ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5) Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13854811847800846232, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name HydraHugger -rc /dgldir/rcfiles/crawl-bcadrencrawl/HydraHugger.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/HydraHugger.macro -morgue /dgldir/morgue/HydraHugger/ -webtiles-socket /crawl-master/webserver/sockets/HydraHugger:2026-08-26.21:37:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63dd8f0b512e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x63dd8f0c0861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x63dd8f0b560a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x75c515942330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x75c51599bc0c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x75c51594227e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x63dd8f0bfb9d]: /usr/games/crawl-bcadrencrawl(_Z3diePKciS0_z+0x166) [0x63dd8f0c02c6]: die(char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(_ZN20targeter_thunderboltC2EPK5actori9coord_def+0x12f) [0x63dd8f6db15f]: targeter_thunderbolt::targeter_thunderbolt(actor const*, int, coord_def) /usr/games/crawl-bcadrencrawl(_Z19find_spell_targeter10spell_typeiib+0xc8e) [0x63dd8f61695e]: find_spell_targeter(spell_type, int, int, bool) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x1cc) [0x63dd8f61cdac]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z10evoke_itemiP4dist+0x10a5) [0x63dd8f1a0855]: evoke_item(int, dist*) /usr/games/crawl-bcadrencrawl(_Z13describe_itemR8item_defSt8functionIFvRNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEEE+0x24c) [0x63dd8f104c8c]: describe_item(item_def&, std::function, std::allocator >&)>) /usr/games/crawl-bcadrencrawl(+0x62fdd3) [0x63dd8f290dd3]: /usr/games/crawl-bcadrencrawl(_ZN4Menu11process_keyEi+0x7df) [0x63dd8f3d230f]: Menu::process_key(int) /usr/games/crawl-bcadrencrawl(+0x76780f) [0x63dd8f3c880f]: /usr/games/crawl-bcadrencrawl(_ZN2ui6Widget8on_eventERKNS_5EventE+0x74) [0x63dd8f72df84]: ui::Widget::on_event(ui::Event const&) /usr/games/crawl-bcadrencrawl(_ZN2ui6UIRoot13deliver_eventERNS_5EventE+0x20a) [0x63dd8f7321ca]: ui::UIRoot::deliver_event(ui::Event&) /usr/games/crawl-bcadrencrawl(_ZN2ui6UIRoot8on_eventER8wm_event+0x77) [0x63dd8f7324f7]: ui::UIRoot::on_event(wm_event&) /usr/games/crawl-bcadrencrawl(_ZN2ui11pump_eventsEi+0x8e) [0x63dd8f73764e]: ui::pump_events(int) /usr/games/crawl-bcadrencrawl(_ZN4Menu7do_menuEv+0x412) [0x63dd8f3cddc2]: Menu::do_menu() /usr/games/crawl-bcadrencrawl(_ZN4Menu4showEb+0x75) [0x63dd8f3d0195]: Menu::show(bool) /usr/games/crawl-bcadrencrawl(_Z17display_inventoryv+0xf2) [0x63dd8f297652]: display_inventory() /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x63dd8f7d6ea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x63dd8f7d78fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x63dd8eff07f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x75c5159271ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x75c51592728b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x63dd8eff11e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000075c515a0d8d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x000075c515a0d8d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x000063dd8f0b57dc in call_gdb (file=0x75c515b014e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 500636\000\000\000\000\000\000" #2 0x000063dd8f0c087f in do_crash_dump () at dbg-asrt.cc:685 t = 1787780287 dir = "/dgldir/morgue/HydraHugger/" name = "/dgldir/morgue/HydraHugger/crash-HydraHugger-20260826-213807.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)" file = 0x75c515b014e0 <_IO_2_1_stderr_> #3 0x000063dd8f0b560a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x000075c51599bc0c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x000075c51594227e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x000063dd8f0bfb9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdb2d1fa20 "ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)", assert=false) at dbg-asrt.cc:817 No locals. #8 0x000063dd8f0c02c6 in die (file=file@entry=0x63dd8f81a243 "target.cc", line=line@entry=1119, format=format@entry=0x63dd8f8a0d08 "ASSERT failed: r of %ld out of range 1 + 1 (%ld) .. you.current_vision + 1 (%ld)") at dbg-asrt.cc:877 tmp = "ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)", '\000' mesg = "ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffdb2d20320, reg_save_area = 0x7ffdb2d20240}} #9 0x000063dd8f6db15f in targeter_thunderbolt::targeter_thunderbolt (this=this@entry=0x63ddb3b734f0, act=, r=r@entry=5, _prev=..., _prev@entry=...) at target.cc:1119 No locals. #10 0x000063dd8f61695e in make_unique () at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/libutil.h:207 No locals. #11 find_spell_targeter (spell=spell@entry=SPELL_THUNDERBOLT, pow=pow@entry=34, range=range@entry=5, warped=warped@entry=false) at spl-cast.cc:1590 fireball = false #12 0x000063dd8f61cdac in your_spells (spell=spell@entry=SPELL_THUNDERBOLT, powc=, allow_fail=allow_fail@entry=false, evoked_item=evoked_item@entry=0x0, target=0x7ffdb2d204b0, target@entry=0x0) at spl-cast.cc:1946 wiz_cast = 254 target_local = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, interactive = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, find_target = false, fire_context = 0x0, cmd_result = 2000} beam = {origin_spell = SPELL_THUNDERBOLT, range = 5, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 129} warped = false rpwr = range = 5 intensity = 0 hitfunc = std::unique_ptr = {get() = 0x0} is_targeted = use_targeter = god = fail = antimagic = orig_target = self_target = had_tele = cast_result = #13 0x000063dd8f1a0855 in _lightning_rod (preselect=0x0) at evoke.cc:399 surge = 0 power = ret = #14 evoke_item (slot=, preselect=preselect@entry=0x0) at evoke.cc:1817 wielded = item = did_work = true unevokable = false entry = #15 0x000063dd8f104c8c in _do_action (action=CMD_EVOKE, item=...) at describe.cc:3550 slot = slot = handedness = #16 describe_item (item=..., fixup_desc=...) at describe.cc:3807 do_actions = action = CMD_EVOKE #17 0x000063dd8f290dd3 in operator() (__closure=, item=...) at invent.cc:1285 select = invidx = #18 std::__invoke_impl&, const MenuEntry&> (__f=...) at /usr/include/c++/13/bits/invoke.h:61 No locals. #19 std::__invoke_r&, const MenuEntry&> (__fn=...) at /usr/include/c++/13/bits/invoke.h:138 No locals. #20 std::_Function_handler >::_M_invoke(const std::_Any_data &, const MenuEntry &) (__functor=..., __args#0=...) at /usr/include/c++/13/bits/std_function.h:290 No locals. #21 0x000063dd8f3d230f in std::function::operator() (__args#0=..., this=0x7ffdb2d225e8) at /usr/include/c++/13/bits/std_function.h:591 No locals. #22 Menu::process_key (this=0x7ffdb2d225d0, keyin=110) at menu.cc:1296 item = old_vis_first = 29 #23 0x000063dd8f3c880f in operator() (ev=..., __closure=0x7ffdb2d222b0) at menu.cc:985 done = @0x7ffdb2d224bf: false this = 0x7ffdb2d225d0 done = this = key = #24 operator() (event=..., __closure=0x7ffdb2d222b0) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/ui.h:434 cb = {__this = 0x7ffdb2d225d0, __done = @0x7ffdb2d224bf} cb = #25 std::__invoke_impl >(Menu::do_menu()::&&)::&, const ui::Event&> (__f=...) at /usr/include/c++/13/bits/invoke.h:61 No locals. #26 std::__invoke_r >(Menu::do_menu()::&&)::&, const ui::Event&> (__fn=...) at /usr/include/c++/13/bits/invoke.h:138 No locals. #27 std::_Function_handler >(Menu::do_menu()::&&):: >::_M_invoke(const std::_Any_data &, const ui::Event &) (__functor=..., __args#0=...) at /usr/include/c++/13/bits/std_function.h:290 No locals. #28 0x000063dd8f72df84 in std::function::operator() (__args#0=..., this=0x7ffdb2d222b0) at /usr/include/c++/13/bits/std_function.h:591 No locals. #29 ui::Slot::emit (args#0=..., target=, this=0x63dd8fd80f00 ) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/ui.h:250 func = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7ffdb2d225d0, _M_const_object = 0x7ffdb2d225d0, _M_function_pointer = 0x7ffdb2d225d0, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7ffdb2d225d0, this adjustment 140727603569855}, _M_pod_data = "\320%Ҳ\375\177\000\000\277$Ҳ\375\177\000"}, _M_manager = 0x63dd8f3c86f0 >(Menu::do_menu()::&&):: >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x63dd8f3c87e0 >(Menu::do_menu()::&&):: >::_M_invoke(const std::_Any_data &, const ui::Event &)>} it = {first = 0x63ddb3226890, second = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7ffdb2d225d0, _M_const_object = 0x7ffdb2d225d0, _M_function_pointer = 0x7ffdb2d225d0, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7ffdb2d225d0, this adjustment 140727603569855}, _M_pod_data = "\320%Ҳ\375\177\000\000\277$Ҳ\375\177\000"}, _M_manager = 0x63dd8f3c86f0 >(Menu::do_menu()::&&):: >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x63dd8f3c87e0 >(Menu::do_menu()::&&):: >::_M_invoke(const std::_Any_data &, const ui::Event &)>}} i = i = it = func = #30 ui::Widget::on_event (this=, event=...) at ui.cc:210 No locals. #31 0x000063dd8f7321ca in ui::UIRoot::deliver_event (this=0x63dd8fd81040 , event=...) at ui.cc:2957 w = 0x63ddb3226890 top = key = 110 #32 0x000063dd8f7324f7 in ui::UIRoot::on_event (this=this@entry=0x63dd8fd81040 , event=...) at ui.cc:2858 key_event = { = {m_type = ui::Event::KeyDown, m_target = std::shared_ptr (use count 3, weak count 1) = {get() = 0x63ddb3ad0a20}}, m_key = 110} #33 0x000063dd8f73764e in ui::pump_events (wait_event_timeout=2147483647) at ui.cc:3307 ev = {type = 2 '\002', active = {type = 0 '\000', gain = 0 '\000', state = 0 '\000'}, key = {type = 0 '\000', state = 0 '\000', keysym = {scancode = 0 '\000', sym = 110, key_mod = 0 '\000', unicode = 0}}, mouse_event = {type = 0 '\000', event = wm_mouse_event::PRESS, button = wm_mouse_event::NONE, held = 0, mod = 0 '\000', px = 0, py = 0}, resize = {type = 0 '\000', w = 0, h = 0}, expose = {type = 0 '\000'}, quit = {type = 0 '\000'}, custom = {type = 0 '\000', code = 0, data1 = 0x0, data2 = 0x0}} macro_key = k = 110 #34 0x000063dd8f3cddc2 in Menu::do_menu (this=this@entry=0x7ffdb2d225d0) at menu.cc:1020 done = false #35 0x000063dd8f3d0195 in Menu::show (this=this@entry=0x7ffdb2d225d0, reuse_selections=reuse_selections@entry=true) at menu.cc:963 cs = {cstate = false} #36 0x000063dd8f297652 in display_inventory () at invent.cc:1288 menu = { = {_vptr.Menu = 0x63dd8fb14a40 , f_selitem = 0x0, f_keyfilter = 0x0, on_single_selection = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0x0, _M_member_pointer = NULL}, _M_pod_data = '\000' }, _M_manager = 0x63dd8f28f710 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x63dd8f290d60 >::_M_invoke(const std::_Any_data &, const MenuEntry &)>}, action_cycle = Menu::CYCLE_NONE, menu_action = Menu::ACT_EXAMINE, title = 0x63ddb3b72f20, title2 = 0x0, m_indent_title = false, flags = 514, tag = "inventory", cur_page = 1, num_pages = 1986304113, more = {ops = std::vector of length 31, capacity 32 = {{type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "["}, {type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "+"}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "|"}, {type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = ">"}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "|"}, {type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "Space"}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "]: page down ["}, {type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "-"}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "|"}, {type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "<"}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "]: page up ["}, {type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "Esc"}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "]: close ["}, {type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "XXX"}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = "]"}, {type = FSOP_COLOUR, colour = 7, text = ""}}}, m_keyhelp_more = true, items = std::vector of length 61, capacity 64 = {0x63ddb3b73140, 0x63ddb3172e80, 0x63ddb3b75c40, 0x63ddb31813d0, 0x63ddb31a18a0, 0x63ddb3b75d60, 0x63ddb3b75100, 0x63ddb3af17b0, 0x63ddb3b756d0, 0x63ddb3af18d0, 0x63ddb3af19f0, 0x63ddb3af1b10, 0x63ddb3af1d50, 0x63ddb3af1c30, 0x63ddb3af1eb0, 0x63ddb3b75fd0, 0x63ddb3af2390, 0x63ddb3af2ba0, 0x63ddb3af2f40, 0x63ddb3af1fd0, 0x63ddb3af2270, 0x63ddb3af24b0, 0x63ddb3af2650, 0x63ddb3af2770, 0x63ddb3af2890, 0x63ddb3af29e0, 0x63ddb3af2d00, 0x63ddb3af2e20, 0x63ddb3b771a0, 0x63ddb3af3060, 0x63ddb3af31b0, 0x63ddb3af32d0, 0x63ddb3af3420, 0x63ddb3b77240, 0x63ddb3af3540, 0x63ddb3af3690, 0x63ddb3af37b0, 0x63ddb3af38d0, 0x63ddb3af3a20, 0x63ddb3af3b40, 0x63ddb3af3c90, 0x63ddb3af3db0, 0x63ddb3af3e50, 0x63ddb3af3fa0, 0x63ddb3af40f0, 0x63ddb3af4210, 0x63ddb3af4330, 0x63ddb3af4450, 0x63ddb3af45a0, 0x63ddb3af46c0, 0x63ddb3af4810, 0x63ddb3af4930, 0x63ddb3af4a50, 0x63ddb3af4b70, 0x63ddb3af4cc0, 0x63ddb3af4d60, 0x63ddb3af4e80, 0x63ddb3af4fa0, 0x63ddb3af50c0, 0x63ddb3af51e0, 0x63ddb3af5280}, sel = std::vector of length 1, capacity 1 = {0x63ddb3af4d60}, select_filter = std::vector of length 0, capacity 0, highlighter = 0x63ddb3088330, num = -1, lastch = 110, alive = true, last_selected = 55, m_kmc = KMC_MENU, m_filter = 0x0, m_ui = {popup = std::shared_ptr (use count 3, weak count 1) = {get() = 0x63ddb3226890}, menu = std::shared_ptr (use count 2, weak count 1) = {get() = 0x63ddb31fa290}, scroller = std::shared_ptr (use count 2, weak count 1) = {get() = 0x63ddb3413cb0}, title = std::shared_ptr (use count 2, weak count 1) = {get() = 0x63ddb32059c0}, more = std::shared_ptr (use count 2, weak count 1) = {get() = 0x63ddb3947e30}, more_bin = std::shared_ptr (empty) = {get() = 0x0}, vbox = std::shared_ptr (use count 3, weak count 1) = {get() = 0x63ddb3ad0a20}}, _webtiles_title_changed = false, _webtiles_title = {ops = std::vector of length 2, capacity 2 = {{type = FSOP_COLOUR, colour = 15, text = ""}, {type = FSOP_TEXT, colour = -1, text = "Inventory: 52/52 slots"}}}}, type = menu_type::invlist, pre_select = 0x0, title_annotate = 0x0, temp_title = "", _mode_special_drop = false} #37 0x000063dd8f7d6ea3 in _input () at main.cc:1141 cmd = CMD_DISPLAY_INVENTORY real_prev_cmd = CMD_NO_CMD player_disabled = {was_disabled = false} #38 0x000063dd8f7d78fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #39 0x000063dd8eff07f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #40 main (argc=12, argv=0x7ffdb2d22c98) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 500636) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 3 Level id: Elf:3 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 17 Level vaults: minmay_elf_hall_statues layout_gridlike minmay_shop_star uniq_mara Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here a +4 battleaxe of distortion. Press: ? - help, v - describe, . - travel, g - get item Item here: a cursed amulet of reduced vision {(Curse: MR-)}. This square is wreathed by an umbra. You see here a +0 scimitar. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! A deep elf knight comes into view. He is wielding a cursed +2 vorpal long sword {(Curse: Fragile)}. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf knight Aim: a deep elf knight, wielding a cursed +2 vorpal long sword {(Curse: Fragile)} (90%, 85% to-hit, healthy (46/46), 100% (All), umbra) You shoot a bolt. The bolt barely misses the deep elf knight. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf knight Aim: a deep elf knight, wielding a cursed +2 vorpal long sword {(Curse: Fragile)} (89%, 83% to-hit, healthy (46/46), 100% (All), umbra) You shoot a bolt. The bolt bores through the deep elf knight (21)!! The bolt burns the deep elf knight (21)!! The deep elf knight is almost dead. (4/46) HP Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf knight Aim: a deep elf knight, wielding a cursed +2 vorpal long sword {(Curse: Fragile)} (89%, 83% to-hit, almost dead (5/46), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf knight (9)! The bolt burns the deep elf knight (5). You kill the deep elf knight! Jiyva accepts your kill. You feel somewhat more full. A +2 hatchet of orc slaying comes into view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - +2 hatchet of orc slaying Aim: a +2 hatchet of orc slaying (85%, 78% to-hit, undamaged (26/26), 100% (Melee), umbra) You shoot a bolt. The bolt pierces through the +2 hatchet of orc slaying (5). The bolt burns the +2 hatchet of orc slaying (1). The +2 hatchet of orc slaying is moderately damaged. (20/26) HP Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 hatchet of orc slaying Aim: a +2 hatchet of orc slaying (85%, 78% to-hit, lightly damaged (21/26), 100% (Melee), umbra) You shoot a bolt. The bolt pierces through the +2 hatchet of orc slaying (6). The bolt burns the +2 hatchet of orc slaying (1). The +2 hatchet of orc slaying is heavily damaged. (14/26) HP The +2 hatchet of orc slaying hits you but does no damage. x2 Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 hatchet of orc slaying Aim: a +2 hatchet of orc slaying (86%, 79% to-hit, heavily damaged (15/26), 100% (Melee), umbra) You shoot a bolt. The bolt pierces through the +2 hatchet of orc slaying (5). The bolt burns the +2 hatchet of orc slaying (1). The +2 hatchet of orc slaying is severely damaged. (9/26) HP The +2 hatchet of orc slaying hits you but does no damage. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 hatchet of orc slaying Aim: a +2 hatchet of orc slaying (86%, 79% to-hit, severely damaged (10/26), 100% (Melee), umbra) You shoot a bolt. The bolt stabs through the +2 hatchet of orc slaying (3). The +2 hatchet of orc slaying is severely damaged. (7/26) HP You block the +2 hatchet of orc slaying's attack. x2 Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 hatchet of orc slaying Aim: a +2 hatchet of orc slaying (84%, 76% to-hit, severely damaged (8/26), 100% (Melee), umbra) You shoot a bolt. The bolt barely misses the +2 hatchet of orc slaying. The +2 hatchet of orc slaying hits you but does no damage. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 hatchet of orc slaying Aim: a +2 hatchet of orc slaying (84%, 76% to-hit, severely damaged (8/26), 100% (Melee), umbra) You shoot a bolt. The bolt pierces through the +2 hatchet of orc slaying (9)! The bolt burns the +2 hatchet of orc slaying (1). The +2 hatchet of orc slaying falls from the air. Jiyva accepts your kill. You feel slightly more full. You hear a splash. A +3 glaive of venom comes into view. The +3 glaive of venom moves out of view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - +3 glaive of venom Aim: a +3 glaive of venom (86%, 79% to-hit, undamaged (34/34), 100% (All), wandering, hasn't noticed you, umbra) You shoot a bolt. The bolt barely misses the +3 glaive of venom. You block the +3 glaive of venom's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (87%, 81% to-hit, undamaged (34/34), 100% (All), umbra) You shoot a bolt. The bolt pierces through the +3 glaive of venom (6). The bolt burns the +3 glaive of venom (1). The +3 glaive of venom is moderately damaged. (27/34) HP The +3 glaive of venom hits you but does no damage. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (88%, 82% to-hit, lightly damaged (28/34), 100% (All), umbra) You shoot a bolt. The bolt stabs through the +3 glaive of venom but does no damage. The +3 glaive of venom is lightly damaged. (28/34) HP Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (86%, 79% to-hit, lightly damaged (28/34), 100% (All), umbra) You shoot a bolt. The bolt pierces through the +3 glaive of venom (8)! The bolt burns the +3 glaive of venom (1). The +3 glaive of venom is heavily damaged. (19/34) HP You block the +3 glaive of venom's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (87%, 80% to-hit, heavily damaged (19/34), 100% (All), umbra) You shoot a bolt. The bolt stabs through the +3 glaive of venom (3). The +3 glaive of venom is heavily damaged. (16/34) HP You block the +3 glaive of venom's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (87%, 81% to-hit, heavily damaged (17/34), 100% (All), umbra) You shoot a bolt. The bolt stabs through the +3 glaive of venom (1). The +3 glaive of venom is heavily damaged. (16/34) HP You block the +3 glaive of venom's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (87%, 81% to-hit, heavily damaged (17/34), 100% (All), umbra) You shoot a bolt. The bolt pierces through the +3 glaive of venom (6). The bolt burns the +3 glaive of venom (1). The +3 glaive of venom is severely damaged. (10/34) HP The +3 glaive of venom hits you but does no damage. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (87%, 81% to-hit, severely damaged (11/34), 100% (All), umbra) You shoot a bolt. The bolt pierces through the +3 glaive of venom (8)! The bolt burns the +3 glaive of venom (1). The +3 glaive of venom is almost destroyed. (2/34) HP The +3 glaive of venom hits you but does no damage. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +3 glaive of venom Aim: a +3 glaive of venom (87%, 80% to-hit, almost destroyed (3/34), 100% (All), umbra) You shoot a bolt. The bolt pierces through the +3 glaive of venom (13)! The +3 glaive of venom falls from the air. Jiyva accepts your kill. You feel somewhat more full. You hear a splash. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. Search for what [Enter for "."]? enhan Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! A deep elf knight comes into view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf knight Aim: a deep elf knight, wielding a +0 scimitar, wearing a +3 leather armour and wielding a cursed +1 sai of protection {(Curse: Fragile MR-)} (90%, 85% to-hit, healthy (47/47), 100% (All)) You shoot a bolt. The bolt bores through the deep elf knight (37)!!! The bolt burns the deep elf knight (37)!!! You kill the deep elf knight! Jiyva accepts your kill. You feel slightly more full. You hear a splash. x2 A +1 eveningstar of venom comes into view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - +1 eveningstar of venom Aim: a +1 eveningstar of venom (86%, 80% to-hit, undamaged (30/30), 100% (Melee), umbra) You shoot a bolt. The bolt bores through the +1 eveningstar of venom (22)!! The bolt burns the +1 eveningstar of venom (4). The +1 eveningstar of venom is almost destroyed. (4/30) HP Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +1 eveningstar of venom Aim: a +1 eveningstar of venom (85%, 77% to-hit, almost destroyed (4/30), 100% (Melee), umbra) You shoot a bolt. The bolt pierces through the +1 eveningstar of venom (5). The +1 eveningstar of venom falls from the air. Jiyva accepts your kill. You feel somewhat more full. You hear a splash. You see here a cursed +1 eveningstar of venom {(Curse: MR-)}. You see here a cursed +1 eveningstar of venom {(Curse: MR-)}. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You see here a cursed +1 eveningstar of venom {(Curse: MR-)}. A deep elf mage comes into view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a +0 long sword (95%, 93% to-hit, healthy (34/34), 100% (All), wandering, hasn't noticed you) You shoot a bolt. The deep elf mage shouts! The bolt bores through the deep elf mage (29)!! The bolt burns the deep elf mage (29)!! You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. A +0 flail of protection comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! A +4 war axe of electrocution comes into view. You see here a cursed +3 glaive of venom {(Curse: *Drain MR-)}. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - +4 war axe of electrocution Aim: a +4 war axe of electrocution (86%, 80% to-hit, undamaged (36/36), 100% (Melee), wandering, hasn't noticed you) You shoot a bolt. The bolt pierces through the +4 war axe of electrocution (12)! The bolt burns the +4 war axe of electrocution (2). The +4 war axe of electrocution is moderately damaged. (22/36) HP Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +4 war axe of electrocution Aim: a +4 war axe of electrocution (87%, 81% to-hit, moderately damaged (23/36), 100% (Melee), umbra) You shoot a bolt. The bolt stabs through the +4 war axe of electrocution (4). The +4 war axe of electrocution is heavily damaged. (19/36) HP The bolt misses the +0 flail of protection. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +4 war axe of electrocution Aim: a +4 war axe of electrocution (88%, 83% to-hit, heavily damaged (19/36), 100% (Melee), umbra) You shoot a bolt. The bolt pierces through the +4 war axe of electrocution (6). The bolt burns the +4 war axe of electrocution (1). The +4 war axe of electrocution is severely damaged. (12/36) HP You block the +4 war axe of electrocution's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +4 war axe of electrocution Aim: a +4 war axe of electrocution (88%, 82% to-hit, severely damaged (12/36), 100% (Melee), umbra) You shoot a bolt. The bolt stabs through the +4 war axe of electrocution (4). The +4 war axe of electrocution is severely damaged. (8/36) HP The +0 flail of protection hits you but does no damage. You block the +4 war axe of electrocution's attack. As you unwield your +7 molten arbalest, your ammo resolidies. The +7 mace "Giwosimn" {acid, MR+} begins to ooze corrosive slime! The +0 flail of protection hits you (14)! The +4 war axe of electrocution hits you but does no damage. You are electrocuted (6). You block the +0 flail of protection's attack. You hit the +4 war axe of electrocution but do no damage. The +4 war axe of electrocution is splashed with acid (12)! The +4 war axe of electrocution falls from the air. Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The +0 flail of protection hits you (6). You hit the +0 flail of protection but do no damage. The +0 flail of protection is splashed with acid (4). You hit the +0 flail of protection but do no damage. The +0 flail of protection is lightly damaged. (24/28) HP You block the +0 flail of protection's attack. The +0 flail of protection hits you but does no damage. You hit the +0 flail of protection but do no damage. The +0 flail of protection is splashed with acid (1). You hit the +0 flail of protection (3). It resists. The +0 flail of protection is moderately damaged. (21/28) HP The +0 flail of protection hits you but does no damage. You block the +0 flail of protection's attack. You hit the +0 flail of protection (1). It resists. The +0 flail of protection is splashed with acid (6). You closely miss the +0 flail of protection. The +0 flail of protection is heavily damaged. (14/28) HP The +0 flail of protection hits you but does no damage. x2 You hit the +0 flail of protection (2). It resists. The +0 flail of protection is splashed with acid (1). You hit the +0 flail of protection (4). It resists. The +0 flail of protection looks weaker. The +0 flail of protection is severely damaged. (7/28) HP You block the +0 flail of protection's attack. x2 You closely miss the +0 flail of protection. You hit the +0 flail of protection but do no damage. The +0 flail of protection is severely damaged. (7/28) HP The +0 flail of protection hits you but does no damage. You block the +0 flail of protection's attack. You hit the +0 flail of protection but do no damage. The +0 flail of protection is splashed with acid (9)! The +0 flail of protection falls from the air. Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The +7 mace "Giwosimn" {acid, MR+} stops oozing corrosive slime. As you load your +7 molten arbalest, your bolt melts into a column of liquid metal! The surface of your +7 molten arbalest melts into red hot liquid metal! Things that are here: a +0 flail of protection; a +0 scimitar; a +3 leather armour You see here a +4 war axe of electrocution. Things that are here: a +0 flail of protection; a +0 scimitar; a +3 leather armour You see here a +0 long sword. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! A +2 vorpal dire flail comes into view. The +2 vorpal dire flail moves out of view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - +2 vorpal dire flail Aim: a +2 vorpal dire flail (87%, 80% to-hit, undamaged (26/26), 100% (Melee), wandering, hasn't noticed you) You shoot a bolt. The bolt pierces through the +2 vorpal dire flail (5). The bolt burns the +2 vorpal dire flail (1). The +2 vorpal dire flail is moderately damaged. (20/26) HP Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 vorpal dire flail Aim: a +2 vorpal dire flail (84%, 76% to-hit, lightly damaged (21/26), 100% (Melee), umbra) You shoot a bolt. The bolt stabs through the +2 vorpal dire flail (2). The +2 vorpal dire flail is moderately damaged. (19/26) HP As you unwield your +7 molten arbalest, your ammo resolidies. The +7 mace "Giwosimn" {acid, MR+} begins to ooze corrosive slime! You block the +2 vorpal dire flail's attack. x2 You hit the +2 vorpal dire flail but do no damage. The +2 vorpal dire flail is splashed with acid (1). The acid corrodes the +2 vorpal dire flail! You hit the +2 vorpal dire flail (4). It resists. The +2 vorpal dire flail is heavily damaged. (15/26) HP You block the +2 vorpal dire flail's attack. The +2 vorpal dire flail hits you (14)! You hit the +2 vorpal dire flail but do no damage. The +2 vorpal dire flail is splashed with acid (3). You hit the +2 vorpal dire flail but do no damage. The +2 vorpal dire flail is heavily damaged. (12/26) HP You block the +2 vorpal dire flail's attack. The +2 vorpal dire flail hits you but does no damage. You hit the +2 vorpal dire flail but do no damage. The +2 vorpal dire flail is splashed with acid (4). You completely miss the +2 vorpal dire flail. The +2 vorpal dire flail is severely damaged. (8/26) HP The +2 vorpal dire flail hits you (15)! Critical Hit! You block the +2 vorpal dire flail's attack. You hit the +2 vorpal dire flail but do no damage. The +2 vorpal dire flail is splashed with acid (4). You miss the +2 vorpal dire flail. The +2 vorpal dire flail is severely damaged. (6/26) HP The +2 vorpal dire flail hits you (4). You block