ASSERT(defender->alive()) in 'fight.cc' at line 223 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6464187291103357392, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name Slacking -rc /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.macro -morgue /dgldir/morgue/Slacking/ -webtiles-socket /crawl-master/webserver/sockets/Slacking:2026-08-23.14:50:31.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d8d4eb5c12e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x5d8d4eb67861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x5d8d4eb5c60a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x739b1063d330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x739b10696c0c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x739b1063d27e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x5d8d4eb66b9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x5d8d4eb67157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(_Z11fight_meleeP5actorS0_Pbb19wu_jian_attack_typeii+0x14c0) [0x5d8d4ec59010]: fight_melee(actor*, actor*, bool*, bool, wu_jian_attack_type, int, int) /usr/games/crawl-bcadrencrawl(_ZN6quiver12melee_action7triggerER4dist+0x66d) [0x5d8d4f043dbd]: quiver::melee_action::trigger(dist&) /usr/games/crawl-bcadrencrawl(_Z10evoke_itemiP4dist+0x127e) [0x5d8d4ec47a2e]: evoke_item(int, dist*) /usr/games/crawl-bcadrencrawl(+0x695a1b) [0x5d8d4ed9da1b]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xffa1) [0x739b10e1cfa1]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1ad7b) [0x739b10e27d7b]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe96d) [0x739b10e1b96d]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xaf71) [0x739b10e17f71]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xbb95) [0x739b10e18b95]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x61) [0x739b10e18ce1]: /usr/games/crawl-bcadrencrawl(_ZN4CLua6callfnEPKcii+0xca) [0x5d8d4eb451fa]: CLua::callfn(char const*, int, int) /usr/games/crawl-bcadrencrawl(_Z15process_command12command_typeS_+0x174) [0x5d8d4f27f194]: process_command(command_type, command_type) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x5d8d4f27dea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x5d8d4f27e8fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x5d8d4ea977f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x739b106221ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x739b1062228b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x5d8d4ea981e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000739b107088d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x0000739b107088d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x00005d8d4eb5c7dc in call_gdb (file=0x739b107fc4e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 317536\000\000\000\000\000\000" #2 0x00005d8d4eb6787f in do_crash_dump () at dbg-asrt.cc:685 t = 1787497353 dir = "/dgldir/morgue/Slacking/" name = "/dgldir/morgue/Slacking/crash-Slacking-20260823-150233.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed." file = 0x739b107fc4e0 <_IO_2_1_stderr_> #3 0x00005d8d4eb5c60a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x0000739b10696c0c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x0000739b1063d27e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00005d8d4eb66b9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc77c789e0 "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed.", assert=true) at dbg-asrt.cc:817 No locals. #8 0x00005d8d4eb67157 in AssertFailed (expr=expr@entry=0x5d8d4f29c780 "defender->alive()", file=file@entry=0x5d8d4f29c6d8 "fight.cc", line=line@entry=223, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed.", '\000' args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x0, reg_save_area = 0x0}} fileName = #9 0x00005d8d4ec59010 in fight_melee (attacker=attacker@entry=0x5d8d4f876040 , defender=defender@entry=0x5d8d4f8f2490 , did_hit=did_hit@entry=0x0, simu=simu@entry=false, wu=wu@entry=WU_JIAN_ATTACK_NONE, wu_num=wu_num@entry=1, roll_dist=0) at fight.cc:223 nrounds = pos = effective_attack_number = attack_number = multiattacking = repeats = held_attack_num = #10 0x00005d8d4f043dbd in quiver::melee_action::trigger (this=0x5d8d60ffb5e0, t=...) at quiver.cc:689 targ_mid = reach_range = args = {hitfunc = 0x5d8d612a6140, restricts = DIR_TARGET, mode = TARG_HOSTILE, range = 3, just_looking = false, needs_path = true, prefer_farthest = false, unrestricted = false, allow_shift_dir = true, self = confirm_prompt_type::cancel, target_prefix = 0x0, top_prompt = "Reach: -) Thorns (5)", behaviour = 0x0, show_floor_desc = false, show_boring_feats = true, show_distance = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, default_place = {x = 0, y = 0}} hitfunc = std::unique_ptr = {get() = 0x5d8d612a6140} delta = x_distance = y_distance = mons = attack_delay = 6 #11 0x00005d8d4ec47a2e in evoke_item (slot=, preselect=preselect@entry=0x7ffc77c7ae00) at evoke.cc:1671 targ_local = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, interactive = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, find_target = false, fire_context = 0x0, cmd_result = 2000} wielded = true item = did_work = false unevokable = false entry = #12 0x00005d8d4ed9da1b in crawl_do_targeted_command (ls=0x5d8d605b91d0) at l-crawl.cc:456 command = "CMD_EVOKE_WIELDED" cmd = CMD_EVOKE_WIELDED c = target = {isValid = true, isTarget = true, isEndpoint = true, isCancel = false, choseRay = false, interactive = false, target = {x = 34, y = 37}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, find_target = false, fire_context = 0x0, cmd_result = 2066} #13 0x0000739b10e1cfa1 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #14 0x0000739b10e27d7b in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #15 0x0000739b10e1b96d in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #16 