ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6464187291103357392, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name Slacking -rc /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/Slacking.macro -morgue /dgldir/morgue/Slacking/ -webtiles-socket /crawl-master/webserver/sockets/Slacking:2026-08-23.11:19:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 34 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5c26f5edd12e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x5c26f5ee8861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x5c26f5edd60a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x755ab15b0330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x755ab1609c0c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x755ab15b027e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x5c26f5ee7b9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x5c26f5ee8157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(+0x3f24e4) [0x5c26f5e7b4e4]: /usr/games/crawl-bcadrencrawl(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x4e) [0x5c26f5e7d09e]: bolt::tracer_nonenchantment_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt21tracer_affect_monsterEP7monster+0x795) [0x5c26f5e95375]: bolt::tracer_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x1d9) [0x5c26f5e90639]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7explodeEbb+0x7e9) [0x5c26f5e90f39]: bolt::explode(bool, bool) /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x5a0) [0x5c26f5e935e0]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0xae) [0x5c26f5e93f8e]: bolt::fire() /usr/games/crawl-bcadrencrawl(_ZN13targeter_beam7set_aimE9coord_def+0x9d) [0x5c26f6503fad]: targeter_beam::set_aim(coord_def) /usr/games/crawl-bcadrencrawl(+0x4ea34b) [0x5c26f5f7334b]: /usr/games/crawl-bcadrencrawl(_ZNSt17_Function_handlerIFbRK9coord_defESt5_BindIFPFbS2_14targ_mode_typebiP8targeter8aff_typeS8_ESt12_PlaceholderILi1EES5_biS7_S8_S8_EEE9_M_invokeERKSt9_Any_dataS2_+0x2b) [0x5c26f5f7d28b]: std::_Function_handler, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) /usr/games/crawl-bcadrencrawl(+0x4f094c) [0x5c26f5f7994c]: /usr/games/crawl-bcadrencrawl(+0x4f0d3a) [0x5c26f5f79d3a]: /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser27find_default_monster_targetER9coord_def+0x2d6) [0x5c26f5f7a446]: direction_chooser::find_default_monster_target(coord_def&) const /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser19find_default_targetEv+0x7d) [0x5c26f5f7a9bd]: direction_chooser::find_default_target() const /usr/games/crawl-bcadrencrawl(_ZN17direction_chooser16choose_directionEv+0x45f) [0x5c26f5f7c2cf]: direction_chooser::choose_direction() /usr/games/crawl-bcadrencrawl(_Z9directionR4distRK22direction_chooser_args+0x80) [0x5c26f5f7c520]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-bcadrencrawl(_Z15spell_directionR4distR4boltP22direction_chooser_args+0x1db) [0x5c26f649cd7b]: spell_direction(dist&, bolt&, direction_chooser_args*) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x7f7) [0x5c26f64453d7]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z12cast_a_spellb10spell_typeP4dist+0x172) [0x5c26f6447b42]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-bcadrencrawl(_Z17do_cast_spell_cmdb+0x18) [0x5c26f64487e8]: do_cast_spell_cmd(bool) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x5c26f65feea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x5c26f65ff8fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x5c26f5e187f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x755ab15951ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x755ab159528b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x5c26f5e191e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000755ab167b8d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x0000755ab167b8d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x00005c26f5edd7dc in call_gdb (file=0x755ab176f4e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 309551\000\000\000\000\000\000" #2 0x00005c26f5ee887f in do_crash_dump () at dbg-asrt.cc:685 t = 1787483970 dir = "/dgldir/morgue/Slacking/" name = "/dgldir/morgue/Slacking/crash-Slacking-20260823-111930.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed." file = 0x755ab176f4e0 <_IO_2_1_stderr_> #3 0x00005c26f5edd60a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x0000755ab1609c0c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x0000755ab15b027e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00005c26f5ee7b9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd424c0260 "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", assert=true) at dbg-asrt.cc:817 No locals. #8 0x00005c26f5ee8157 in AssertFailed (expr=expr@entry=0x5c26f6612bb2 "preac > 0 || final == 0", file=file@entry=0x5c26f6612a10 "beam.cc", line=line@entry=4902, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.\000\221\036'\\\000\000u\225\351\365&\\\000\000\000\000\000\000\000\000\000\000\360\002LB\375\177\000\000\003\000\000\000\000\000\000\000!\000\000\000\000\000\000\000\250\033LB\375\177\000\000\350\003\000\000\000\000\000\000\340\254\307\366&\\\000\000E\277.\366&\\\000\000\022\000\000\000\032\000\000\000\000\000\002", '\000' , " \003LB\375\177", '\000' , "g.\366&\\\000\000"... args = {{gp_offset = 4294967136, fp_offset = 4294967295, overflow_arg_area = 0x0, reg_save_area = 0x5c271e915040}} fileName = #9 0x00005c26f5e7b4e4 in bolt::determine_damage (this=this@entry=0x7ffd424c1a00, mon=mon@entry=0x5c26f6c7c4f0 , preac=@0x7ffd424c0bb4: 0, postac=@0x7ffd424c0bb8: 0, final=@0x7ffd424c0bbc: 1) at beam.cc:4902 freeze_immune = preac_max_damage = tracer_postac_max = 0 #10 0x00005c26f5e7d09e in bolt::tracer_nonenchantment_affect_monster (this=0x7ffd424c1a00, mon=0x5c26f6c7c4f0 ) at beam.cc:4957 preac = 0 post = 0 final = 1 #11 0x00005c26f5e95375 in bolt::tracer_affect_monster (this=0x7ffd424c1a00, mon=0x5c26f6c7c4f0 ) at beam.cc:5030 No locals. #12 0x00005c26f5e90639 in bolt::affect_cell (this=0x7ffd424c1a00) at beam.cc:1384 ignored = false m = 0x5c26f6c7c4f0 hit_player = #13 0x00005c26f5e90f39 in bolt::explosion_affect_cell (p=..., this=0x7ffd424c1a00) at beam.cc:7181 orig_pos = orig_pos = #14 bolt::explode (this=0x7ffd424c1a00, show_more=true, hole_in_the_middle=false) at beam.cc:7128 delta = @0x5c271e373530: {x = 0, y = 0} __for_range = std::vector of length 1, capacity 1 = {{x = 0, y = 0}} __for_begin = __for_end = line = std::vector of length 1, capacity 1 = {{x = 0, y = 0}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 0, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 2, capacity 2 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}} centre = {x = 9, y = 9} cells_seen = #15 0x00005c26f5e935e0 in bolt::do_fire (this=this@entry=0x7ffd424c1a00) at beam.cc:1665 coff = {cstate = false} #16 0x00005c26f5e93f8e in bolt::fire (this=this@entry=0x7ffd424c1a00) at beam.cc:1434 boltcopy = {origin_spell = SPELL_MEPHITIC_CLOUD, range = 4, glyph = 42 U'*', colour = 54 '6', flavour = BEAM_CHAOTIC, real_flavour = BEAM_CHAOTIC, drop_item = false, item = 0x0, source = {x = 21, y = 25}, target = {x = 20, y = 28}, damage = {num = 0, size = 0}, ench_power = 38, hit = 1500, thrower = KILL_YOU_MISSILE, ex_size = 0, source_id = 4294967295, source_name = "", name = "stinking cloud", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = true, aimed_at_spot = true, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = true, is_targeting = true, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = true}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = true}, chose_ray = false, beam_cancelled = false, dont_stop_player = true, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 1713535802, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} #17 