ASSERT(defender->alive()) in 'fight.cc' at line 223 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6464187291103357392, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name Slacking -rc /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.macro -morgue /dgldir/morgue/Slacking/ -webtiles-socket /crawl-master/webserver/sockets/Slacking:2026-08-23.12:38:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x57eb7342612e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x57eb73431861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x57eb7342660a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7b0690f72330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7b0690fcbc0c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7b0690f7227e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x57eb73430b9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x57eb73431157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(_Z11fight_meleeP5actorS0_Pbb19wu_jian_attack_typeii+0x14c0) [0x57eb73523010]: fight_melee(actor*, actor*, bool*, bool, wu_jian_attack_type, int, int) /usr/games/crawl-bcadrencrawl(_Z19handle_monster_moveP7monsteri+0x1291) [0x57eb73765851]: handle_monster_move(monster*, int) /usr/games/crawl-bcadrencrawl(_Z15handle_monstersb+0xfa1) [0x57eb73767ee1]: handle_monsters(bool) /usr/games/crawl-bcadrencrawl(_Z12world_reactsv+0x19d) [0x57eb73b454cd]: world_reacts() /usr/games/crawl-bcadrencrawl(+0xb75ef0) [0x57eb73b47ef0]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x57eb73b488fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x57eb733617f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b0690f571ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b0690f5728b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x57eb733621e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b069103d8d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x00007b069103d8d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x000057eb734267dc in call_gdb (file=0x7b06911314e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 312531\000\000\000\000\000\000" #2 0x000057eb7343187f in do_crash_dump () at dbg-asrt.cc:685 t = 1787492080 dir = "/dgldir/morgue/Slacking/" name = "/dgldir/morgue/Slacking/crash-Slacking-20260823-133440.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed." file = 0x7b06911314e0 <_IO_2_1_stderr_> #3 0x000057eb7342660a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007b0690fcbc0c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007b0690f7227e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x000057eb73430b9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd88d6e0c0 "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed.", assert=true) at dbg-asrt.cc:817 No locals. #8 0x000057eb73431157 in AssertFailed (expr=expr@entry=0x57eb73b66780 "defender->alive()", file=file@entry=0x57eb73b666d8 "fight.cc", line=line@entry=223, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(defender->alive()) in 'fight.cc' at line 223 failed.\000~\360玱\356\270s\353W\000\000\030", '\000' , "'a\201s\353W\000\000P\346ֈ\375\177\000\000D\002\000\000\000\000\000\000\217\001\000\000\353W\000\000\036\000\000\000\000\000\v\000\220\346ֈ\375\177\000\000\263\356\270s\353W\000\000\261\356\270s\353W\000\000`\377\377\377\377\377\377\377\000\000\000\000\000\000\000\000\2206t\225\353W\000\000\260\341ֈ\375\177\000\000\000\375\t8~\360现\342ֈ\375\177\000\000\030", '\000' ... args = {{gp_offset = 2432263300, fp_offset = 31494, overflow_arg_area = 0x57eb73b8eeb1, reg_save_area = 0xffffffffffffffff}} fileName = #9 0x000057eb73523010 in fight_melee (attacker=attacker@entry=0x57eb741bc648 , defender=defender@entry=0x57eb741c11e8 , did_hit=did_hit@entry=0x0, simu=simu@entry=false, wu=wu@entry=WU_JIAN_ATTACK_NONE, wu_num=wu_num@entry=1, roll_dist=0) at fight.cc:223 nrounds = pos = effective_attack_number = attack_number = multiattacking = repeats = held_attack_num = #10 0x000057eb73765851 in handle_monster_move (mons=mons@entry=0x57eb741bc648 , tries=tries@entry=8) at mon-act.cc:2353 preferred_available = false want_move = false unused = {mData = {mData = {{mData = {true, true, true}}, {mData = {true, false, true}}, {mData = {true, true, true}}}}} targ = 0x57eb741c11e8 entry = disabled = old_energy = 89 non_move_energy = 10 old_pos = #11 0x000057eb73767ee1 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2800 mon = 0x57eb741bc648 oldspeed = tries = #12 0x000057eb73b454cd in world_reacts () at main.cc:2374 No locals. #13 0x000057eb73b47ef0 in _input () at main.cc:1058 player_disabled = {was_disabled = false} #14 0x000057eb73b488fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #15 0x000057eb733617f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #16 main (argc=12, argv=0x7ffd88d6fa88) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 312531) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 3 Level id: Vaults:3 Level build method = , level layout type = vaults, absdepth0 = 21 Level vaults: gammafunk_vaults_ghost_split st_eye vaults_room_pools ontoclasm_vaults_pinch nicolae_vaults_border_crossing v_misc_26 nicolae_vaults_little_squares_4 nicolae_vaults_little_squares_5 vaults_room_hallway v_misc_27 layout_vaults_quadrants Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The boulder beetle curls into a ball and starts rolling! The boulder beetle smashes into your green chameleon! The boulder beetle stops rolling. You hit the boulder beetle but do no damage. Space warps horribly around the boulder beetle (20)!! The boulder beetle is moderately wounded. (63/87) HP Your green chameleon barely misses the boulder beetle. You hit the boulder beetle but do no damage. Space warps horribly around the boulder beetle (18)!! The boulder beetle is heavily wounded. (45/87) HP You hit the boulder beetle (5). It resists. Space bends around the boulder beetle (4). The boulder beetle is heavily wounded. (36/87) HP Your green chameleon gores the boulder beetle (1). Your green chameleon shocks the boulder beetle (18)!! You hit the boulder beetle but do no damage. Space bends around the boulder beetle (4). The boulder beetle is almost dead. (13/87) HP You hit the boulder beetle but do no damage. The boulder beetle is almost dead. (13/87) HP The boulder beetle blinks! Your brown chameleon throws its tongue at the boulder beetle. The its tongue hits the boulder beetle (2). The boulder beetle is crushed by its stony tongue (4). The boulder beetle is wrenched violently forward by your brown chameleon's tongue! You hit the boulder beetle (1). It resists. The boulder beetle looks slightly unstable. The boulder beetle is almost dead. (6/87) HP Your green chameleon gores the boulder beetle (5). The boulder beetle is devoured by a tear in reality. You feel your strength returning. No target in view! The stone giant is too close now for your liking. You hit the stone giant but do no damage. Space warps horribly around the stone giant (8)! The stone giant is almost dead. (15/99) HP You hit the stone giant (3). The stone giant is almost dead. (13/99) HP The stone giant blinks! The stone giant hurls a boulder. The boulder barely misses you. The boulder crushes your brown chameleon (48)!!! The boulder freezes your brown chameleon (14)! Your brown chameleon dies! Your brown chameleon's corpse disappears in a puff of smoke! The boulder explodes! The explosion of boulder fragments engulfs your green chameleon but does no damage. Your green chameleon changes colours to brown. The explosion of boulder fragments engulfs you but does no damage. There is an open door, spattered with blood here. You hit the stone giant (6). The stone giant is almost dead. (7/99) HP The stone giant disappears! No target in view! Found a stone staircase leading down. There is an open door here. An ironbrand convoker comes into view. Found an escape hatch in the floor. Casting: Call Chameleon (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The ironbrand convoker shouts! The ironbrand convoker gestures at the ironbrand convoker while chanting. The ironbrand convoker shouts! The ironbrand convoker seems to grow stronger. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - ironbrand convoker Aim: an ironbrand convoker, wielding a +0 great mace and wearing a +0 scale mail (84% to-hit, healthy (48/48), 73% (Melee), strong) Attack! The ironbrand convoker points at the ironbrand convoker and mumbles some strange words. The ironbrand convoker seems to grow stronger. Your brown chameleon throws its tongue at the ironbrand convoker. The its tongue hits the ironbrand convoker (5). The ironbrand convoker is crushed by its stony tongue (10)! The ironbrand convoker is wrenched violently forward by your brown chameleon's tongue! Your brown chameleon gores the ironbrand convoker (6). Your brown chameleon shocks the ironbrand convoker (17)! You hit the ironbrand convoker but do no damage. The ironbrand convoker is severely wounded. (10/48) HP The ironbrand convoker misses your brown chameleon. You puncture the ironbrand convoker (11)! They is perforated ruthlessly! You kill the ironbrand convoker! Jiyva accepts your kill. Jiyva alters your body. Your body melts completely into viscous ooze. You feel slightly more full. You hear a splash. x2 You hit the ironbrand convoker but do no damage. Space bends around the ironbrand convoker (6). The ironbrand convoker is lightly wounded. (40/46) HP Your brown chameleon throws its tongue at the ironbrand convoker. The its tongue hits the ironbrand convoker (6). The ironbrand convoker is crushed by its stony tongue (12)! The ironbrand convoker is wrenched violently forward by your brown chameleon's tongue! Your brown chameleon gores the ironbrand convoker (7)! The ironbrand convoker looks as sick as possible! Your brown chameleon poisons the ironbrand convoker (29)!! You impale the ironbrand convoker (18)!! She is perforated ruthlessly! You kill the ironbrand convoker! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x3 Unknown command. You swap places. You now have 2651 gold pieces (gained 25). There is an open door here. Items here: )) [[. There is an open door here. There is an open door here. There is an open door here. The ironbrand convoker shouts! There is an open door here. A green very ugly thing comes into view. A green very ugly thing is nearby! A green very ugly thing is nearby! Found Ivouf's Antique Armour Emporium. There is an open door here. You miss the green very ugly thing. The vault sentinel shouts! You puncture the green very ugly thing (7)! Space warps horribly around the green very ugly thing (10)! The green very ugly thing is lightly wounded. (72/89) HP You hit the green very ugly thing (2). Space warps horribly around the green very ugly thing (4). The green very ugly thing is moderately wounded. (66/89) HP You swap places. Your brown chameleon gores the green very ugly thing (11)! You puncture the green very ugly thing (7)! Space bends around the green very ugly thing (5). The green very ugly thing is heavily wounded. (45/89) HP Your brown chameleon closely misses the green very ugly thing. You block the green very ugly thing's attack. You miss the green very ugly thing. Your brown chameleon completely misses the green very ugly thing. You closely miss the green very ugly thing. Your brown chameleon gores the green very ugly thing (10)! The green very ugly thing seems to speed up. The green very ugly thing closely misses your brown chameleon. You strike the helpless green very ugly thing from behind! You impale the green very ugly thing (22)!! Your headbutt misses the green very ugly thing. Your bite misses the green very ugly thing. The green very ugly thing is almost dead. (14/89) HP The green very ugly thing blinks! Failed to move towards target. You swap places. There is an open door, spattered with blood here. You puncture the green very ugly thing (9)! Space warps horribly around the green very ugly