hear a shout! x2 The deep elf mage casts a spell. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf mage seems to burn from within (15)! The deep elf mage is heavily wounded. (26/44) HP The deep elf mage is poisoned. Your toxic aura wanes. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You explode the poison in your surroundings! The deep elf mage seems to explode from within (10)! The deep elf mage is severely wounded. (12/44) HP The deep elf mage evades a web. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf mage is poisoned. The deep elf mage looks even sicker. The deep elf mage mumbles some strange words. Things that are here: a +0 long sword; the ring "Viukkaonu" {rN+ Int+2 Dex+4 +Vis Stlth-} You drop an uncursed ring of positive energy. Your toxic aura wanes. x - the ring "Viukkaonu" {rN+ Int+2 Dex+4 +Vis Stlth-} The earth elemental is caught in a web! You rampage towards the deep elf death mage! The deep elf mage is no longer encased in ice. You rampage towards the earth elemental! The earth elemental struggles to get unstuck from the web. Things that are here: a +0 scimitar; a +0 rapier The deep elf mage points at you and mumbles some strange words. The bolt of magma misses you. You see here a +0 long sword. Press: ? - help, v - describe, . - travel Here: a deep elf mage, wielding a +0 rapier and wearing a cursed +2 leather armour {(Curse: Fragile)} (94% to-hit, almost dead (2/44), 94% (Melee), 92% (Ranged), entropic burst, poisoned) Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The deep elf mage seems to burn from within (21)!! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The deep elf mage explodes! You hear a shout! x2 A deep elf annihilator comes into view. He is wielding a +0 long sword and wearing a cursed +0 scale mail of cold resistance {(Curse: Fragile)}. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The deep elf annihilator is poisoned. The deep elf annihilator looks even sicker. Chaotic magical radiation drives the deep elf annihilator to madness. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf annihilator looks even sicker. The deep elf annihilator appears more vulnerable to fire. The deep elf annihilator drinks a potion. The deep elf annihilator is healed! The deep elf annihilator looks more healthy. The deep elf annihilator seems less confused. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf annihilator is poisoned. The deep elf annihilator looks even sicker. The deep elf annihilator looks even sicker. The deep elf annihilator casts a spell at you. The poison arrow hits you but does no damage. You are poisoned. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The deep elf annihilator looks as sick as possible! You feel sick. (1) The glowing scimitar is caught in a web! A +3 scimitar of orc slaying comes into view. The deep elf annihilator gestures wildly while chanting. The deep elf annihilator blinks! The +3 scimitar of orc slaying struggles to get unstuck from the web. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You rot the poison in your surroundings! The deep elf annihilator seems to rot from within (52)!!! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The deep elf annihilator explodes! You feel sick. (1) The +3 scimitar of orc slaying pulls away from the web. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Slacking] Species: Lignifite Job: Demonspawn HP: 291/292; mods: 0/0 MP: 29/47; mod: 0 Stats: 21 (21) 20 (20) 17 (17) Position: (37, 55), god: Jiyva (15), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 15 | 9086 | 703/1368 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/100 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 18 | 12882 | 39/1784 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 13 | 6190 | 185/1130 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Armour | X | 1 | 50 | 6 | 2289 | 524/589 Dodging | X | 0 | 0 | 8 | 2581 | 36/636 Stealth | X | 0 | 0 | 5 | 1090 | 199/357 Shields | X | 0 | 0 | 12 | 5017 | 23/1011 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 13 | 6011 | 6/1130 Hexes | X | 0 | 0 | 2 | 216 | 4/212 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 9 | 2728 | 53/654 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 6 | 1779 | 14/589 Transmutations | X | 0 | 0 | 8 | 3048 | 21/757 Fire Magic | X | 0 | 0 | 6 | 1829 | 64/589 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 3 | 585 | 229/238 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 13 | 4272 | 26/799 Invocations | X | 0 | 0 | 12 | 2174 | 74/425 Evocations | X | 0 | 0 | 6 | 1509 | 25/495 Spell bugs: Durations: #11: 8710 #95: 88 Attributes: #4: 348476 #12: 8579 #13: 4211 #23: 38190 #24: -276221668 #27: 882717 #49: 8878 #59: 1 Mutations: claws: 2 (innate) cold resistance: 1 (innate) branches: 1 (innate) roots: 1 (innate) deformed body: 1 (innate) high mp: 1 icemail: 1 (innate) negative energy resistance: 1 (innate) poison resistance: 1 (innate) powered by pain: 2 (innate) slowness: 1 (innate) slow metabolism: 1 (innate) 50% torment resistance: 1 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) slimy form: 3 (innate) translucent skin: 2 (innate) heat vulnerability: 1 (innate) rot immunity: 1 (innate) freezing cloud immunity: 1 (innate) watery protoplasm: 3 (innate) gelatinous tail, constrict 1: 1 (innate) gelatinous flesh: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #45: +8 demon trident "Rift" {distort, reach+, !w} eq slot #1, inv slot #1: cursed +1 scutum of protection {(Curse: rC-)} eq slot #2, inv slot #14: scarf of repulsion eq slot #3, inv slot #4: +1 hat "Royps" {Rampage rC+ Str+4 +Vis} eq slot #6, inv slot #37: +3 naga barding of fire resistance eq slot #7, inv slot #20: +2 pearl dragon scales eq slot #8, inv slot #29: ring "Izey" {*Slow rElec rC+++ MR+ Str-5 Dex+5} eq slot #9, inv slot #0: ring "Ovaffine" {rElec rF+ AC+5 Int+3 Slay-6} eq slot #10, inv slot #27: amulet of chaos {!*} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...............# ## ###............# ... ###....<....## #.# ##.......#### #.## #........... #######.## #.......#### ...#.)..######.....## #(#§..#..........## #..§§.@.######.### #..☼§....§§....# #..[....######## #.#..)### ##..=.# ###### clua stack: [C], function do_targeted_command, line -1 autofight.lua, function attack_reach, line 350 autofight.lua, function attack, line 467 autofight.lua, function (null), line 485 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: false tomb_guardian_sets: 1: 0 2: 0 3: 1 4: 1 5: 0 6: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>