0x0000739b10e17f71 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #17 0x0000739b10e18b95 in ?? () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #18 0x0000739b10e18ce1 in lua_pcall () from /lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #19 0x00005d8d4eb451fa in CLua::callfn (this=this@entry=0x5d8d4f989880 , fn=, nargs=nargs@entry=0, nret=nret@entry=0) at clua.cc:708 ls = 0x5d8d605b91d0 strangler = {lua = 0x5d8d4f989880 , static lua_map = std::map with 1 element = {[0x5d8d605b91d0] = 0x5d8d4f989880 }} err = #20 0x00005d8d4f27f194 in _handle_autofight (prev_cmd=CMD_AUTOFIGHT, cmd=) at /usr/include/c++/13/bits/basic_string.h:222 fnname = "hit_closest" fnname = a = target = #21 process_command (cmd=, prev_cmd=CMD_AUTOFIGHT) at main.cc:1832 No locals. #22 0x00005d8d4f27dea3 in _input () at main.cc:1141 cmd = CMD_AUTOFIGHT real_prev_cmd = CMD_AUTOFIGHT player_disabled = {was_disabled = false} #23 0x00005d8d4f27e8fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #24 0x00005d8d4ea977f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #25 main (argc=12, argv=0x7ffc77c7b938) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 317536) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 1 Level id: Depths:1 Level build method = , level layout type = rooms, absdepth0 = 22 Level vaults: layout_gridlike dungeon_decor kennysheep_decorative_pillar pf_dread_powers_of_hell rand_demon_pan_entry_9 minmay_misc_feat_tiny hangedman_decor_riveting hex_intersection nicolae_rare_books chequers_serial_rivers_small_3 hex_medium kennysheep_generic_room_3 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (32, 36): Terrain change marker (33->190, 2) Marker #1, type 0 at (67, 27): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A vampire knight comes into view. He is wielding a +0 war axe of orc slaying and wearing a cursed +2 chain mail of cold resistance {(Curse: Fragile)}. A +0 vampiric short sword comes into view. The +0 vampiric short sword moves out of view. You hit the vampire knight but do no damage. Space bends around the vampire knight (5). The vampire knight is lightly damaged. (66/71) HP You hit the vampire knight (3). He is perforated ruthlessly! The vampire knight looks slightly unstable. The vampire knight is lightly damaged. (64/71) HP The vampire knight hits you but does no damage. The vampire knight hits your blue chameleon with a +0 war axe of orc slaying (8)! It resists. The vampire knight bites you but does no damage. You hit the vampire knight (2). He is perforated ruthlessly! Space warps horribly around the vampire knight (17)! You bite the vampire knight (1). The vampire knight is splashed with acid (4). The acid corrodes the vampire knight! The vampire knight is heavily damaged. (40/71) HP Your blue chameleon gores the vampire knight (5). He resists. The vampire knight seems to speed up. You puncture the vampire knight (14)! He is perforated ruthlessly! Space warps horribly around the vampire knight (7)! You bite the vampire knight, but do no damage. The vampire knight is almost destroyed. (14/71) HP The vampire knight drinks a potion. The vampire knight is healed! You impale the vampire knight (22)!! He is perforated ruthlessly! Space bends around the vampire knight (3). The vampire knight is almost destroyed. (9/71) HP Your blue chameleon gores the vampire knight but does no damage. The vampire knight hits your blue chameleon with a +0 war axe of orc slaying (3). It resists. You block the vampire knight's attack. The vampire knight bites your blue chameleon (6). It is perforated ruthlessly! You barely miss the vampire knight. You bite the vampire knight, but do no damage. The vampire knight is almost destroyed. (10/71) HP The vampire knight disappears! No target in view! A ghoul comes into view. You swap places. You rampage towards the ghoul! You hit the ghoul (5). He resists. The ghoul is lightly damaged. (145/150) HP The ghoul blinks! You puncture the ghoul (12)! He resists. The ghoul is devoured by a tear in reality. No target in view! No target in view! You swap places. You swap places. You closely miss the +0 vampiric short sword. You bite the +0 vampiric short sword, but do no damage. The +0 vampiric short sword is undamaged. (22/22) HP You block the +0 vampiric short sword's attack. You hit the +0 vampiric short sword (6). Space bends around the +0 vampiric short sword (2). The +0 vampiric short sword is moderately damaged. (14/22) HP You block the +0 vampiric short sword's attack. You hit the +0 vampiric short sword but do no damage. The +0 vampiric short sword is moderately damaged. (14/22) HP The +0 vampiric short sword blinks! You hit the +0 vampiric short sword (5). Space bends around the +0 vampiric short sword (3). The +0 vampiric short sword is severely damaged. (7/22) HP You hit the +0 vampiric short sword (3). Space bends around the +0 vampiric short sword (2). The +0 vampiric short sword is almost destroyed. (3/22) HP The +0 vampiric short sword misses your blue chameleon. You hit the +0 vampiric short sword (1). Space bends around the +0 vampiric short sword (2). The +0 vampiric short sword falls from the air. Jiyva accepts your kill. You feel somewhat more full. You hear a splash. No target in view! As you open the door, it creaks loudly! You hear a shout! x2 There is an open door here. You hit the dire elephant skeleton (2). It resists. Space bends around the dire elephant skeleton (5). The dire elephant skeleton is moderately damaged. (84/110) HP You hit the dire elephant skeleton (1). It resists. Space bends around the dire elephant skeleton (3). The dire elephant skeleton is moderately damaged. (80/110) HP You hit the dire elephant skeleton (5). It resists. Space bends around the dire elephant skeleton (7)! You bite the dire elephant skeleton, but do no damage. The dire elephant skeleton