thing (10)! You kill the green very ugly thing! Jiyva accepts your kill. You feel slightly more full. There is an entrance to Ivouf's Antique Armour Emporium here. You can access your shopping list by pressing '$'. You swap places. You swap places. Your brown chameleon gores the plant (3). It resists. The plant is engulfed in flames (18)!! You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You swap places. There is an open door here. There is an open door here. There is an open door here. Items here: )) [[. There is an open door here. There is an open door, spattered with blood here. There is an open door here. You see here a +0 dagger. Things that are here: a +0 cleaver; a +0 chain mail Things that are here: a +0 robe; a +0 great sword There is an open door here. There is an open door here. Your brown chameleon disappears in a puff of smoke! The wraith is too close now for your liking. You hit the wraith (2). She resists. The wraith is lightly damaged. (29/31) HP The wraith blinks! No target in view! The two-headed ogre is too close now for your liking. There is an open door here. There's something in the way. There's something in the way. There is an open door here. You hit the wraith (4). She resists. Space bends around the wraith (3). The wraith is moderately damaged. (23/31) HP The wraith hits your brown chameleon but does no damage. Your brown chameleon gores the wraith but does no damage. You hit the wraith but do no damage. Space bends around the wraith (3). The wraith is moderately damaged. (20/31) HP The wraith hits your brown chameleon (5). Your brown chameleon gores the wraith but does no damage. You barely miss the wraith. You hit the wraith but do no damage. The wraith looks slightly unstable. The wraith is moderately damaged. (20/31) HP Your brown chameleon gores the wraith but does no damage. The wraith misses your brown chameleon. You hit the wraith but do no damage. Space bends around the wraith (3). The wraith is heavily damaged. (17/31) HP You closely miss the wraith. Your brown chameleon gores the wraith but does no damage. The wraith barely misses your brown chameleon. You hit the wraith but do no damage. The wraith is devoured by a tear in reality. No target in view! No target in view! No target in view! You puncture the two-headed ogre (9)! The two-headed ogre looks slightly unstable. The two-headed ogre is lightly wounded. (50/59) HP You puncture the two-headed ogre (12)! The two-headed ogre is moderately wounded. (38/59) HP The two-headed ogre blinks! You hit the two-headed ogre (5). Space bends around the two-headed ogre (4). The two-headed ogre is heavily wounded. (29/59) HP You hit the two-headed ogre (2). The two-headed ogre is heavily wounded. (27/59) HP The two-headed ogre disappears! No target in view! No target in view! You swap places. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 robe; a +0 great sword Things that are here: a +0 cleaver; a +0 chain mail You see here a +0 dagger. There is an open door here. Things that are here: a +1 vorpal shortbow; a cursed +0 dire flail {(Curse: *Slow)} There is a large open door here. Your brown chameleon disappears in a puff of smoke! There is an open door here. There is an open door here. Things that are here: a +0 sai; a cursed +0 scimitar {(Curse: rF-)}; a +0 long sword You see here a +0 giant spiked club. There is an open door here. There is an open door here. You open the door. A sphinx, an orc knight, an ettin, 2 humans and a tengu reaver come into view. The tengu reaver is wielding a +1 molten war axe, wearing a +2 scale mail of cold resistance and wielding a cursed +0 targe of protection {(Curse: Fragile)}. The ettin is wielding a +0 great mace and a cursed +5 vorpal dire flail {(Curse: Fragile rC-)}. The ironheart preserver is wielding a cursed +2 morningstar of distortion {(Curse: Fragile)}. The vault warden is wielding a +1 dire flail and wearing a cursed +1 chain mail of fire resistance {(Curse: Fragile)}. The sphinx shouts! The ettin shouts in stereo! The orc knight shouts! The sphinx mumbles some strange words. Something smites you! The ettin moves out of view. The vault warden shouts! The ironheart preserver shouts! Found Guus Gai's Armour Emporium. Casting: Call Chameleon (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc knight is poisoned. The chaos corrupts the orc knight's form. The tengu reaver is poisoned. The tengu reaver appears more vulnerable to electrical shocks. The sphinx is poisoned. The sphinx blinks! The ironheart preserver is poisoned. The ironheart preserver evaporates and reforms as a catoblepas! The vault warden is poisoned. The vault warden blinks! The catoblepas is poisoned. The vault warden looks even sicker. A boulder beetle comes into view. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f - sphinx Aim: a sphinx (95% to-hit, lightly wounded (85/90), 88% (All), poisoned) You puncture the sphinx (7)! The sphinx is lightly wounded. (78/90) HP The sphinx disappears! The boulder beetle seems to slow down. The boulder beetle is poisoned. The orc knight hits you but does no damage. You block the vault warden's attack. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You acidify the poison in your surroundings! The vault warden seems to dissolve from within (6). The vault warden is lightly wounded. (86/97) HP The orc knight seems to dissolve from within (5). The orc knight is lightly wounded. (58/69) HP The boulder beetle seems to dissolve from within (4). The boulder beetle is lightly wounded. (71/77) HP The catoblepas seems to dissolve from within (11)! The catoblepas is lightly wounded. (71/85) HP The boulder beetle seems to slow down. The boulder beetle is poisoned. The orc knight is poisoned. The ettin is poisoned. The catoblepas is poisoned. The vault warden is poisoned. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You rot the poison in your surroundings! The vault warden seems to rot from within (18)!! The vault warden is moderately wounded. (64/97) HP The tengu reaver seems to rot from within (13)! The tengu reaver is moderately wounded. (50/71) HP The ettin seems to rot from within (15)! The ettin is moderately wounded. (51/68) HP The boulder beetle seems to rot from within (4). The boulder beetle is moderately wounded. (59/77) HP The catoblepas seems to rot from within (10)! The catoblepas is moderately wounded. (56/85) HP The boulder beetle is poisoned. The tengu reaver is poisoned. Your toxic aura wanes. You block the vault warden's attack. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The boulder beetle looks even sicker. The tengu reaver looks even sicker. The ettin is poisoned. The catoblepas is poisoned. The vault warden is poisoned. The vault warden looks even sicker. The vault warden hits you with a +1 dire flail (38)!!! You are struck brutally! Your body deteriorates! You feel dopey. You focus on the pain. You feel your power returning. The tengu reaver hits you with a +1 molten war axe (4). You resist. Your icy envelope dissipates! You block the tengu reaver's attack. The tengu reaver barely misses you. The tengu reaver claws you but does no damage. The ettin drinks a potion. The ettin seems to grow stronger. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You blink. You are very lightly contaminated with residual magic. The boulder beetle looks even sicker. The orc knight looks even sicker. The chaos reforms as liquid flames that stick to the orc knight! The ettin seems to slow down. The catoblepas looks even sicker. The vault warden looks even sicker. The scintillating magical residue splatters into the eyes of the vault warden. The orc knight burns (5). The boulder beetle bites you (4). You resist. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You blink. The orc knight looks even sicker. Your toxic aura wanes. The orc knight burns (5). The tengu reaver is no longer more vulnerable to electric shocks. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You acidify the poison in your surroundings! The catoblepas seems to dissolve from within (26)!! The catoblepas is severely wounded. (28/85) HP The ettin seems to dissolve from within (14)! The ettin is heavily wounded. (31/68) HP The orc knight seems to dissolve from within (22)!! The orc knight is severely wounded. (15/69) HP The tengu reaver seems to dissolve from within (17)! The tengu reaver is severely wounded. (23/71) HP The boulder beetle seems to dissolve from within (14)! The boulder beetle is severely wounded. (29/77) HP The vault warden seems to dissolve from within (21)!! The vault warden is severely wounded. (34/97) HP The orc knight burns (6). The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you but does no damage. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You blink. The chaos built beneath the boulder beetle's skin dies down. The orc knight burns (4). Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The boulder beetle is poisoned. The orc knight is poisoned. The tengu reaver is poisoned. Chaotic magical radiation drives the tengu reaver to madness. The ettin is poisoned. The ettin is devoured by a tear in reality. The catoblepas is poisoned. Glittering chaos makes the catoblepas begin to radiant silence. The vault warden is poisoned. The orc knight looks even sicker. The catoblepas looks even sicker. The vault warden looks even sicker. Jiyva accepts your kill. You feel somewhat more full. The orc knight explodes! The entropic burst engulfs the vault warden (26)!! The vault warden is almost dead. (3/97) HP The entropic burst engulfs the catoblepas (29)!! As the catoblepas dies, the sound returns. You kill the catoblepas! Jiyva accepts your kill. You feel somewhat more full. The entropic burst engulfs the boulder beetle (31)!! Jiyva accepts your kill. You feel quite a bit more full. The entropic burst engulfs the tengu reaver (26)!! You kill the tengu reaver! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 The boulder beetle explodes! The entropic burst engulfs the vault warden (24)!! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The vault warden explodes! You feel your intelligence returning. Your Fighting skill increases to level 9! Unknown command. Unknown command. Your toxic aura wanes. There is an entrance to Guus Gai's Armour Emporium here. You start waiting. Your magical contamination has completely faded away. You start waiting. Magic restored. You can access your shopping list by pressing '$'. Your icy envelope is restored. HP restored. Things that are here: a +0 long sword; a cursed +0 plate armour {(Curse: rF-)}; a potion of decay Things that are here: a +1 molten war axe; a +2 scale mail of cold resistance There is an open door here. There is an open door here. There is an open door here. The ironheart preserver is too close now for your liking. Things that are here: a +0 giant club; a +0 giant club The ironheart preserver shouts! You puncture the ironheart preserver (13)! He is perforated ruthlessly! The ironheart preserver is lightly wounded. (114/127) HP You hit the ironheart preserver (2). He is perforated ruthlessly! Space bends around the ironheart preserver (5). The ironheart preserver is lightly wounded. (107/127) HP You puncture the ironheart preserver (13)! He is perforated ruthlessly! You headbutt the ironheart preserver (9)! The ironheart preserver is moderately wounded. (86/127) HP The ironheart preserver disappears! No target in view! There is an open door here. Things that are here: a +0 sai; a cursed +0 scimitar {(Curse: rF-)}; a +0 long sword There is an open door here. You butcher the two-headed ogre corpse. Your pack is full. Things that are here: 5 chunks of flesh; a two-headed ogre skeleton Your pack is full. Things that are here: 5 chunks of flesh; a two-headed ogre skeleton No target in view! Press: ? - help, v - describe, . - travel, g - get item Items here: 5 chunks of flesh; a two-headed ogre skeleton. Your pack is full. Things that are here: 5 chunks of flesh; a two-headed ogre skeleton Could not pick up an item here; shall I ignore it? There is a large open door here. There is an open door here. You see here a +0 dagger. Things that are here: a +0 cleaver; a +0 chain mail Things that are here: a +0 robe; a +0 great sword There is an open door here. There is an open door here. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Vaults:1 @ (x,y), ? - help) Okay, then. Unknown command. Annotate which branch? (. - Vaults:2, ? - help, ! - show branch list) Current level annotation: 36 runed doors New annotation for Vaults:2 (include '!' for warning): 36 runed door (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Vaults:1 @ (x,y), ? - help) There is an open door here. There is an open door here. Things that are here: a +0 ring mail; a +0 dire flail; an uncursed ring of strength Items here: ))) [. You see here a +0 giant spiked club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. A vault sentinel comes into view. The vault sentinel shouts! The vault sentinel moves out of view. Found a potion of curing and 28 gold pieces. Found 21 gold pieces. There is an open door here. You puncture the vault sentinel (10)! He is perforated ruthlessly! Space bends around the vault sentinel (5). The vault sentinel is moderately wounded. (37/52) HP You hit the vault sentinel (5). He is perforated ruthlessly! Space warps horribly around the vault sentinel (13)! The vault sentinel is severely wounded. (19/52) HP The vault sentinel points at you and mumbles some strange words. A sentinel's mark forms upon you. You puncture the vault sentinel (13)! He is perforated ruthlessly! Space bends around the vault sentinel (6). You kill the vault sentinel! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 You start waiting. You hear a distant slurping noise. The sentinel's mark upon you fades away. Things that are here: a +0 war axe; a +0 scale mail You now have 2672 gold pieces (gained 21). m - 10 potions of curing (gained 1) You now have 2700 gold pieces (gained 28). An orc warrior, an orc priest and an orc knight come into view. The orc knight is wielding a +1 great mace of protection. The orc priest is wielding a +0 dagger and wearing a cursed +2 scale mail of cold resistance {(Curse: Fragile)}. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc knight shouts! The orc knight is poisoned. The orc warrior is poisoned. The orc priest is poisoned. The orc priest looks even sicker. You hear a shout! An ogre comes into view. The orc knight seems to slow down. The orc knight looks even sicker. The ogre shouts! The ogre is poisoned. An orc wizard comes into view. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You explode the poison in your surroundings! The orc warrior seems to explode from within (11)! The orc warrior is heavily wounded. (16/31) HP The ogre seems to explode from within (17)! The ogre is severely wounded. (8/27) HP The orc knight seems to explode from within (57)!!! The orc knight is almost dead. (3/66) HP The orc priest seems to explode from within (29)!! You blow up the orc priest! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. You blow up the orc knight! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 The orc wizard is poisoned. The ogre is poisoned. The orc warrior is poisoned. Your toxic aura wanes. The orc wizard zaps a wand. You resist with some effort. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You rot the poison in your surroundings! The orc warrior seems to rot from within (10)! The ogre seems to rot from within (8)! You kill the ogre! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The orc wizard seems to rot from within (17)! You kill the orc wizard! Jiyva accepts your kill. You feel slightly more full. You hear a splash. x3 You start waiting. Magic restored. Things that are here: a +1 great mace of protection; a +0 chain mail F - a wand of polymorph (12) (gained 1 charge) Things that are here: a +0 dagger; a +0 robe Found an escape hatch in the floor. You now have 2722 gold pieces (gained 22). You see here a +0 dagger. You now have 2736 gold pieces (gained 14). You now have 2764 gold pieces (gained 28). You open the door. Found a stone staircase leading up. There is an open door here. You hear a distant slurping noise. There is a stone staircase leading up here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. Found a +4 molten morningstar. There is an open door here. A centaur warrior comes into view. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The centaur warrior shouts! The centaur warrior is poisoned. The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. You block the arrow. The centaur warrior looks even sicker. Your toxic aura wanes. The centaur warrior shoots an arrow. The arrow pokes you (2). You resist. You barely miss the centaur warrior. You hit the centaur warrior (6). Space bends around the centaur warrior (3). The centaur warrior is heavily wounded. (33/55) HP You puncture the centaur warrior (10)! Space bends around the centaur warrior (5). The centaur warrior is severely wounded. (18/55) HP The centaur warrior shoots an arrow. You block the arrow. You puncture the centaur warrior (9)! Space bends around the centaur warrior (6). The centaur warrior is almost dead. (4/55) HP You barely miss the centaur warrior. The centaur warrior shoots an arrow. The arrow punctures you (6). You resist. You puncture the centaur warrior (11)! You kill the centaur warrior! Jiyva accepts your kill. You feel quite a bit more full. You hear a splash. HP restored. You see here a +0 longbow. You hear a distant slurping noise. p - 9 potions of mutation (gained 1) You open the door. There is an open door here. You hear a chilling moan. You hear a shout! You hear two shouts! A spectral weapon comes into view. The spectral weapon moves out of view. Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. An ironbrand convoker comes into view. The ironbrand convoker gestures at something while chanting. You closely miss the ironbrand convoker. A two-headed ogre comes into view. Something hits you (12)! You are struck brutally! Your body deteriorates! You feel dopey. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The ironbrand convoker is poisoned. The two-headed ogre is poisoned. The two-headed ogre is drained (4). The chaos corrupts something's form. The ironbrand convoker looks even sicker. The two-headed ogre looks even sicker. Something hits you (4). You are struck brutally! Something drains your vigour! You feel yourself slow down. You puncture the ironbrand convoker (7)! She is perforated ruthlessly! The ironbrand convoker looks slightly unstable. The ironbrand convoker is moderately wounded. (43/56) HP The ironbrand convoker looks even sicker. The ironbrand convoker begins to recite a word of recall! You block something's attack. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You explode the poison in your surroundings! The ironbrand convoker seems to explode from within (63)!!! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 The two-headed ogre seems to explode from within (36)!!! The two-headed ogre is almost dead. (3/52) HP The ironbrand convoker explodes! The entropic burst engulfs something (21)!! The entropic burst engulfs the two-headed ogre (23)!! You kill the two-headed ogre! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 Your toxic aura wanes. You hear two shouts! x4 Something hits you (8)! You are struck brutally! Something drains your vigour! You feel as though you will be slow longer. You hear a shout! You feel your intelligence returning. You hit something (3). It resists. Reactivating autopickup. You feel a bit more experienced. The spectral weapon is too close now for your liking. You feel somewhat more full. You hear a splash. You feel yourself speed up. There is an open door here. Things that are here: a +0 ring mail; a cursed ring of magical power {(Curse: rF-)} A two-headed ogre comes into view. You hear two shouts! Things that are here: a +0 giant spiked club; a +0 giant club No target in view! A spectral weapon comes into view. You see here a ration. Press: ? - help, v - describe, . - travel, g - get item Item here: a ration. d - 94 rations (gained 1) There is an open door here. You hit the two-headed ogre (2). Space warps horribly around the two-headed ogre (20)!! The two-headed ogre is heavily wounded. (29/51) HP You puncture the two-headed ogre (8)! Space warps horribly around the two-headed ogre (15)! The two-headed ogre is almost dead. (6/51) HP You puncture the two-headed ogre (8)! You kill the two-headed ogre! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 There is an open door here. Things that are here: a +0 ring mail; a cursed ring of magical power {(Curse: rF-)} A spectral weapon is nearby! A spectral weapon is nearby! There is an open door here. You now have 2792 gold pieces (gained 28). Found a stone staircase leading down. You swap places. You now have 2818 gold pieces (gained 26). c - 2 scrolls of summoning (gained 1) As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. y - 5 scrolls of enchantment (gained 1) There is an open door here. You open the door. There is an open door here. A deep elf annihilator comes into view. She is wielding a cursed +0 short sword of chaos {(Curse: Fragile)} and wearing a cursed +4 chain mail of fire resistance {(Curse: Fragile)}. Press: ? - help, v - describe, . - travel Here: a deep elf annihilator, wielding a cursed +0 short sword of chaos {(Curse: Fragile)} and wearing a cursed +4 chain mail of fire resistance {(Curse: Fragile)} (Helpless., healthy (70/70), 93% (Melee), 91% (Ranged), asleep) Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The deep elf annihilator shouts! The deep elf annihilator is poisoned. You hear a shout! x3 The deep elf annihilator casts a spell at you. The bolt of lightning hits you (7)! You resist. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You ignite the poison in your surroundings! The deep elf annihilator seems to burn from within (3). The deep elf annihilator is lightly wounded. (64/70) HP The deep elf annihilator is poisoned. The chaos corrupts the deep elf annihilator's form. Your toxic aura wanes. The deep elf annihilator gestures wildly while chanting. The deep elf annihilator blinks! You hear a shout! Reach: -) Thorns (5) Press: ? - help, Dir - move target, f - you Okay, then. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The deep elf annihilator looks even sicker. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f - deep elf annihilator Aim: a deep elf annihilator, wielding a cursed +0 short sword of chaos {(Curse: Fragile)} and wearing a cursed +4 chain mail of fire resistance {(Curse: Fragile)} (81% to-hit, moderately wounded (56/70), 92% (Melee), 89% (Ranged), poisoned, misshapen and mutated) You puncture the deep elf annihilator (13)! She is perforated ruthlessly! Space warps horribly around the deep elf annihilator (10)! The deep elf annihilator is heavily wounded. (33/70) HP The deep elf annihilator looks even sicker. The deep elf annihilator gestures at you while chanting. You block the poison arrow. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a cursed +0 short sword of chaos {(Curse: Fragile)} and wearing a cursed +4 chain mail of fire resistance {(Curse: Fragile)} (81% to-hit, heavily wounded (32/70), 92% (Melee), 89% (Ranged), poisoned, misshapen and mutated) You closely miss the deep elf annihilator. Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a cursed +0 short sword of chaos {(Curse: Fragile)} and wearing a cursed +4 chain mail of fire resistance {(Curse: Fragile)} (81% to-hit, heavily wounded (32/70), 92% (Melee), 89% (Ranged), poisoned, misshapen and mutated) You hit the deep elf annihilator (5). She is perforated ruthlessly! Space warps horribly around the deep elf annihilator (8)! The deep elf annihilator is severely wounded. (19/70) HP The deep elf annihilator points at you and mumbles some strange words. The iron shot hits you (16)! You focus on the pain. You feel your power returning. You hear a shout! Reach: -) Thorns (5) Press: ? - help, Dir - move target, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a cursed +0 short sword of chaos {(Curse: Fragile)} and wearing a cursed +4 chain mail of fire resistance {(Curse: Fragile)} (81% to-hit, severely wounded (18/70), 92% (Melee), 89% (Ranged), poisoned, misshapen and mutated) You impale the deep elf annihilator (19)!! She is perforated ruthlessly! You kill the deep elf annihilator! Jiyva accepts your kill. You feel somewhat more full. Your toxic aura wanes. A deep elf death mage comes into view. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The deep elf death mage is poisoned. The deep elf death mage cries out in fear of your magic. Your attack snaps the deep elf death mage out of his fear. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You ignite the poison in your surroundings! The deep elf death mage seems to burn from within (21)!! The deep elf death mage is moderately wounded. (46/74) HP Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The deep elf death mage is poisoned. The scintillating magical residue splatters into the eyes of the deep elf death mage. The deep elf death mage looks even sicker. An ironheart preserver comes into view. You puncture the deep elf death mage (7)! Space bends around the deep elf death mage (6). The deep elf death mage is severely wounded. (28/74) HP Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The deep elf death mage looks even sicker. The deep elf death mage is devoured by a tear in reality. You feel your intelligence returning. A deep elf knight comes into view. He is wielding a cursed +4 long sword of pain {(Curse: Fragile)}, wearing a cursed +2 scale mail of fire resistance {(Curse: Fragile)} and wearing a +1 buckler of protection. A chaotic chill freezes the ironheart preserver in place, making him cover ground more slowly. The deep elf knight shouts! The deep elf knight is poisoned. You hear a shout! You barely miss the ironheart preserver. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The ironheart preserver appears more vulnerable to cold. The deep elf knight looks even sicker. The ironheart preserver is poisoned. Your toxic aura wanes. The chaos built beneath the ironheart preserver's skin dies down. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You summon a jumping spider and ride upon its back. The ironheart preserver is no longer encased in ice. The deep elf knight gestures wildly while chanting. The deep elf knight seems to speed up. An ironheart preserver comes into view. Casting: Summon Spider Mount (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You explode the poison in your surroundings! The ironheart preserver seems to explode from within (28)!! The ironheart preserver is heavily wounded. (50/88) HP The deep elf knight seems to explode from within (43)!!! Jiyva accepts your kill. You feel slightly more full. You hear a splash. The deep elf knight explodes! The entropic burst engulfs you (19)!! The entropic burst engulfs your jumping spider (41)!!! The entropic burst engulfs the ironheart preserver (36)!!! The ironheart preserver is almost dead. (14/88) HP You are engulfed in mutagenic fog. The mutagenic energy flows into you. You are very lightly contaminated with residual magic. Your jumping spider basks in mutagenic fog (1). You hear a shout! The ironheart preserver mumbles some strange words. The ironheart preserver is healed somewhat. You puncture the ironheart preserver (13)! He is perforated ruthlessly! Your jumping spider stings the ironheart preserver (2). He is perforated ruthlessly! The ironheart preserver is almost dead. (8/88) HP You puncture the ironheart preserver (9)! He is perforated ruthlessly! You kill the ironheart preserver! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The ironheart preserver is poisoned. The ironheart preserver looks even sicker. Your toxic aura wanes. A deep elf knight comes into view. The ironheart preserver casts a spell. The ironheart preserver begins to accept her allies' injuries. No reachable target in view! Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The ironheart preserver seems to slow down. The ironheart preserver looks even sicker. The deep elf knight is poisoned. The chaos reforms as liquid flames that stick to the deep elf knight! The ironheart preserver looks as sick as possible! The deep elf knight burns (2). The deep elf knight mumbles some strange words. The deep elf knight seems to speed up. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The ironheart preserver looks as sick as possible! The chaotic magic splinters into barbs that impale the ironheart preserver. The deep elf knight looks even sicker. The deep elf knight is devoured by a tear in reality. A deep elf death mage comes into view. You feel your intelligence returning. The deep elf death mage shouts! You impale the ironheart preserver (19)!! She is perforated ruthlessly! The ironheart preserver looks slightly unstable. The ironheart preserver evaporates and reforms as an emperor scorpion! The deep elf death mage is poisoned. A deep elf sorcerer comes into view. You hit the emperor scorpion (2). She resists. Space warps horribly around the emperor scorpion (20)!! The emperor scorpion is severely wounded. (38/132) HP You hit the emperor scorpion (4). She resists. The emperor scorpion seems more stable. The emperor scorpion is poisoned. The deep elf sorcerer is poisoned. The emperor scorpion is engulfed in mutagenic fog. The deep elf sorcerer casts a spell. The deep elf sorcerer seems to speed up. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You ignite the poison in your surroundings! The emperor scorpion seems to burn from within (11)! The emperor scorpion is almost dead. (20/132) HP The deep elf death mage seems to burn from within (22)!! The deep elf death mage is lightly wounded. (61/72) HP The deep elf sorcerer seems to burn from within (10)! The deep elf sorcerer is lightly wounded. (61/67) HP The deep elf death mage is poisoned. The deep elf sorcerer is poisoned. A deep elf demonologist comes into view. You hit the emperor scorpion but do no damage. Space bends around the emperor scorpion (6). You kill the emperor scorpion! Jiyva accepts your kill. You feel slightly more full. The deep elf demonologist is poisoned. The deep elf demonologist mumbles some strange prayers to her god. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The deep elf demonologist looks even sicker. The chaos corrupts the deep elf demonologist's form. The deep elf death mage looks even sicker. Chaos steals away with the deep elf death mage's voice. The deep elf sorcerer looks even sicker. The chaos reforms as liquid flames that stick to the deep elf sorcerer! The deep elf death mage looks even sicker. The deep elf sorcerer looks even sicker. The deep elf sorcerer burns (2). The deep elf sorcerer invokes the aid of his god against you. Something smites you! The deep elf death mage is engulfed in mutagenic fog. The deep elf death mage unwields a +0 cleaver. The deep elf death mage drops a +0 cleaver. The deep elf death mage picks up a +0 great mace. The deep elf death mage wields a +0 great mace. Casting: Olgreb's Toxic Radiance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You ignite the poison in your surroundings! The deep elf death mage seems to burn from within (67)!!! You kill the deep elf death mage! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The deep elf sorcerer seems to burn from within (55)!!! You kill the deep elf sorcerer! Jiyva accepts your kill. You feel somewhat more full. The deep elf demonologist seems to burn from within (27)!! The deep elf demonologist is severely wounded. (22/57) HP The deep elf demonologist is poisoned. The deep elf demonologist mumbles some strange prayers to her god. Training target 11.0 for Spellcasting reached! Your Spellcasting skill increases to level 11! Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You rot the poison in your surroundings! The deep elf demonologist seems to rot from within (12)! The deep elf demonologist is almost dead. (6/57) HP The deep elf demonologist is poisoned. Your magical contamination has completely faded away. Casting: Alchemize Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Your toxic aura wanes. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Flame Wand Press: ? - help, Shift-Dir - straight line, f - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 rapier (83% to-hit, almost dead (2/57), 95% (Melee), 93% (Ranged), poisoned, misshapen and mutated, lightly drained) The puff of flame hits the deep elf demonologist (10)! You kill the deep elf demonologist! Jiyva accepts your kill. You feel slightly more full. You hear a splash. The Gwarchodwr disappears in a puff of smoke! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Slacking] Species: Lignifite Job: Demonspawn HP: 209/216; mods: 0/0 MP: 3/34; mod: 0 Stats: 19 (19) 23 (23) 11 (11) Position: (59, 68), god: Jiyva (15), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Runrest: mode: -3 mp: 27 hp: 216 pos: (0, 0) Delayed (1): type: travel duration: 1 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 9 | 3301 | 626/654 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/100 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 14 | 7151 | 16/1248 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 13 | 6190 | 185/1130 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 5 | 1090 | 30/424 Stealth | X | 0 | 0 | 5 | 1090 | 199/357 Shields | X | 0 | 0 | 9 | 2689 | 14/654 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 11 | 4121 | 19/892 Hexes | X | 0 | 0 | 2 | 216 | 4/212 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 9 | 2728 | 53/654 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 4 | 856 | 16/421 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 6 | 1829 | 64/589 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 3 | 585 | 229/238 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 11 | 3183 | 282/630 Invocations | X | 0 | 0 | 10 | 1414 | 14/325 Evocations | X | 0 | 0 | 5 | 1265 | 205/424 Spell bugs: Durations: #17: 1168 Attributes: #4: 320794 #12: 5729 #13: 2911 #23: 35297 #24: -886601840 #27: 303027 #49: 4226 #59: 1 Mutations: claws: 2 (innate) horns: 1 cold resistance: 1 (innate) branches: 1 (innate) roots: 1 (innate) deformed body: 1 (innate) deterioration: 1 icemail: 1 (innate) negative energy resistance: 2 (1 innate) poison resistance: 1 (innate) powered by pain: 1 (innate) regeneration: 1 slow metabolism: 1 (innate) 50% torment resistance: 1 (innate) stats: 1 torment resistance: 1 (innate) unbreathing: 1 (innate) acidic bite: 1 slimy form: 3 (innate) heat vulnerability: 1 (innate) rot immunity: 1 (innate) freezing cloud immunity: 1 (innate) subdued magic: 1 magic vulnerability: 1 watery protoplasm: 2 (innate) gelatinous flesh: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #45: +8 demon trident "Rift" {distort, reach+, !w} eq slot #1, inv slot #32: +1 heater shield of resistance eq slot #2, inv slot #14: scarf of repulsion eq slot #3, inv slot #4: +2 hat of intelligence eq slot #7, inv slot #7: +1 robe of the Archmagi eq slot #8, inv slot #29: ring "Izey" {*Slow rElec rC+++ MR+ Str-5 Dex+5} eq slot #9, inv slot #36: ring of fire eq slot #10, inv slot #27: amulet of chaos {!*} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .........#.#...>...# .......'.#.......+ .......#.#.......######## .......#.#.......#....... .......#.#.......#....... ########.#.......#....... .........#########.§..... .............]§.§.4....p. .........@..".§)......... ######################### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>