the +2 vorpal dire flail's attack. You barely miss the +2 vorpal dire flail. x2 The +2 vorpal dire flail hits you (22)!! The +2 vorpal dire flail hits you (2). You hit the +2 vorpal dire flail but do no damage. The +2 vorpal dire flail is splashed with acid (6). You hit the +2 vorpal dire flail (4). It resists. The +2 vorpal dire flail falls from the air. Jiyva accepts your kill. You feel slightly more full. You hear a splash. You see here a +2 vorpal dire flail. You start waiting. HP restored. The +7 mace "Giwosimn" {acid, MR+} stops oozing corrosive slime. As you load your +7 molten arbalest, your bolt melts into a column of liquid metal! The surface of your +7 molten arbalest melts into red hot liquid metal! You see here a +2 vorpal dire flail. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x2 A deep elf mage comes into view. He is wielding a cursed +1 dagger of electrocution {(Curse: Fragile MR-)}. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a cursed +1 dagger of electrocution {(Curse: Fragile MR-)} and wearing a +0 leather armour (95%, 93% to-hit, healthy (40/40), 100% (All), wandering, hasn't noticed you, umbra) You shoot a bolt. The deep elf mage shouts! The bolt pierces through the deep elf mage (6). The bolt burns the deep elf mage (6). The deep elf mage is moderately wounded. (28/40) HP The deep elf mage casts a spell. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a cursed +1 dagger of electrocution {(Curse: Fragile MR-)} and wearing a +0 leather armour (95%, 93% to-hit, moderately wounded (29/40), 100% (All), umbra) You shoot a bolt. The bolt bores through the deep elf mage (28)!! The bolt burns the deep elf mage (28)!! You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. A +2 molten lajatang comes into view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - +2 molten lajatang Aim: a +2 molten lajatang (85%, 77% to-hit, undamaged (28/28), 100% (Melee), wandering, hasn't noticed you) You shoot a bolt. The bolt misses the +2 molten lajatang. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 molten lajatang Aim: a +2 molten lajatang (86%, 80% to-hit, undamaged (28/28), 100% (Melee), umbra) You shoot a bolt. The bolt bores through the +2 molten lajatang (22)!! The bolt burns the +2 molten lajatang (4). The +2 molten lajatang is almost destroyed. (2/28) HP A +3 trident of protection comes into view. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 molten lajatang Aim: a +2 molten lajatang (86%, 79% to-hit, almost destroyed (3/28), 100% (Melee), umbra) You shoot a bolt. The bolt stabs through the +2 molten lajatang but does no damage. The +2 molten lajatang is almost destroyed. (3/28) HP You block the +2 molten lajatang's attack. A +6 vorpal scimitar comes into view. You block the +3 trident of protection's attack. You block the +2 molten lajatang's attack. You block the +3 trident of protection's attack. You block the +2 molten lajatang's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 molten lajatang Aim: a +2 molten lajatang (86%, 79% to-hit, severely damaged (6/28), 100% (Melee), umbra) You shoot a bolt. The bolt stabs through the +2 molten lajatang (4). The +2 molten lajatang is almost destroyed. (2/28) HP The bolt pierces through the +6 vorpal scimitar (9)! The bolt burns the +6 vorpal scimitar (1). The +6 vorpal scimitar is moderately damaged. (18/28) HP The +3 trident of protection hits you but does no damage. The +2 molten lajatang hits you but does no damage. You block the +6 vorpal scimitar's attack. You block the +3 trident of protection's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +2 molten lajatang Aim: a +2 molten lajatang (87%, 81% to-hit, almost destroyed (3/28), 100% (Melee), umbra) You shoot a bolt. The bolt stabs through the +2 molten lajatang (3). The +2 molten lajatang falls from the air. Jiyva accepts your kill. You feel somewhat more full. You hear a splash. You block the +6 vorpal scimitar's attack. You block the +3 trident of protection's attack. As you unwield your +7 molten arbalest, your ammo resolidies. The +7 mace "Giwosimn" {acid, MR+} begins to ooze corrosive slime! You block the +3 trident of protection's attack. The +6 vorpal scimitar hits you but does no damage. You hit the +6 vorpal scimitar (1). It resists. The +6 vorpal scimitar is splashed with acid (1). The acid corrodes the +6 vorpal scimitar! You completely miss the +6 vorpal scimitar. The +6 vorpal scimitar is moderately damaged. (19/28) HP The +3 trident of protection hits you but does no damage. You block the +6 vorpal scimitar's attack. The +3 trident of protection hits you but does no damage. The +6 vorpal scimitar hits you but does no damage. You hit the +6 vorpal scimitar (6). It resists. The +6 vorpal scimitar is splashed with acid (1). You thump the +6 vorpal scimitar (11)! Critical Hit! The +6 vorpal scimitar is almost destroyed. (1/28) HP The +3 trident of protection hits you but does no damage. You block the +6 vorpal scimitar's attack. The +3 trident