is moderately damaged. (68/110) HP You hit the dire elephant skeleton (3). It resists. Space warps horribly around the dire elephant skeleton (4). The dire elephant skeleton is heavily damaged. (61/110) HP Your blue chameleon gores the dire elephant skeleton (4). It is struck brutally! Your blue chameleon sears the dire elephant skeleton (12)! The dire elephant skeleton tramples your blue chameleon (20)!! You hit the dire elephant skeleton (2). It resists. The dire elephant skeleton is severely damaged. (43/110) HP The dire elephant skeleton disappears! No target in view! A lich comes into view. Press: ? - help, v - describe, . - travel Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a lich (90% to-hit, undamaged (80/80), 91% (All), wandering, hasn't noticed you) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - lich Aim: a lich (90% to-hit, undamaged (80/80), 91% (All), wandering, hasn't noticed you) Attack! You swap places. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f - you, p - lich Okay, then. Your blue chameleon gores the lich (7)! He is struck brutally! Your blue chameleon shocks the lich (16)! Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - lich Aim: a lich (90% to-hit, moderately damaged (57/80), 91% (All)) You hit the lich but do no damage. The lich is moderately damaged. (57/80) HP The lich blinks! The lich gestures at you while chanting. The bolt of fire hits you (5). Your icy envelope dissipates! A hell knight comes into view. The hell knight picks up a bone and throws it. You block the bone. The lich touches your blue chameleon (10)! Your blue chameleon gores the lich (18)!! He is struck brutally! The lich's magic leaks into the air. Your blue chameleon gores the lich but does no damage. The bolt of fire hits your blue chameleon (8)! Your blue chameleon changes colours to red. A bolt of fire appears from out of your range of vision. The hell knight hits your red chameleon but does no damage. You hear a shout! Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - lich Aim: a lich (90% to-hit, moderately damaged (53/80), 91% (All)) You hit the lich (2). He resists. Space bends around the lich (3). The lich is heavily damaged. (48/80) HP Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - lich Aim: a lich (90% to-hit, heavily damaged (48/80), 91% (All)) You hit the lich but do no damage. The lich is heavily damaged. (48/80) HP The lich disappears! A hell knight comes into view. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f - hell knight Aim: a hell knight, wielding a +1 long sword and wearing a cursed +1 chain mail of fire resistance {(Curse: Fragile)} (translocational energy, 90% to-hit, healthy (64/64), 95% (Melee), 88% (Ranged)) You puncture the hell knight (9)! He is perforated ruthlessly! Space warps horribly around the hell knight (19)!! The hell knight is heavily wounded. (36/64) HP Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - hell knight Aim: a hell knight, wielding a +1 long sword and wearing a cursed +1 chain mail of fire resistance {(Curse: Fragile)} (90% to-hit, heavily wounded (37/64), 95% (Melee), 88% (Ranged)) You puncture the hell knight (8)! He is perforated ruthlessly! You bite the hell knight, but do no damage. The hell knight is heavily wounded. (29/64) HP Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The hell knight is blasted with magical radiation (31)!! You blow up the hell knight! Jiyva accepts your kill. You feel slightly more full. You hear a splash. You are very lightly contaminated with residual magic. You start waiting. Magic restored. You see here a +1 long sword. You puncture the hell knight (14)! He is perforated ruthlessly! Space warps horribly around the hell knight (12)! The hell knight is heavily wounded. (31/57) HP Your icy envelope is restored. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The hell knight is blasted with magical radiation (33)!! You blow up the hell knight! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. You see here a +0 war axe. Your magical contamination has completely faded away. There is an open door here. A hell knight comes into view. You start waiting. The hell knight is too close now for your liking. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The hell knight is blasted with magical radiation (34)!! The hell knight shouts! The hell knight is heavily wounded. (29/63) HP The hell knight twists and deforms. You are very lightly contaminated with residual magic. You hear a hideous shriek! x2 You block the hell knight's attack. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The hell knight is blasted with magical radiation (28)!! The hell knight is almost dead. (2/63) HP The hell knight twists and deforms. You hear a hideous shriek! You puncture the hell knight (16)! She is perforated ruthlessly! Jiyva accepts your kill. You feel slightly more full. You hear a splash. The hell knight explodes! The entropic burst engulfs you (28)!! You are engulfed in mutagenic fog. The mutagenic energy flows into you. You are lightly contaminated with residual magic. You hear a hideous shriek! You strike the helpless flying skull from behind! You puncture the flying skull (13)! It resists. The flying skull is severely damaged. (8/21) HP The flying skull blinks! A flying skull comes into view. You hit the flying skull (3). It resists. Space bends around the flying skull (4). Your bite misses the flying skull. The flying skull is moderately damaged. (16/23) HP You block the flying skull's attack. You hit the flying skull but do no damage. Space warps horribly around the flying skull (7)! The flying skull is severely damaged. (9/23) HP The flying skull hits you (9)! You are struck brutally! You hit the flying skull but do no damage. Space bends around the flying skull (2). The flying skull is severely damaged. (7/23) HP