0x00005c26f6503fad in targeter_beam::set_aim (this=0x5c271e912de0, a=...) at target.cc:242 tempbeam = {origin_spell = SPELL_MEPHITIC_CLOUD, range = 4, glyph = 247 U'รท', colour = 8 '\b', flavour = BEAM_DRAIN, real_flavour = BEAM_CHAOTIC, drop_item = false, item = 0x0, source = {x = 21, y = 25}, target = {x = 20, y = 27}, damage = {num = 0, size = 0}, ench_power = 38, hit = 1500, thrower = KILL_YOU_MISSILE, ex_size = 1, source_id = 4294967295, source_name = "", name = "chaotic blast of negative energy", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = true, aimed_at_spot = true, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 2, capacity 2 = {{x = 20, y = 26}, {x = 20, y = 27}}, extra_range_used = 1000, is_tracer = true, is_targeting = true, aimed_at_feet = false, msg_generated = true, noise_generated = false, passed_target = false, in_explosion_phase = true, attitude = ATT_FRIENDLY, foe_ratio = 0, hit_count = std::map with 1 element = {[5380] = 1}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = true}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = true}, chose_ray = false, beam_cancelled = false, dont_stop_player = true, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 20.5, y = 27.5}, dir = {x = -0.316227766016838, y = 0.94868329805051399}}, on_corner = false, cycle_idx = 1}, tile_beam = -1, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} #18 0x00005c26f5f7334b in _find_monster_expl (where=..., mode=TARG_HOSTILE, need_path=, range=4, hitfunc=0x5c271e912de0, mon_aff=AFF_YES, allowed_self_aff=AFF_NO) at directn.cc:2775 No locals. #19 0x00005c26f5f7d28b in std::__invoke_impl (__f=) at /usr/include/c++/13/bits/invoke.h:61 No locals. #20 std::__invoke (__fn=) at /usr/include/c++/13/bits/invoke.h:96 No locals. #21 std::_Bind, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)>::__call(std::tuple&&, std::_Index_tuple<0ul, 1ul, 2ul, 3ul, 4ul, 5ul, 6ul>) (__args=..., this=) at /usr/include/c++/13/functional:506 No locals. #22 std::_Bind, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)>::operator()(coord_def const&) (this=) at /usr/include/c++/13/functional:591 No locals. #23 std::__invoke_impl, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)>&, coord_def const&>(std::__invoke_other, std::_Bind, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)>&, coord_def const&) (__f=...) at /usr/include/c++/13/bits/invoke.h:61 No locals. #24 std::__invoke_r, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)>&, coord_def const&>(std::_Bind, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)>&, coord_def const&) (__fn=...) at /usr/include/c++/13/bits/invoke.h:138 No locals. #25 std::_Function_handler, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) (__functor=..., __args#0=...) at /usr/include/c++/13/bits/std_function.h:290 No locals. #26 0x00005c26f5f7994c in std::function::operator() (__args#0=..., this=0x7ffd424c20a0) at /usr/include/c++/13/bits/std_function.h:591 No locals. #27 _find_square (mfp=..., direction=direction@entry=1, find_targ=..., wrap=wrap@entry=true, los=los@entry=0, hitfunc=) at directn.cc:3074 targ_x = targ_y = targ = {x = 20, y = 28} temp_xps = temp_yps = 12 x_change = y_change = onlyVis = false onlyHidden = false i = j = radius = vyou = minx = maxx = 41 miny = -15 maxy = ctrx = ctry = #28 0x00005c26f5f79d3a in _find_square_wrapper (mfp=..., direction=direction@entry=1, find_targ=..., los=los@entry=LS_ANY, hitfunc=0x5c271e912de0) at directn.cc:3095 r = #29 0x00005c26f5f7a446 in direction_chooser::find_default_monster_target (this=this@entry=0x7ffd424c2ec0, result=...) at directn.cc:1102 allowed_self_aff = __for_range = __for_begin = 0x7ffd424c2160 __for_end = 0x7ffd424c216c mon_aff = AFF_YES __for_range = __for_begin = 0x7ffd424c2158 __for_end = 0x7ffd424c2160 old_result = {x = 0, y = 0} mons_target = success = #30 0x00005c26f5f7a9bd in direction_chooser::find_default_target (this=this@entry=0x7ffd424c2ec0) at directn.cc:1178 result = {x = 17, y = 9} success = false #31 0x00005c26f5f7c2cf in direction_chooser::choose_direction (this=this@entry=0x7ffd424c2ec0) at directn.cc:2389 ui_cutoff_point = ccon = {cstate = false} mc = {m_previous_mode = MOUSE_MODE_NORMAL} legacy_range = { = {_vptr.targeter = 0x5c26f6924300 , origin = {x = 21, y = 25}, aim = {x = 21, y = 25}, agent = 0x5c26f6bf7040 , why_not = "", obeys_mesmerise = false}, exp_range_min = 0, exp_range_max = 0, exp_map_min = {mData = {mData = {{mData = {5, 0, 5, 2147483647 }}, {mData = {5, 5, 5, 2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 , 0, -1077358848, -1159665314, 1112289112, 32765, 0, 0, 1112288944}}, {mData = {32765, 1112289112, 32765, 1112287088, 32765, -161533305, 23590, 1112288576, 32765, -169266765, 23590, 1112286896, 32765, 16, 21, 17, 22, 20, 27}}, {mData = {17, 22, 17, 22, 1112290544, 32765, 17, 22, 16, 0, -167459546, 23590, 0, 0, -162722949, 23590, -167467696, 23590, -169384812}}, {mData = {23590, 0, 0, -1077358848, -1159665314, 1112287040, 32765, 1112288512, 32765, 1112287040, 32765, -162722949, 23590, 1112287128, 32765, -169384812, 23590, 0, 0}}, {mData = {-1077358848, -1159665314, 1112287104, 32765, 1112288576, 32765, 1112287104, 32765, -169239703, 23590, 1112287192, 32765, 1112287224, 32765, 1112287256, 32765, -1077358848, -1159665314, 0}}, {mData = {0, 1112288576, 32765, 1112287104, 32765, 0, 0, 1112288576, 32765, 1112287872, 32765, 1112287104, 32765, -169262863, 23590, 24, 4, 42, 23606}}, {mData = {30, 30, 1112287232, 32765, 0, 0, 21, 25, 17, 22, 1, 1, 38, 1500, 3, 0, -1, 32765, 1112287208}}, {mData = {32765, 0, 0, 512871424, 23591, 1112287280, 32765, 1112287240, 32765, 14, 0, 1852404851, 1735289195, 1869374240, 25717, 1112287272, 32765, 0, 0}}, {mData = {0, 0, -155226048, 23590, 1112287304, 32765, 0, 0, 0, 0, -155226048, 23590, 0, 23590, 1112287344, 32765, 0, 0, 0}}, {mData = {0, -163423069, 23590, 1112287376, 32765, 0, 0, 536871680, -1, -1, 4980773, 256, 5, 1112287416, 32765, 0, 0, 0, 0}}}}}, exp_map_max = {mData = {mData = {{mData = {1112287232, 32765, -167771904, 15, 50, 23590, 0, 0, 512819456, 1, 16777216, 1, 0, 0, 0, 0, 0, 0, 0}}, {mData = {257, 0, 5, 0, 0, 0, 0, 0, 23590, 0, 0, 1112287528, 32765, 1112287528, 32765, 0, 0, 0, 0}}, {mData = {0, 0, 1, 0, 0, 0, 0, 32513, 65536, 0, 0, 0, 0, 0, -158072832, 23590, 0, 0, 0}}, {mData = {0, -160, -1, 0, 0, 512872800, 23591, 1112287744, 32765, -1319006546, 30042, 1112288728, 32765, 1112288576, 32765, 512870704, 23591, 1112288576, 32765}}, {mData = {1112288576, 32765, 0, 0, 0, 0, -169691604, 23590, -155226048, 23590, 1112287872, 32765, 1112288576, 32765, -162922521, 23590, 1112289104, 16809981, 0}}, {mData = {0, 1112287936, 32765, 1, 1, 4, 0, 1, 1, 0, 0, 0, 0, 1112289168, 32765, 17, 22, 4, 3}}, {mData = {1, 1, 4, 0, 1, 1, 0, 1, 5, 21, 25, 1, 17, 22, 24, 4, 42, 54, 30}}, {mData = {30, 1112287744, 32765, 0, 0, 21, 25, 0, 0, 1, 1, 38, 1500, 3, 0, -1, 2130732149, 1112288040, 32765}}, {mData = {0, 0, 2147483392, 2147483647, 2147483647, 2147483647, 1112288072, 32765, 14, 0, 1852404851, 1735289195, 1869374240, 2130732149, 1112288104, 32765, 0, 0, 0}}, {mData = {0, 2147483392, 2147483647, 1112288136, 32765, 0, 0, 0, 0, 1112288512, 32765, 0, 23590, 1112288176, 32765, 0, 0, 0, 0}}, {mData = {1112288512, 32765, 1112288208, 32765, 0, 0, 0, 32765, 0, 0, 1107296512, 1, 1112288248, 32765, 0, 0, 0, 0, 0}}, {mData = {0, 256, 15, 50, 5, 0, 0, 256, 1, 0, 23591, 0, 0, 0, 0, 0, 0, 0, 257}}, {mData = {0, 5, 0, 23590, -155226111, 0, 0, 32765, 0, 0, 1112288360, 32765, 1112288360, 32765, 0, 0, 0, 0, 0}}, {mData = {0, 1, 0, 0, 0, 0, 32513, 65536, 0, 0, 0, 0, 0, 1112276992, 32765, 0, 0, 0, 0}}, {mData = {0, 0, 0, 0, 1112288512, -1, 1112288736, 0, 0, 23552, 512857056, 23591, 0, -1, 0, 0, 1112288536, 32765, 1112288536}}, {mData = {32765, 0, 0, 24, 4, 247, 23606, 30, 30, 0, 0, 0, 0, 21, 25, 17, 22, 1, 1}}, {mData = {38, 1500, 3, 1, -1, 0, 1112288680, 32765, 0, 0, 2560, 0, 9, 0, 512872816, 23591, 28, 0, 60}}, {mData = {0, 1869374240, 25717, 1112288744, 32765, 0, 0, 130, 0, 503907504, 23591, 1112289000, 32765, 1112288800, 32765, -1315636988, 30042, 1, 0}}, {mData = {129, 0, 1112289000, 32765, -168387564, 23590, 129, 0, -1077358848, -1159665314, 1112288960, 32765, 1112289216, 32765, 1112289904, 32765, -168381300, 23590, 0}}}}}, range = 4, affects_walls = true, affects_pos = 0x0} rva = tmp = {previous = 127} save_more = directn_view = #32 0x00005c26f5f7c520 in direction (moves=..., args=...) at directn.cc:487 No locals. #33 0x00005c26f649cd7b in spell_direction (spelld=..., pbolt=..., args=args@entry=0x7ffd424c34f0) at spl-util.cc:981 newargs = {hitfunc = 0x5c271e912de0, restricts = DIR_NONE, mode = TARG_HOSTILE, range = 4, just_looking = false, needs_path = true, prefer_farthest = false, unrestricted = false, allow_shift_dir = true, self = confirm_prompt_type::none, target_prefix = 0x0, top_prompt = "Aiming: Chaotic Cloudburst (safe; 1% risk of failure)", behaviour = 0x7ffd424c31f0, show_floor_desc = false, show_boring_feats = true, show_distance = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, default_place = {x = 0, y = 0}} #34 0x00005c26f64453d7 in your_spells (spell=spell@entry=SPELL_MEPHITIC_CLOUD, powc=, powc@entry=0, allow_fail=allow_fail@entry=true, evoked_item=evoked_item@entry=0x0, target=0x7ffd424c3110, target@entry=0x0) at spl-cast.cc:2080 prompt = additional_desc = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0} spell_title_color = 0x5c26f6611174 "w" needs_path = mr_check = beh = { = {_vptr.targeting_behaviour = 0x5c26f6940bb0 , prompt = "", just_looking = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, needs_path = MB_MAYBE}, spell = SPELL_MEPHITIC_CLOUD, err = ""} targ = dir = healing = useless = false title = "Aiming: Chaotic Cloudburst (safe; 1% risk of failure)" args = {hitfunc = 0x5c271e912de0, restricts = DIR_NONE, mode = TARG_HOSTILE, range = 4, just_looking = false, needs_path = true, prefer_farthest = false, unrestricted = false, allow_shift_dir = true, self = confirm_prompt_type::none, target_prefix = 0x0, top_prompt = "Aiming: Chaotic Cloudburst (safe; 1% risk of failure)", behaviour = 0x7ffd424c31f0, show_floor_desc = false, show_boring_feats = true, show_distance = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x0}, _M_invoker = 0x0}, default_place = {x = 0, y = 0}} wiz_cast = target_local = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, interactive = true, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, find_target = false, fire_context = 0x0, cmd_result = 2000} beam = {origin_spell = SPELL_MEPHITIC_CLOUD, range = 4, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 512872816, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 67665921} warped = false rpwr = range = 4 intensity = 0 hitfunc = std::unique_ptr = {get() = 0x5c271e912de0} is_targeted = true use_targeter = true god = fail = antimagic = orig_target = self_target = had_tele = cast_result = #35 0x00005c26f6447b42 in cast_a_spell (check_range=, spell=, spell@entry=SPELL_NO_SPELL, _target=_target@entry=0x0) at spl-cast.cc:1218 reason = "" cost = 3 sifcast_amount = 0 cast_result = #36 0x00005c26f64487e8 in do_cast_spell_cmd (force=) at spl-cast.cc:964 No locals. #37 0x00005c26f65feea3 in _input () at main.cc:1141 cmd = CMD_CAST_SPELL real_prev_cmd = CMD_NO_CMD player_disabled = {was_disabled = false} #38 0x00005c26f65ff8fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #39 0x00005c26f5e187f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #40 main (argc=12, argv=0x7ffd424c48c8) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 309551) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 9, depth = 4 Level id: Spider:4 Level build method = random_map_for_place, level layout type = , absdepth0 = 18 Level vaults: grunt_spider_rune_parallel hangedman_spider_tarantella_strand uniq_asterion Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< An orc high priest comes into view. Items here: ) ? [[. You shoot a sling bullet. The sling bullet strikes the orc high priest (14)! The orc high priest is moderately wounded. (37/51) HP You shoot a sling bullet. The sling bullet hits the orc high priest (2). The orc high priest is moderately wounded. (35/51) HP The orc high priest prays to Beogh. You shoot a sling bullet. The sling bullet strikes the sixfirhy (16)! She is struck brutally! The sixfirhy is heavily wounded. (18/34) HP The orc high priest mumbles some strange prayers to Beogh against you. Beogh smites you! Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc high priest, p - sixfirhy Aim: an orc high priest, wielding a cursed +1 molten halberd {(Curse: *Rage rC-)} and wearing a +0 chain mail (80% to-hit, moderately wounded (36/51), 89% (Melee), 90% (Ranged)) Really fire in your brown chameleon's direction? Okay, then. Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc high priest calls upon Beogh to heal the sixfirhy. The sixfirhy is healed somewhat. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc high priest Aim: an orc high priest, wielding a cursed +1 molten halberd {(Curse: *Rage rC-)} and wearing a +0 chain mail (80% to-hit, moderately wounded (36/51), 89% (Melee), 90% (Ranged)) Okay, then. The sixfirhy completely misses your brown chameleon. The orc high priest mumbles some strange prayers to Beogh. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - orc high priest You shoot a sling bullet. The sling bullet hits the sixfirhy (3). She is struck brutally! The sixfirhy is lightly wounded. (31/34) HP The sixfirhy barely misses your brown chameleon. The sixfirhy hits your brown chameleon but does no damage. Your red chameleon throws its tongue at the orc high priest. The its tongue hits the sixfirhy (6). The sixfirhy is charred by its scorching tongue (6). The sixfirhy is wrenched violently forward by your red chameleon's tongue! Your red chameleon barely misses the sixfirhy. Your green chameleon misses the mygdarth. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc high priest Aim: an orc high priest, wielding a cursed +1 molten halberd {(Curse: *Rage rC-)} and wearing a +0 chain mail (80% to-hit, moderately wounded (37/51), 89% (Melee), 90% (Ranged)) You shoot a sling bullet. The sling bullet strikes the orc high priest (8)! The orc high priest is heavily wounded. (29/51) HP The sling bullet ricochets! The sling bullet strikes your brown chameleon (5). Your brown chameleon is lightly wounded. (38/43) HP You feel a little less mighty now. Your jumping spider block the sixfirhy's attack. The sixfirhy hits your jumping spider (17)! Your jumping spider are struck brutally! The sixfirhy shocks your jumping spider (10)! Your jumping spider block the sixfirhy's attack. The orc high priest calls down the wrath of Beogh upon you. Beogh smites you! The mygdarth closely misses your green chameleon. The mygdarth hits your green chameleon but does no damage. The mygdarth completely misses your green chameleon. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc high priest Aim: an orc high priest, wielding a cursed +1 molten halberd {(Curse: *Rage rC-)} and wearing a +0 chain mail (80% to-hit, heavily wounded (29/51), 89% (Melee), 90% (Ranged)) You shoot a sling bullet. The sling bullet strikes the orc high priest (9)! The orc high priest is severely wounded. (20/51) HP Your green chameleon gores the mygdarth (1). He resists. The mygdarth is engulfed in flames (4). The mygdarth resists. Your brown chameleon throws its tongue at the orc high priest. The its tongue hits the orc high priest (4). The orc high priest is crushed by its stony tongue (8)! The orc high priest is wrenched violently forward by your brown chameleon's tongue! Your brown chameleon gores the orc high priest (5). Your brown chameleon freezes the orc high priest (14)! The orc high priest seems to slow down. The orc high priest dies! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 The sixfirhy disappears in a puff of smoke! The mygdarth disappears in a puff of smoke! x2 Your Spellcasting skill increases to level 9! You swap places. Things that are here: a +0 pickaxe; a +0 chain mail; a potion of lignification Things that are here: a cursed +1 molten halberd {(Curse: *Rage rC-)}; a +0 chain mail Things that are here: a +0 pickaxe; a +0 ring mail; a cursed ring of protection {(Curse: rF-)} HP restored. You swap places. You swap places. Things that are here: a cursed +1 molten halberd {(Curse: *Rage rC-)}; a +0 chain mail You now have 1953 gold pieces (gained 21). You see here a +0 short sword. You swap places. Your red chameleon disappears in a puff of smoke! Your mount's time in this world is almost up. Things that are here: a +0 battleaxe; a cursed ring of dexterity {(Curse: MR-)} You now have 1962 gold pieces (gained 9). You see here a +0 ring mail. Your mount expires. Found a roughly hewn altar of Beogh. There is an open door here. Your green chameleon disappears in a puff of smoke! Things that are here: a +0 chain mail; a +0 pickaxe Things that are here: a +0 leather armour; a +0 short sword Things that are here: a +0 dire flail; a +0 dire flail You see here a +0 giant club. You see here a +0 halberd. Things that are here: a +0 ring mail; a +0 flail; a +0 ring mail You swap places. Things that are here: a +0 whip; a +0 leather armour; a +0 war axe Things that are here: a +0 pickaxe; an uncursed amulet of regeneration You swap places. You swap places. Your green chameleon disappears in a puff of smoke! Items here: " )))) = [[[[. You see here a cursed +0 pickaxe {(Curse: rC-)}. Your brown chameleon disappears in a puff of smoke! Things that are here: a +0 war axe; a +0 pickaxe Done exploring. An orc comes into view. You shoot a sling bullet. The orc shouts! The sling bullet strikes the orc (5). The orc is severely wounded. (2/7) HP You shoot a sling bullet. The sling bullet hits the orc (1). The orc is almost dead. (1/7) HP The orc reads a scroll. You smell wet wool. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is almost dead. (1/7) HP The orc drinks a potion. The orc is healed! You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is healthy. (7/7) HP You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is healthy. (7/7) HP You shoot a sling bullet. The sling bullet strikes the orc (11)! You kill the orc! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x4 No target in view! There is an entrance to Kofu's Magic Scroll Boutique here. You can access your shopping list by pressing '$'. Something appears before you! You now have 3269 gold pieces (gained 1307). w - a scroll of acquirement Thank you for shopping at Kofu's Magic Scroll Boutique! You can access your shopping list by pressing '$'. Saving game... please wait. Level annotation: nasty welcoming Welcome back, Slacking the Lignifite Demonspawn. Slime for the Slime God! Press ? for a list of commands and other information. You can access your shopping list by pressing '$'. Unknown command. Search for what [? for help]? hat Something appears before you! You pick up a Young Poisoner's Handbook and begin reading... You add the spells Chaotic Cloud Smite, Chaos Shard, Alchemize Poison and Olgreb's Toxic Radiance to your library. m - 6 potions of curing (gained 1) Things that are here: a +0 plate armour; a cursed +0 flail {(Curse: rF-)}; an uncursed ring of dexterity Done exploring. Memorise Chaotic Cloud Smite, consuming 1 spell level and leaving 3? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'i'. Okay, then. Okay, then. Okay, then. Okay, then. Search for what [Enter for "hat", or ? for help]? Okay, then. Unknown command. Search for what [Enter for "hat", or ? for help]? amn Things that are here: a +0 dire flail; a +0 dagger; a cursed ring of protection {(Curse: rC-)} You see here a +0 halberd. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 scimitar; 2 empty bottles You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: 2 transporters, Maalik; Seysh's ghost, novice MiFi There is a staircase to the Orcish Mines here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. You see here a cursed amulet of chaos {(Curse: Stlth-)}. There is an open door here. There is an open door here. Things that are here: a +0 leather armour; a +0 antimagic great mace There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is an entrance to Sosh's Distillery here. p - 7 potions of mutation (gained 1); w - a potion of amnesia N - 5 potions of heal wounds (gained 1); u - 3 potions of agility (gained 1) I - a potion of cure mutation Thank you for shopping at Sosh's Distillery! Forget Spectral Weapon, freeing 3 spell levels for a total of 6? The tainted water feels like an acid dripping down your brainstem. Your memory of Spectral Weapon unravels. You drop the empty bottle. This spell is mildly dangerous to cast. Memorise Olgreb's Toxic Radiance, consuming 4 spell levels and leaving 2? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'f'. Cast which spell? (? or * to list) Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The red chameleon changes colours to white. The white chameleon is poisoned. The white chameleon is devoured by a tear in reality. Your toxic aura wanes. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults Where to? (Enter - D:7 @ (x,y), ? - help) What level of the Spider Nest? (default 1, ? - help) There is an open door here. Magic restored. There is an open door here. There is an entrance to Xiweotel's Antique Armour Emporium here. There is an open door here. You see here a potion of poison. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters, Maalik; Seysh's ghost, novice MiFi There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. Level annotation: 1 exclusion There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You are caught in the web! There is a web, spattered with blood here. You disentangle yourself. There is an open door, spattered with blood here. There is a hole to the Spider Nest here. You climb downwards. Welcome back to the Spider Nest! This branch contains the gossamer rune of Zot. Level annotation: exclusion: 4 doors The mummy priest is too close now for your liking. There is a crawl-hole back to the Lair here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a jumping spider and ride upon its back. Press: ? - help, v - describe, . - travel Here: a mummy priest, wielding a battleaxe (93% to-hit, undamaged (59/59), 84% (Melee), 87% (Ranged)) The mummy priest utters an invocation to their god. Press: ? - help, v - describe, . - travel Here: a phantasmal warrior (72% to-hit, undamaged (46/46), 94% (Melee), summoned) Casting: Summon Spider Mount (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Press: ? - help, v - describe, . - travel Unknown command. Press: ? - help, v - describe, . - travel Here: a phantasmal warrior (72% to-hit, undamaged (46/46), 94% (Melee), summoned) Casting: Summon Spider Mount (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The phantasmal warrior blinks! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - mummy priest Aim: a mummy priest, wielding a battleaxe (translocational energy, 93% to-hit, undamaged (59/59), 84% (Melee), 87% (Ranged)) There's already a cloud there! Press: ? - help, v - describe, . - travel Here: a mummy priest, wielding a battleaxe (translocational energy, 93% to-hit, undamaged (59/59), 84% (Melee), 87% (Ranged)) Okay, then. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your jumping spider block the phantasmal warrior's attack. The phantasmal warrior hits you (14)! Your green chameleon gores the phantasmal warrior but does no damage. Unknown command. Unknown command. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You are very lightly contaminated with residual magic. The phantasmal warrior blinks! The skeletal warrior closely misses your green chameleon. Your green chameleon gores the skeletal warrior (1). She is struck brutally! Your green chameleon freezes the skeletal warrior (16)! The skeletal warrior resists. Casting: Blink (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantasmal warrior, p - mummy priest Aim: a phantasmal warrior (72% to-hit, undamaged (50/50), 94% (Melee), summoned) The ball explodes into a vile cloud! The stinking cloud engulfs the phantasmal warrior but does no damage. The phantasmal warrior is undamaged. (50/50) HP The stinking cloud engulfs the skeletal warrior but does no damage. The skeletal warrior is undamaged. (65/65) HP The stinking cloud engulfs the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. (45/62) HP The stinking cloud engulfs the mummy priest but does no damage. The mummy priest is undamaged. (59/59) HP The phantasmal warrior blinks! The skeletal warrior hits your green chameleon with a +0 scimitar (6). It resists. Your green chameleon gores the phantasmal warrior (4). He resists. Your green chameleon freezes the phantasmal warrior (17)! The phantasmal warrior resists. Casting: Chaotic Cloudburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - phantasmal warrior You miscast Chaotic Cloudburst. Nothing appears to happen. The phantasmal warrior hits your green chameleon (20)!! The mummy priest calls on the powers of darkness! Your green chameleon convulses! x2; Your red chameleon convulses! You feel a surge of unholy energy. Your jumping spider writhes in agony (38)!!! The skeletal warrior hits your green chameleon with a +0 scimitar (5). It resists. Your green chameleon gores the phantasmal warrior (6). He resists. Casting: Chaotic Cloudburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Chaotic Cloudburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your green chameleon gores the phantasmal warrior but does no damage. The phantasmal warrior hits your jumping spider (15)! Your jumping spider are struck brutally! Your jumping spider magical defenses are stripped away! The phantasmal warrior hits your green chameleon (17)! Your green chameleon dies! Your green chameleon's corpse disappears in a puff of smoke! Your green chameleon gores the phantasmal warrior but does no damage. The skeletal warrior closely misses your green chameleon. Press: ? - help, v - describe, . - travel Here: a mummy priest, wielding a battleaxe (93% to-hit, undamaged (59/59), 84% (Melee), 87% (Ranged)) Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy priest Aim: a mummy priest, wielding a battleaxe (93% to-hit, undamaged (59/59), 84% (Melee), 87% (Ranged)) The ball explodes into a vile cloud! The stinking cloud engulfs your green chameleon but does no damage. Your green chameleon is healthy. (41/41) HP The stinking cloud engulfs the mummy priest but does no damage. The mummy priest is undamaged. (59/59) HP You block the phantasmal warrior's attack. The wraith barely misses your red chameleon. Your green chameleon gores the mummy priest (2). Your green chameleon freezes the mummy priest (8)! The mummy priest resists. Your green chameleon closely misses the phantasmal warrior. Press: ? - help, v - describe, . - travel Here: a mummy priest, wielding a battleaxe (93% to-hit, lightly damaged (49/59), 84% (Melee), 87% (Ranged)) Unknown command. Casting: Chaotic Cloudburst (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - mummy priest Aim: a mummy priest, wielding a battleaxe (93% to-hit, lightly damaged (49/59), 84% (Melee), 87% (Ranged)) Random vapours surround the mummy priest! Your red chameleon gores the phantasmal warrior (1). She resists. The phantasmal warrior's magic leaks into the air. The phantasmal warrior hits your jumping spider (28)!! Your jumping spider are struck brutally! Your jumping spider dies. The skeletal warrior hits your green chameleon with a +0 halberd (8)! It resists. The mummy priest is engulfed in acidic fog (15)! The mummy priest is splashed with acid (18)!! The acid corrodes the mummy priest! The wraith closely misses your red chameleon. Your green chameleon barely misses the mummy priest. Your green chameleon gores the skeletal warrior (11)! He is struck brutally! The skeletal warrior is engulfed in flames (17)! Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your red chameleon gores the phantasmal warrior but does no damage. The skeletal warrior hits your green chameleon with a +0 scimitar (4). It resists. Your green chameleon gores the phantasmal warrior but does no damage. Casting: Blink (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - mummy priest Aim: a mummy priest, wielding a battleaxe (93% to-hit, severely damaged (16/59), 72% (Melee), 78% (Ranged), covered in acid) Random vapours surround the mummy priest! Your red chameleon gores the phantasmal warrior (1). She resists. The phantasmal warrior's magic leaks into the air. The phantasmal warrior passes through a web. The skeletal warrior hits your green chameleon with a +0 scimitar (6). It resists. The skeletal warrior hits your green chameleon with a +0 halberd (1). It resists. The mummy priest is engulfed in blazing flames (7)! The mummy priest closely misses your red chameleon. The mummy priest closely misses your green chameleon. Your green chameleon gores the mummy priest (13)! The mummy priest is destroyed! Jiyva accepts your kill. You hear a splash. x2 The phantasmal warrior disappears in a puff of smoke! The skeletal warrior disappears in a puff of smoke! x2 The wraith disappears in a puff of smoke! The phantasmal warrior disappears in a puff of smoke! You feel extremely nervous for a moment... You are engulfed in negative energy! You feel dopey. Training target 9.0 for Shields reached! Your Shields skill increases to level 9! Press: ? - help, v - describe, . - travel, g - get item Items here: a cursed +0 battleaxe {(Curse: *Corrode)}; 13 gold pieces. There is a cloud of flame here. Some liquid slime. Your magical contamination has completely faded away. You swap places. You now have 1963 gold pieces (gained 13). You see here a cursed +0 battleaxe {(Curse: *Corrode)}. You feel less vulnerable to hostile enchantments. Magic restored. You now have 2003 gold pieces (gained 40). Partly explored, can't reach some places. There is an open door here. You swap places. You swap places. There is an open door here. You swap places. There is an open door here. The guardian mummy picks up some gold. You swap places. You swap places. There is an open door here. You see here a +0 robe. You open the door. You block the guardian mummy's attack. There is an open door here. Press: ? - help, v - describe, . - travel Here: a guardian mummy, wielding a flail (91% to-hit, undamaged (47/47), 90% (Melee)) The guardian mummy hits your red chameleon with a flail (5). Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your red chameleon gores the guardian mummy (5). The guardian mummy seems to glow with chaos! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a jumping spider and ride upon its back. Your red chameleon gores the guardian mummy (9)! Your red chameleon shocks the guardian mummy (13)! The guardian mummy closely misses your red chameleon. Your red chameleon gores the guardian mummy (6). Your red chameleon shocks the guardian mummy (14)! Jiyva accepts your kill. You hear a splash. x2 You feel extremely nervous for a moment... You feel a surge of unholy energy. Your jumping spider writhes in agony (35)!! The guardian mummy explodes! The entropic burst engulfs your clear chameleon (27)!! The entropic burst engulfs the death scarab (26)!! The entropic burst engulfs the death scarab (28)!! The entropic burst engulfs the death scarab (27)!! The death scarab is engulfed in blazing flames (4). The death scarab is engulfed in blessed fire (4). Casting: Summon Spider Mount (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - death scarab Aim: a death scarab (76% to-hit, undamaged (31/31), 89% (Melee)) Poisonous vapours surround the death scarab! The death scarab is engulfed in blazing flames (3). The death scarab is destroyed! Jiyva accepts your kill. You feel somewhat more full. The death scarab is engulfed in blessed fire (4). The death scarab is engulfed in mutagenic fog. The death scarab bites your clear chameleon (12)! It is perforated ruthlessly! Your clear chameleon dies! Your clear chameleon's corpse disappears in a puff of smoke! The death scarab is engulfed in blessed fire (4). The death scarab is engulfed in mutagenic fog. The death scarab picks up some gold. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - death scarab Aim: a death scarab (76% to-hit, almost destroyed (2/33), 89% (Melee)) Poisonous vapours surround the death scarab! The death scarab is engulfed in blessed fire (5). The death scarab is engulfed in blazing flames (5). Your green chameleon gores the death scarab but does no damage. The death scarab is engulfed in blazing flames (4). The death scarab is engulfed in mutagenic fog. The death scarab misses your green chameleon. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - death scarab Aim: a death scarab (76% to-hit, almost destroyed (3/33), 89% (Melee)) Poisonous vapours surround the death scarab! The death scarab is engulfed in blessed fire (5). The death scarab is engulfed in blazing flames (3). The death scarab is engulfed in mutagenic fog. The death scarab bites your green chameleon (31)!! It is perforated ruthlessly! The death scarab is engulfed in blessed fire (5). The death scarab is engulfed in blazing flames (4). The death scarab is engulfed in mutagenic fog. The death scarab barely misses your green chameleon. Your green chameleon gores the death scarab (17)! It is struck brutally! The death scarab seems to speed up. The death scarab is engulfed in blessed fire (2). The death scarab is engulfed in blazing flames (5). The death scarab is destroyed! Jiyva accepts your kill. Jiyva's power touches on your attributes. You feel agile. You feel stupid. You feel slightly more full. The death scarab is engulfed in mutagenic fog. The death scarab bites your green chameleon (11)! It is perforated ruthlessly! The death scarab drains your green chameleon's vigour! Your green chameleon seems to slow down. Press: ? - help, v - describe, . - travel, g - get item Here: a death scarab (mutagenic fog, 76% to-hit, heavily damaged (12/29), 89% (Melee), fast) Item here: a +0 flail. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Really poison near your red chameleon? You begin to radiate toxic energy. Your red chameleon changes colours to green. The death scarab is engulfed in mutagenic fog. The death scarab barely misses your green chameleon. The death scarab is engulfed in blessed fire (3). The death scarab is engulfed in mutagenic fog. The death scarab is engulfed in blessed fire (3). The death scarab is engulfed in mutagenic fog. The death scarab completely misses your green chameleon. The death scarab is engulfed in blessed fire (2). The death scarab is engulfed in mutagenic fog. The death scarab closely misses your green chameleon. Your green chameleon gores the death scarab (8)! It is struck brutally! The death scarab looks slightly unstable. Press: ? - help, v - describe, . - travel, g - get item Here: a death scarab (mutagenic fog, 76% to-hit, almost destroyed (5/29), 89% (Melee), fast) Item here: a +0 flail. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your clear chameleon changes colours to green. Your toxic aura wanes. Your green chameleon changes into an emperor scorpion! The death scarab is engulfed in mutagenic fog. The death scarab bites your green chameleon (9)! It is perforated ruthlessly! Your green chameleon dies! Your green chameleon's corpse disappears in a puff of smoke! The death scarab is engulfed in mutagenic fog. The death scarab is engulfed in blessed fire (4). The death scarab is engulfed in mutagenic fog. The death scarab bites your emperor scorpion (6). It resists. The death scarab drains your emperor scorpion's vigour! Your emperor scorpion seems to slow down. Your green chameleon throws its tongue at the death scarab. The its tongue hits the death scarab but does no damage. The death scarab is wrenched violently forward by your green chameleon's tongue! Your green chameleon gores the death scarab (9)! It is struck brutally! The death scarab is destroyed! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The death scarab is engulfed in mutagenic fog. Your emperor scorpion changes into a ghost moth! The death scarab bites your green chameleon (9)! It is perforated ruthlessly! The death scarab drains your green chameleon's vigour! Your green chameleon seems to slow down. The death scarab is engulfed in mutagenic fog. The death scarab barely misses your ghost moth. The death scarab is engulfed in mutagenic fog. The death scarab is engulfed in mutagenic fog. x2 The death scarab misses your green chameleon. The death scarab is engulfed in mutagenic fog. Your green chameleon gores the death scarab (18)!! It is struck brutally! The death scarab is destroyed! Jiyva accepts your kill. You feel somewhat more full. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The death scarab is engulfed in mutagenic fog. x3 Okay, then. Unknown command. The death scarab is engulfed in mutagenic fog. The death scarab bites your ghost moth (28)!! It is perforated ruthlessly! The death scarab drains your ghost moth's vigour! Your ghost moth seems to slow down. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - death scarab Aim: a death scarab (76% to-hit, severely damaged (9/33), 89% (Melee)) You shoot a sling bullet. The sling bullet strikes the death scarab (5). It is struck brutally! The death scarab is almost destroyed. (4/33) HP Your ghost moth changes into a death yak! The death scarab is engulfed in mutagenic fog. The death scarab bites your death yak (4). The death scarab bites your green chameleon (20)!! It is perforated ruthlessly! Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - death scarab Aim: a death scarab (76% to-hit, almost destroyed (5/33), 89% (Melee)) Really fire in your death yak's direction? [Y]es or [N]o only, please. Really fire in your death yak's direction? Okay, then. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - death scarab, p - death scarab Aim: a death scarab (76% to-hit, heavily damaged (14/32), 89% (Melee)) You shoot a sling bullet. The sling bullet strikes the death scarab (6). It is struck brutally! The death scarab is severely damaged. (8/32) HP The sling bullet ricochets! The sling bullet closely misses your green chameleon. The sling bullet barely misses your green chameleon. The death scarab bites your green chameleon (11)! It is perforated ruthlessly! The death scarab drains your green chameleon's vigour! Your green chameleon seems to slow down. The death scarab bites your death yak (12)! Your green chameleon gores the death scarab (5). It is struck brutally! Your green chameleon sears the death scarab (12)! The death scarab is destroyed! Jiyva accepts your kill. You feel somewhat more full. Your yellow chameleon throws its tongue at the death scarab. The its tongue hits the death scarab but does no damage. The death scarab is wrenched violently forward by your yellow chameleon's tongue! Your yellow chameleon gores the death scarab (10)! It is struck brutally! The death scarab is destroyed! Jiyva accepts your kill. You feel somewhat more full. Your death yak changes into a queen ant! Your queen ant changes into a plutonium crab! Your plutonium crab changes into an alligator! Your green chameleon is no longer moving slowly. Your alligator changes into a slime creature! Your slime creature changes into a shining eye! You swap places. Your shining eye changes into a sphinx moth! Your sphinx moth changes into a glowing shapeshifter! Your glowing shapeshifter disappears in a puff of smoke! You now have 2024 gold pieces (gained 21). There is an open door here. You see here a +0 flail. You now have 2030 gold pieces (gained 6). Done exploring. You see here a phantom mirror. w - a phantom mirror Search for what [Enter for "amn", or ? for help]? Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Search for what [Enter for "amn", or ? for help]? misc Okay, then. Search for what [Enter for "misc", or ? for help]? ice Search for what [Enter for "ice", or ? for help]? spell Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults Where to? (Enter - Spider:1, ? - help) What level of the Lair of Beasts? (default 3, ? - help) Saving game... please wait. Welcome back, Slacking the Lignifite Demonspawn. Slime for the Slime God! Press ? for a list of commands and other information. Okay, then. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults Where to? (? - help) Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults Where to? (? - help) What level of the Spider Nest? (default 1, ? - help) You swap places. You see here a +0 flail. You swap places. There is an open door here. There is a stone staircase leading down here. You climb downwards. Your summoned allies are left behind. There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Cast which spell? (? or * to list) Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your purple chameleon changes into a catoblepas! You swap places. A redback comes into view. You shoot a sling bullet. The sling bullet strikes the redback (11)! It is struck brutally! The redback is moderately wounded. (17/28) HP You shoot a sling bullet. The sling bullet hits the redback (2). It is struck brutally! The redback is heavily wounded. (15/28) HP You shoot a sling bullet. The sling bullet crushes the redback (20)!! It is struck brutally! You kill the redback! Jiyva accepts your kill. You feel slightly more full. Your catoblepas changes into an emperor scorpion! Your emperor scorpion changes into a minotaur! Your green chameleon evades a web. A jumping spider comes into view. Your minotaur is caught in a web! Found a scroll of fog. You shoot a sling bullet. The sling bullet hits the jumping spider (2). It is struck brutally! The jumping spider is lightly wounded. (29/31) HP Your minotaur struggles to get unstuck from the web. You shoot a sling bullet. The sling bullet strikes the jumping spider (18)!! It is struck brutally! The jumping spider is severely wounded. (11/31) HP You shoot a sling bullet. The sling bullet strikes the jumping spider (9)! It is struck brutally! The jumping spider is almost dead. (3/31) HP The sling bullet ricochets! The sling bullet hits your green chameleon (2). Your green chameleon is lightly wounded. (36/38) HP Your minotaur pulls away from the web. The jumping spider leaps! You shoot a sling bullet. The sling bullet completely misses the jumping spider. Your green chameleon misses the jumping spider. You block the jumping spider's attack. The jumping spider bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jumping spider (1). It is struck brutally! The jumping spider is almost dead. (4/31) HP You block the jumping spider's attack. The jumping spider bites your jumping spider (3). Your jumping spider resist. Your green chameleon barely misses the jumping spider. Your +2 trident of venom begins to drip with poison! The jumping spider barely misses you. You block the jumping spider's attack. Your green chameleon barely misses the jumping spider. You hit the jumping spider (2). It resists. The jumping spider is poisoned. Your jumping spider stings the jumping spider (1). It resists. The jumping spider looks as sick as possible! The jumping spider is almost dead. (1/31) HP You kill the jumping spider! Jiyva accepts your kill. You feel somewhat more full. You feel your intelligence returning. Your +2 trident of venom stops dripping with poison. A redback comes into view. A redback is nearby! You shoot a sling bullet. The sling bullet strikes the redback (8)! It is struck brutally! The redback is moderately wounded. (19/27) HP Really fire in your black chameleon's direction? [Y]es or [N]o only, please. Really fire in your black chameleon's direction? Okay, then. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - redback You can't see that place. Okay, then. An orb spider comes into view. The orb spider hisses angrily. Found an escape hatch in the ceiling. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orb spider, p - redback Aim: an orb spider (80% to-hit, healthy (46/46), 88% (All), wall clinging) You shoot a sling bullet. The sling bullet strikes the orb spider (16)! It is struck brutally! The orb spider is moderately wounded. (30/46) HP Your black chameleon throws its tongue at the redback. The its tongue hits the redback (3). The redback is drained by its foul saliva (3). The redback is drained (3). The redback is wrenched violently forward by your black chameleon's tongue! Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orb spider Aim: an orb spider (80% to-hit, moderately wounded (30/46), 88% (All)) You shoot a sling bullet. The sling bullet strikes the orb spider (19)!! It is struck brutally! The orb spider is severely wounded. (11/46) HP Your black chameleon barely misses the redback. Your green chameleon closely misses the redback. The orb spider begins to weave its threads into a brightly glowing ball. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orb spider Aim: an orb spider (80% to-hit, severely wounded (11/46), 88% (All), fully charged) You shoot a sling bullet. The sling bullet closely misses the orb spider. The redback bites your black chameleon (13)! It is perforated ruthlessly! Your black chameleon closely misses the redback. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orb spider Aim: an orb spider (80% to-hit, severely wounded (11/46), 88% (All), fully charged) Really fire in your minotaur's direction? Okay, then. A redback and a demonic crawler come into view. Something bites your black chameleon (15)! It is perforated ruthlessly! Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orb spider Aim: an orb spider (80% to-hit, severely wounded (11/46), 88% (All), fully charged) You shoot a sling bullet. The sling bullet strikes the orb spider (14)! It is struck brutally! You kill the orb spider! Jiyva accepts your kill. You feel somewhat more full. Something bites your black chameleon (4). It is perforated ruthlessly! Press: ? - help, v - describe, . - travel Here: a minotaur shaped shifter (81% to-hit, healthy (77/77), 96% (Melee), summoned, friendly) Your black chameleon gores the redback (5). It is struck brutally! The redback is moving more slowly. Your green chameleon gores the redback (6). It is struck brutally! Your green chameleon gores the redback but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - demonic crawler Aim: a demonic crawler (94% to-hit, healthy (57/57), 89% (Melee), wall clinging) Attack! Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (94% to-hit, healthy (57/57), 89% (Melee), wall clinging) You shoot a sling bullet. The sling bullet hits the demonic crawler but does no damage. The demonic crawler is healthy. (57/57) HP The redback bites your green chameleon (11)! It is perforated ruthlessly! Your black chameleon gores the redback but does no damage. Fire: b) +0 fustibalus Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (94% to-hit, healthy (57/57), 89% (Melee), wall clinging) You shoot a sling bullet. The sling bullet hits the demonic crawler (1). The demonic crawler is lightly wounded. (56/57) HP The sling bullet ricochets! The sling bullet barely misses your green chameleon. The sling bullet strikes the redback (9)! It is struck brutally! You kill the redback! Jiyva accepts your kill. You feel slightly more full. Your minotaur changes into an emperor scorpion! Your green chameleon gores the demonic crawler (10)! The demonic crawler is engulfed in flames (8)! The demonic crawler resists. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - redback, p - demonic crawler Aim: a redback (82% to-hit, healthy (26/26), 89% (Melee), wall clinging) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You're wielding all the weapons you can. Unwield which one? (? for menu, Esc to cancel) < or b - a +0 fustibalus > or i - a +0 heater shield of protection You feel more protected from negative energy. G - a +0 heater shield of positive energy (shield) Your green chameleon gores the demonic crawler but does no damage. The demonic crawler hits your jumping spider (8)! Your jumping spider are struck brutally! Your jumping spider block the demonic crawler's attack. You block the demonic crawler's attack. Okay, then. Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - redback, p - demonic crawler Aim: a redback (Can't hit., healthy (26/26), 89% (Melee), wall clinging) Poisonous vapours surround the redback! The redback is engulfed in poison gas (2). The redback is poisoned. Your emperor scorpion pinches the demonic crawler (1). It resists. x2 Your emperor scorpion bites the demonic crawler but does no damage. Your emperor scorpion stings the demonic crawler (9)! It resists. Your jumping spider block the demonic crawler's attack. x2 The demonic crawler hits your jumping spider (14)! Your jumping spider are struck brutally! Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - redback Aim: a redback (Can't hit., lightly wounded (24/26), 89% (Melee), poisoned, wall clinging) Poisonous vapours surround the redback! The redback looks even sicker. The demonic crawler hits you but does no damage. You block the demonic crawler's attack. The demonic crawler hits you but does no damage. Your emperor scorpion pinches the demonic crawler (4). It resists. Your emperor scorpion pinches the demonic crawler (3). It resists. Your emperor scorpion bites the demonic crawler but does no damage. Your emperor scorpion stings the demonic crawler (2). It resists. The redback bites your jumping spider (7)! Your jumping spider resist. Your green chameleon throws its tongue at the demonic crawler. The its tongue hits the demonic crawler but does no damage. The demonic crawler is wrenched violently forward by your green chameleon's tongue! Your green chameleon barely misses the demonic crawler. Your black chameleon gores the demonic crawler (11)! Your black chameleon freezes the demonic crawler (17)! The demonic crawler resists. The demonic crawler dies! Jiyva accepts your kill. You feel somewhat more full. You have reached level 16! You feel strong. Your bark becomes more resilient. Unknown command. You swap places. The redback misses your green chameleon. The redback closely misses your green chameleon. Your green chameleon barely misses the redback. The redback completely misses your green chameleon. Your mount's time in this world is almost up. Your green chameleon gores the redback (14)! It is struck brutally! The redback dies! Jiyva accepts your kill. You feel slightly more full. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You heal your jumping spider and increase the time it has in this world. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel less protected from negative energy. b - a +0 fustibalus (weapon) You swap places. J - 6 scrolls of fog (gained 1) Asterion the Fallen King comes into view. He is wielding a +2 demon trident of freezing. Casting: Summon Spider Mount (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Saving game... please wait. Level annotation: Asterion Welcome back, Slacking the Lignifite Demonspawn. Slime for the Slime God! Level annotation: Asterion Welcome back, Slacking the Lignifite Demonspawn. Slime for the Slime God! Level annotation: Asterion Welcome back, Slacking the Lignifite Demonspawn. Slime for the Slime God! Level annotation: Asterion Welcome back, Slacking the Lignifite Demonspawn. Slime for the Slime God! Press ? for a list of commands and other information. Cast which spell? (? or * to list) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Slacking] Species: Lignifite Job: Demonspawn HP: 194/194; mods: 0/0 MP: 27/30; mod: 0 Stats: 19 (19) 20 (20) 19 (19) Position: (21, 25), god: Jiyva (15), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1296 | 48/416 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/100 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 4 | 607 | 13/297 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 13 | 6190 | 185/1130 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 5 | 1090 | 30/424 Stealth | X | 0 | 0 | 5 | 1090 | 199/357 Shields | X | 0 | 0 | 9 | 2689 | 14/654 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 50 | 9 | 3079 | 404/654 Hexes | X | 0 | 0 | 2 | 216 | 4/212 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 9 | 2728 | 53/654 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 4 | 856 | 16/421 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 6 | 1829 | 64/589 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 3 | 585 | 229/238 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 1 | 50 | 10 | 2547 | 193/547 Invocations | X | 0 | 0 | 10 | 1414 | 14/325 Evocations | X | 0 | 0 | 5 | 1159 | 99/424 Spell bugs: Durations: #17: 1313 Attributes: #12: 3739 #13: 1709 #23: 25623 #24: -2129909183 #27: 140114 #49: 3214 #59: 1 Mutations: claws: 2 (innate) cold resistance: 1 (innate) branches: 1 (innate) roots: 1 (innate) deformed body: 1 (innate) icemail: 1 (innate) poison resistance: 1 (innate) powered by pain: 1 (innate) slow metabolism: 1 (innate) stats: 1 torment resistance: 1 (innate) unbreathing: 1 (innate) slimy form: 2 (innate) heat vulnerability: 1 (innate) rot immunity: 1 (innate) freezing cloud immunity: 1 (innate) watery protoplasm: 1 (innate) vine-covered skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 fustibalus eq slot #1, inv slot #8: +0 heater shield of protection eq slot #2, inv slot #14: +1 cloak of poison resistance eq slot #7, inv slot #21: +0 troll leather eq slot #8, inv slot #29: ring "Izey" {*Slow rElec rC+++ MR+ Str-5 Dex+5} eq slot #9, inv slot #37: cursed ring of protection from magic {(Curse: rC-)} eq slot #10, inv slot #27: amulet of chaos {!*} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..## .^ ### ..# . #.. ..# .##..#.. ##.H..#.# # ...^# ...### .^. .. #. #^###..^#...# ^#<.#.##...s.@...# ...##...#:#.#....# # #....#.#.#:..#.#..# ...#^.#....#.#### # . .^#.#..#.#.:...# . ..##^^..###.## ##.###.#.#..##^#... #.##.#...........^.# #....###..#.#....#.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false fix_slime_vaults: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>