You block the flying skull's attack. You hit the flying skull but do no damage. The flying skull is severely damaged. (7/23) HP The flying skull disappears! You hit the flying skull but do no damage. The flying skull is heavily damaged. (9/21) HP The flying skull blinks! The flying skull is too close now for your liking. You barely miss the flying skull. The flying skull is heavily damaged. (11/21) HP You block the flying skull's attack. You hit the flying skull (5). It resists. Space bends around the flying skull (2). The flying skull is almost destroyed. (4/21) HP You miss the flying skull. The flying skull is almost destroyed. (4/21) HP You block the flying skull's attack. You closely miss the flying skull. The flying skull is almost destroyed. (4/21) HP You block the flying skull's attack. You hit the flying skull but do no damage. Space warps horribly around the flying skull (9)! You destroy the flying skull! Jiyva accepts your kill. You feel slightly more full. You see here a +0 war axe of pain. HP restored. You see here a +0 war axe of pain. Your magical contamination has completely faded away. A flying skull comes into view. Found a basalt altar of Yredelemnul. You rampage towards the flying skull! You catch the helpless flying skull completely off-guard! You hit the flying skull but do no damage. Space warps horribly around the flying skull (20)!! You destroy the flying skull! Jiyva accepts your kill. You feel slightly more full. Your Transmutations skill increases to level 7! A lich comes into view. The lich shouts! The lich gestures at you while chanting. You resist with almost no effort. The lich casts a spell at you. The bolt of acid hits you (3). You absorb the caustic acid (3). You hit the lich but do no damage. Space warps horribly around the lich (12)! The lich is lightly damaged. (78/90) HP You hit the lich but do no damage. Space bends around the lich (6). The lich is moderately damaged. (72/90) HP Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The lich is blasted with magical radiation (50)!!! The lich is severely damaged. (26/90) HP You are very lightly contaminated with residual magic. You hear a hideous shriek! x3; You hear a shout! You hear a hideous shriek! x2 You hit the lich (1). She resists. Space bends around the lich (4). The lich is severely damaged. (22/90) HP You hit the lich (2). She resists. Space bends around the lich (4). The lich is almost destroyed. (17/90) HP You hit the lich but do no damage. Space warps horribly around the lich (19)!! Jiyva accepts your kill. You feel slightly more full. The lich explodes! You hear a hideous shriek! x4 A hell knight opens the door. Lightning arcs down from a storm cloud! A ghoul comes into view. There are monsters nearby! You hear a hideous shriek! You hear a shout! x2 The ghoul is engulfed in blazing flames (11)! A hell knight comes into view. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You summon a jumping spider and ride upon its back. The hell knight zaps a wand. The ghoul seems to speed up. Your magical contamination has completely faded away. You hit the ghoul (3). She resists. Space warps horribly around the ghoul (24)!! The hell knight gestures wildly while chanting. The hell knight seems to speed up. You hit the ghoul (3). She resists. The ghoul is moderately damaged. (121/153) HP The ghoul disappears! The ghoul is no longer moving quickly. You hit the ghoul (6). She resists. Your jumping spider stings the ghoul but does no damage. You bite the ghoul, but do no damage. The ghoul is moderately damaged. (117/153) HP The ghoul disappears! You puncture the hell knight (7)! He is perforated ruthlessly! The hell knight is lightly wounded. (53/60) HP The hell knight hits your jumping spider with a +2 vorpal demon whip (16)! You barely miss the hell knight. Your jumping spider stings the hell knight (7)! He is perforated ruthlessly! The hell knight is poisoned. The hell knight is moderately wounded. (46/60) HP The hell knight hits your jumping spider with a +2 vorpal demon whip (12)! You puncture the hell knight (12)! He is perforated ruthlessly! The hell knight is devoured by a tear in reality. No target in view! Okay, then. An ancient lich comes into view. There is a fountain of sparkling water here. Press: ? - help, v - describe, . - travel Here: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, undamaged (112/112), 95% (All)) Unknown command. Casting: Summon Spider Mount (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, undamaged (112/112), 95% (All)) Attack! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your green chameleon throws its tongue at the ancient lich. The its tongue hits the ancient lich but does no damage. The ancient lich is wrenched violently forward by your green chameleon's tongue! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The ancient lich touches your blue chameleon (5). Your blue chameleon gores the ancient lich but does no damage. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, undamaged (112/112), 95% (All)) You catch the helpless ancient lich completely off-guard! You puncture the ancient lich (9)! She resists. The ancient lich is lightly damaged. (103/112) HP The ancient lich blinks! You swap places. Your blue chameleon throws its tongue at the ancient lich. The its tongue hits the ancient lich but does no damage. The ancient lich is wrenched violently forward by your blue chameleon's tongue! Your blue chameleon gores the ancient lich (2). Your blue chameleon shocks the ancient lich (6). The ancient lich resists. Your green chameleon gores the ancient lich but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, lightly damaged (97/112), 95% (All)) Attack! Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, lightly damaged (97/112), 95% (All)) You hit the ancient lich but do no damage. The ancient lich blinks! What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, lightly damaged (97/112), 95% (All)) Attack! The ancient lich gestures at you while chanting. Your blue chameleon appears confused. A crystal guardian comes into view. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, lightly damaged (99/112), 95% (All)) You hit the ancient lich but do no damage. Space bends around the ancient lich (4). The ancient lich is lightly damaged. (95/112) HP Your green chameleon gores the ancient lich but does no damage. x2 Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, lightly damaged (96/112), 95% (All)) You hit the ancient lich (4). She resists. Space warps horribly around the ancient lich (8)! Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - ancient lich Aim: an ancient lich, wearing a +3 leather armour of magic resistance (86% to-hit, moderately damaged (84/112), 95% (All)) You barely miss the ancient lich. Your green chameleon closely misses the ancient lich. The ancient lich touches your green chameleon (9)! The ancient lich drains your green chameleon (1). Your green chameleon gores the ancient lich (11)! Your blue chameleon barely misses your green chameleon. The crystal guardian fires a crystalline bolt at you. The crystal bolt hits your green chameleon (22)!! Your green chameleon changes colours to white. The crystal bolt hits your green chameleon (24)!! Your green chameleon changes colours to red. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - crystal guardian Aim: a crystal guardian (Helpless., undamaged (66/66), 92% (All)) Attack! Something changes colours to white. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - ghoul Aim: a ghoul (89% to-hit, lightly damaged (134/153), 92% (Melee)) Attack! Your red chameleon throws its tongue at the ghoul. The its tongue hits the ghoul (2). The ghoul is charred by its scorching tongue (2). The ghoul is wrenched violently forward by your red chameleon's tongue! You see here a +0 war axe of pain. You see here a cursed +0 vampiric short sword {(Curse: MR-)}. You see here a +0 war axe. Okay, then. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The ghoul is blasted with magical radiation (45)!!! The ghoul is moderately damaged. (95/153) HP You are very lightly contaminated with residual magic. The ghoul claws your jumping spider (12)! You block the ghoul's attack. Your white chameleon throws its tongue at the ghoul. The its tongue hits the ghoul (5). The ghoul is chilled by its frozen tongue (4). The ghoul partially resists. The ghoul is wrenched violently forward by your white chameleon's tongue! Your white chameleon gores the ghoul (1). Your white chameleon freezes the ghoul (7)! The ghoul resists. Your white chameleon seems less drained. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - ghoul Aim: a ghoul (89% to-hit, heavily damaged (79/153), 92% (Melee), entropic burst) You hit the ghoul (2). She resists. Space bends around the ghoul (2). You bite the ghoul, but do no damage. The ghoul is heavily damaged. (75/153) HP You barely miss the ghoul. Your jumping spider closely misses the ghoul. Your jumping spider block the ghoul's attack. The ghoul claws you (4). You resist. You hit the ghoul (5). She resists. Space bends around the ghoul (3). Your bite misses the ghoul. The ghoul is heavily damaged. (67/153) HP Your jumping spider block the ghoul's attack. The ghoul claws your jumping spider (14)! Your white chameleon gores the ghoul (11)! Your white chameleon freezes the ghoul (8)! The ghoul resists. You hit the ghoul but do no damage. Space warps horribly around the ghoul (23)!! Your jumping spider stings the ghoul (2). She resists. You bite the ghoul, but do no damage. The ghoul is almost destroyed. (24/153) HP Your red chameleon gores the ghoul (2). The ghoul is engulfed in flames (13)! The ghoul claws your red chameleon (6). It resists. The ghoul closely misses your red chameleon. Your white chameleon gores the ghoul (4). Your white chameleon freezes the ghoul (10)! The ghoul resists. Jiyva accepts your kill. Jiyva's power touches on your attributes. You feel clever. You feel clumsy. You feel somewhat more full. The ghoul explodes! The entropic burst engulfs your clear chameleon (20)!! Your clear chameleon is severely wounded. (11/44) HP The clear chameleon hisses angrily. The entropic burst engulfs your yellow chameleon (27)!! You kill your yellow chameleon! Your yellow chameleon's corpse disappears in a puff of smoke! You hear a hideous shriek! You see here a +0 war axe. You see here a +1 long sword. A clear chameleon is nearby! A clear chameleon is nearby! The clear chameleon throws its tongue at you. The clear chameleon's tongue is repelled. Your magical contamination has completely faded away. There is an open door here. You see here a +0 hatchet. There is an open door here. There is an open door here. A flayed ghost comes into view. The flayed ghost moves out of view. Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The lich shouts! Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The lich is blasted with magical radiation (45)!!! The lich is heavily damaged. (35/80) HP The chaotic magic splinters into barbs that impale the lich. You are very lightly contaminated with residual magic. You hear a shout! You hear a hideous shriek! Take off which item? (? for menu, Esc to quit) Okay, then. Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your jumping spider block the flayed ghost's attack. Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The flayed ghost is blasted with magical radiation (46)!!! The flayed ghost is severely damaged. (18/64) HP The lich is blasted with magical radiation (34)!! You destroy the lich! Jiyva accepts your kill. You feel slightly more full. You hear a shout! You block the flayed ghost's attack. You hit the flayed ghost (6). She resists. The flayed ghost looks slightly unstable. Your jumping spider stings the flayed ghost (7)! She resists. The flayed ghost is almost destroyed. (5/64) HP You hit the flayed ghost (5). She resists. You destroy the flayed ghost! Jiyva accepts your kill. A flying skull is nearby! You hit the flying skull but do no damage. The flying skull is devoured by a tear in reality. You barely miss the skeletal warrior. You hit the skeletal warrior but do no damage. Space bends around the skeletal warrior (6). Your clear chameleon throws its tongue at the skeletal warrior. The its tongue hits the skeletal warrior (3). The skeletal warrior is wrenched violently forward by your clear chameleon's tongue! Your clear chameleon gores the skeletal warrior (5). She is struck brutally! Your clear chameleon shocks the skeletal warrior (15)! You hit the skeletal warrior but do no damage. The skeletal warrior looks slightly unstable. You hit the skeletal warrior but do no damage. The skeletal warrior is heavily damaged. (33/62) HP The skeletal warrior blinks! You hit the skeletal warrior (6). She resists. Space bends around the skeletal warrior (4). You barely miss the skeletal warrior. The skeletal warrior disappears! There is a large open door here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Crypt:3 @ (x,y), ? - help) What level of the Depths? (default 1, ? - help) The dire elephant skeleton is too close now for your liking. There is a large open door here. You hit the dire elephant skeleton (5). It resists. You hit the dire elephant skeleton but do no damage. Space warps horribly around the dire elephant skeleton (18)!! You hit the dire elephant skeleton (3). It resists. The dire elephant skeleton is almost destroyed. (17/110) HP The dire elephant skeleton disappears! Your magical contamination has completely faded away. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Depths:1, ? - help) You see here a cursed +0 robe {(Curse: rF-)}. There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. There is an open door here. Your mount's time in this world is almost up. The curse skull is too close now for your liking. There is an open gate here. No target in view! Casting: Irradiate (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You heal your jumping spider and increase the time it has in this world. You hear a chilling moan. You hit the curse skull but do no damage. The curse skull is devoured by a tear in reality. No target in view! (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Depths:1, ? - help) There is an open door here. Magic restored. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters, Heot Zafel's ghost, veteran MiGl There is a stone staircase leading down here. Things that are here: a +0 robe; a cursed amulet of guardian spirit {(Curse: Slay-4)} There is a staircase back to the Vaults here. You climb upwards. Welcome back to the Vaults! Level annotation: 36 runed door There is a staircase to the Crypt here. There is an open door here. There is an open door here. Things that are here: a +0 sai; a cursed +0 scimitar {(Curse: rF-)}; a +0 long sword You see here a +0 giant spiked club. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 giant club. There is an open door here. You see here a +0 ring mail. There is an open door here. There is a gate leading back out of this place here. You go up through the gate. Welcome back to the Dungeon! There is a gate to the Vaults here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Depths here. You climb downwards. Welcome to the Depths! 3 slime creatures and an unseen horror come into view. The slime creature quivers. x2 The slime creature trembles before you. x2 The slime creature quivers. The slime creature trembles before you. There is a staircase back to the Dungeon here. You hear a distant slurping noise. The helpless unseen horror fails to defend itself. You hit the unseen horror but do no damage. Space warps horribly around the unseen horror (16)! The unseen horror is heavily wounded. (24/40) HP Your mount's time in this world is almost up. You hit the unseen horror (1). It resists. The unseen horror looks slightly unstable. The unseen horror hits you (8)! You are struck brutally! You hit the unseen horror but do no damage. Space bends around the unseen horror (4). Your jumping spider stings the unseen horror (1). It resists. The unseen horror is poisoned. The unseen horror is heavily wounded. (18/40) HP Your jumping spider block the unseen horror's attack. You hit the unseen horror but do no damage. Space warps horribly around the unseen horror (19)!! You kill the unseen horror! Jiyva accepts your kill. You feel somewhat more full. Casting: Summon Spider Mount (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You increase the time your jumping spider has in this world. You hear a distant slurping noise. You swap places. A tarantella comes into view. The tarantella hisses angrily. A tarantella is nearby! The tarantella changes into an orb spider! You feel quite a bit more full. You hear a splash. You hit the orb spider (1). It resists. The orb spider blinks! You hit the orb spider (2). It resists. Space bends around the orb spider (4). The orb spider is lightly wounded. (38/44) HP You puncture the orb spider (7)! It resists. Space bends around the orb spider (4). Casting: Summon Spider Mount (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orb spider is poisoned. The orb spider appears more vulnerable to electrical shocks. You feel somewhat more full. You hear a splash. You puncture the orb spider (10)! It resists. The orb spider blinks! Your toxic aura wanes. The orb spider begins to weave its threads into a brightly glowing ball. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The orb spider seems to burn from within (21)!! You kill the orb spider! Jiyva accepts your kill. Magic restored. You open the door. Found a scroll of random uselessness. Found a stone staircase leading down. There is an open door here. You open the door. A boulder beetle comes into view. There is an open door here. The helpless boulder beetle fails to defend itself. You puncture the boulder beetle (14)! It resists. The boulder beetle is devoured by a tear in reality. No target in view! You open the door. Found a stone staircase leading down. There is an open door here. You hear a distant slurping noise. You open the door. There is an open door here. Found a +0 mace. You hear a distant slurping noise. A fire dragon comes into view. You impale the fire dragon (19)!! It is perforated ruthlessly! The fire dragon blinks! No target in view! A salamander comes into view. He is wielding a cursed +1 antimagic trident {(Curse: Fragile)}. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The fire dragon is poisoned. The fire dragon is drained (2). The chaos reforms as liquid flames that stick to the fire dragon! The fire dragon breathes flames at you. The blast of flame hits you (32)!! Your icy envelope dissipates! You focus on the pain. You feel your power returning. Your protoplasm boils! Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or D - the ring "Izey" {*Slow rElec rC+++ MR+ Str-5 Dex+5} > or K - the ring of Rinirauju {rC+ MR+ Slay+3} You remove the ring of Rinirauju {rC+ MR+ Slay+3}. Your jumping spider is engulfed in a cloud of scalding steam (5). You feel clever. a - the ring "Ovaffine" (right claw) {rElec rF+ AC+5 Int+3 Slay-6} Your toxic aura wanes. The fire dragon burns (1). Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The salamander is poisoned. The salamander looks even sicker. You block the salamander's attack. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The fire dragon seems to slow down. Chaos touches upon the fire dragon, slowing it down. The salamander seems to slow down. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You rot the poison in your surroundings! The salamander seems to rot from within (19)!! The salamander is heavily wounded. (25/57) HP The fire dragon seems to rot from within (2). The fire dragon is heavily wounded. (43/87) HP The salamander is poisoned. The fire dragon burns (1). You block the salamander's attack. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel Here: a salamander, wielding a cursed +1 antimagic trident {(Curse: Fragile)} (steam, 91% to-hit, severely wounded (20/57), 95% (Melee), 89% (Ranged), poisoned, slow, lightly drained) Unknown command. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The fire dragon is poisoned. The fire dragon evaporates and reforms as an eye of devastation! The eye of devastation is poisoned. The salamander looks even sicker. The eye of devastation stares at you suspiciously for a moment, then relaxes. You block the salamander's attack. You hit the salamander (6). Space warps horribly around the salamander (20)!! Jiyva accepts your kill. The salamander explodes! You feel very guilty. "You will pay for your transgression, mortal!" The entropic burst engulfs you (23)!! The entropic burst engulfs your jumping spider (19)!! You focus on the pain. You feel agile all of a sudden. The entropic burst engulfs the eye of devastation (18)!! The eye of devastation is heavily wounded. (26/58) HP The eye of devastation turns its gaze towards you. You hear a shout! The eye of devastation is engulfed in blazing flames (14)! The eye of devastation gazes at you. The bolt of energy misses you. The eye of devastation looks even sicker. The eye of devastation is engulfed in blazing flames (20)!! You kill the eye of devastation! That felt strangely unrewarding. The fire dragon returns to its original shape as it dies. The +0 fire dragon scales are intact enough to wear. Your toxic aura wanes. A llaibwca comes into view. She is brandishing a wand of flame. You puncture the llaibwca (9)! Space bends around the llaibwca (6). You kill the llaibwca! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. A llaibwca comes into view. The llaibwca zaps a wand. You block the puff of flame. The llaibwca zaps a wand. You block the puff of flame. You see here a wand of flame (27). You hit the llaibwca (2). Space bends around the llaibwca (5). You hit the llaibwca (4). Space warps horribly around the llaibwca (9)! You kill the llaibwca! Jiyva accepts your kill. You feel slightly more full. You hear a splash. Your mount's time in this world is almost up. HP restored. W - a wand of flame (91) (gained 27 charges) Found a gateway to Hell. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You heal your jumping spider and increase the time it has in this world. W - a wand of flame (102) (gained 11 charges) Your icy envelope is restored. You feel a little less agile now. Things that are here: +0 fire dragon scales; a fire dragon corpse You butcher the fire dragon corpse. Things that are here: +0 fire dragon scales; 5 chunks of flesh; a fire dragon skeleton You swap places. You open the door. There is an open door here. A rock worm comes into view. The rock worm moves out of view. The rock worm is too close now for your liking. There's something in the way. You puncture the rock worm (7)! It resists. The rock worm disappears! No target in view! Found a +0 scale mail. No target in view! The rock worm is too close now for your liking. A rock worm is nearby! Found Xoloshritso's One-of-a-Kind Books. Found a scroll of torment. You closely miss the rock worm. You hit the rock worm (1). It resists. Space warps horribly around the rock worm (21)!! The rock wall protects the rock worm from harm. x2 You hit the rock worm (3). It resists. The rock worm looks slightly unstable. The rock worm is moderately wounded. (54/80) HP You hit the rock worm but do no damage. You bite the rock worm, but do no damage. The rock worm is moderately wounded. (54/80) HP Your jumping spider block the rock worm's attack. You hit the rock worm (3). It resists. Space bends around the rock worm (3). Your jumping spider stings the rock worm (2). It resists. Your bite misses the rock worm. The rock worm is heavily wounded. (46/80) HP You hit the rock worm but do no damage. Space bends around the rock worm (3). Your bite misses the rock worm. The rock worm is heavily wounded. (43/80) HP The rock worm disappears! A spark wasp comes into view. The spark wasp buzzes angrily. You hear an angry buzzing noise. You hear two shouts! You hear a shout! The spark wasp bursts into living lightning! The living lightning hits you (3). You resist. The spark wasp blinks! x2 A spark wasp comes into view. You hit the spark wasp but do no damage. Space warps horribly around the spark wasp (14)! Your jumping spider stings the spark wasp but does no damage. The spark wasp is moderately wounded. (52/66) HP A two-headed ogre comes into view. You block the spark wasp's attack. A two-headed ogre comes into view. You hit the spark wasp but do no damage. Space bends around the spark wasp (4). Your jumping spider stings the spark wasp (1). It resists. Your bite misses the spark wasp. The spark wasp is moderately wounded. (47/66) HP Your jumping spider block the spark wasp's attack. Casting: Summon Spider Mount (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The spark wasp is poisoned. x2; The two-headed ogre is poisoned. x2 The spark wasp seems to slow down. The spark wasp looks even sicker. x2 The two-headed ogre looks even sicker. x2 An ogre mage comes into view. You block the spark wasp's attack. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The spark wasp seems to burn from within (45)!!! You kill the spark wasp! Jiyva accepts your kill. You feel slightly more full. The two-headed ogre seems to burn from within (38)!!! The two-headed ogre is severely wounded. (13/57) HP The two-headed ogre seems to burn from within (54)!!! You kill the two-headed ogre! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 The spark wasp seems to burn from within (64)!!! Jiyva accepts your kill. The ogre mage shouts! The spark wasp explodes! The ogre mage is poisoned. Chaotic magical radiation drives the ogre mage to madness. The two-headed ogre is poisoned. You hear a shout! x2 Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You rot the poison in your surroundings! The two-headed ogre seems to rot from within (8)! The ogre mage seems to rot from within (7)! The ogre mage is moderately wounded. (44/57) HP The ogre mage is poisoned. An ogre comes into view. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Slacking] Species: Lignifite Job: Demonspawn HP: 237/237; mods: 0/0 MP: 30/37; mod: 0 Stats: 23 (23) 19 (19) 15 (15) Position: (37, 39), god: Jiyva (15), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 14 | 7392 | 257/1248 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/100 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 15 | 9468 | 1085/1368 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 13 | 6190 | 185/1130 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 5 | 1090 | 30/424 Stealth | X | 0 | 0 | 5 | 1090 | 199/357 Shields | X | 0 | 0 | 9 | 2689 | 14/654 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 33 | 12 | 5535 | 541/1011 Hexes | X | 0 | 0 | 2 | 216 | 4/212 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 9 | 2728 | 53/654 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 4 | 856 | 16/421 Transmutations | X | 1 | 33 | 7 | 2611 | 257/673 Fire Magic | X | 0 | 0 | 6 | 1829 | 64/589 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 3 | 585 | 229/238 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 1 | 33 | 12 | 3817 | 286/715 Invocations | X | 0 | 0 | 10 | 1414 | 14/325 Evocations | X | 0 | 0 | 5 | 1265 | 205/424 Spell bugs: Durations: #17: 726 #95: 2 Attributes: #4: 348476 #12: 6444 #13: 2911 #23: 38190 #24: -276221668 #27: 524200 #46: 141 #47: 5 #49: 5735 #59: 1 Mutations: claws: 2 (innate) cold resistance: 1 (innate) branches: 1 (innate) roots: 1 (innate) deformed body: 1 (innate) icemail: 1 (innate) negative energy resistance: 1 (innate) poison resistance: 1 (innate) powered by pain: 1 (innate) slowness: 1 (innate) slow metabolism: 1 (innate) 50% torment resistance: 1 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) acidic bite: 1 slimy form: 3 (innate) translucent skin: 1 (innate) heat vulnerability: 1 (innate) rot immunity: 1 (innate) freezing cloud immunity: 1 (innate) watery protoplasm: 3 (innate) gelatinous flesh: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #45: +8 demon trident "Rift" {distort, reach+, !w} eq slot #1, inv slot #1: cursed +1 scutum of protection {(Curse: rC-)} eq slot #2, inv slot #14: scarf of repulsion eq slot #3, inv slot #4: +1 hat "Royps" {Rampage rC+ Str+4 +Vis} eq slot #7, inv slot #7: +1 robe of the Archmagi eq slot #8, inv slot #29: ring "Izey" {*Slow rElec rC+++ MR+ Str-5 Dex+5} eq slot #9, inv slot #0: ring "Ovaffine" {rElec rF+ AC+5 Int+3 Slay-6} eq slot #10, inv slot #27: amulet of chaos {!*} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.... ............# #.... ≈ .......###.# #.... .O ≈≈.§..#≈#.# #.... ... #≈.○§.#§#.# #>... #.)O##≈.§☼.#≈#.# #.... #..≈≈≈≈..#.###.# #.... #......#..?#...# #.... #@.∩.....# #.... #...#...#...# ##..#. #.....#.....# #..... #.###.#.....####.#... #. ...+.....##....... . ##.#.###.##.#.#... ######...#≈#.......... ........###..#.#.#... #######.......#.#.... clua stack: [C], function do_targeted_command, line -1 autofight.lua, function attack_reach, line 350 autofight.lua, function attack, line 467 autofight.lua, function (null), line 485 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>