of protection hits you but does no damage. You block the +6 vorpal scimitar's attack. You hit the +6 vorpal scimitar (5). It resists. The +6 vorpal scimitar falls from the air. Jiyva accepts your kill. Jiyva's power touches on your attributes. You feel agile. You feel stupid. You feel somewhat more full. You hear a splash. You block the +3 trident of protection's attack. The +3 trident of protection hits you but does no damage. The +3 trident of protection hits you but does no damage. x2 You closely miss the +3 trident of protection. You hit the +3 trident of protection but do no damage. The +3 trident of protection is undamaged. (26/26) HP You block the +3 trident of protection's attack. The +3 trident of protection hits you (6). You resist. You hit the +3 trident of protection (4). It resists. The +3 trident of protection is splashed with acid (6). You miss the +3 trident of protection. The +3 trident of protection is moderately damaged. (16/26) HP The +3 trident of protection hits you but does no damage. x2 You hit the +3 trident of protection (4). It resists. The +3 trident of protection is splashed with acid (3). The +3 trident of protection looks weaker. You hit the +3 trident of protection but do no damage. The +3 trident of protection is heavily damaged. (11/26) HP The +3 trident of protection hits you but does no damage. You block the +3 trident of protection's attack. You hit the +3 trident of protection but do no damage. The +3 trident of protection is splashed with acid (3). The acid corrodes the +3 trident of protection! You hit the +3 trident of protection (2). It resists. The +3 trident of protection is severely damaged. (6/26) HP The +3 trident of protection hits you but does no damage. x2 You hit the +3 trident of protection (1). It resists. The +3 trident of protection is splashed with acid (1). You hit the +3 trident of protection (6). It resists. The +3 trident of protection falls from the air. Jiyva accepts your kill. You feel slightly more full. You hear a splash. You see here a cursed +3 trident of protection {(Curse: *Corrode)}. You see here a cursed +2 molten lajatang {(Curse: *Slow Soulbond)}. A deep elf knight comes into view. He is wielding a +2 vorpal long sword. You see here a +6 vorpal scimitar. The deep elf knight shouts! You sock the deep elf knight (7)! You sock the deep elf knight (11)! The deep elf knight is moderately wounded. (30/49) HP The deep elf knight gestures at you while chanting. The stone arrow hits you but does no damage. You block the deep elf knight's attack. You sock the deep elf knight (12)! The deep elf knight is splashed with acid (2). You hit the deep elf knight (6). The deep elf knight is almost dead. (8/49) HP The deep elf knight mumbles some strange words. The deep elf knight seems to speed up. You miss the deep elf knight. The deep elf knight ripostes. You block the deep elf knight's attack. You sock the deep elf knight (14)! You kill the deep elf knight! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 Things that are here: a +2 vorpal long sword; a +0 leather armour The +7 mace "Giwosimn" {acid, MR+} stops oozing corrosive slime. As you load your +7 molten arbalest, your bolt melts into a column of liquid metal! The surface of your +7 molten arbalest melts into red hot liquid metal! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Things that are here: a +2 vorpal long sword; a +0 leather armour What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Things that are here: a +0 sai; a +1 battleaxe of venom There is a large open door here. There is an open translucent gate here. You see here a +0 short sword. You see here a +2 molten trident. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. A dancing weapon and 3 deep elf magi come into view. A deep elf mage is wielding a cursed +4 antimagic dagger {(Curse: Fragile)}. There is . There is a stone staircase leading up here. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a +0 short sword (Helpless., healthy (42/42), 100% (All), asleep, umbra) You shoot a bolt. The bolt pierces through the deep elf mage (5). The bolt burns the deep elf mage (5). The deep elf mage shouts! The deep elf mage is moderately wounded. (32/42) HP The deep elf mage shouts! x2 A deep elf archer comes into view. You block the deep elf mage's attack. You hear a shout! x2 Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 short sword (95%, 93% to-hit, moderately wounded (32/42), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf mage (6). The bolt burns the deep elf mage (6). The deep elf mage is heavily wounded. (20/42) HP You block the deep elf mage's attack. The deep elf mage gestures wildly while chanting. You block the +2 scimitar of electrocution's attack. The deep elf mage hits you but does no damage. You fly upwards. The earth elemental disappears in a puff of smoke! There is a stone staircase leading down here. As you unwield your +7 molten arbalest, your ammo resolidies. The +7 mace "Giwosimn" {acid, MR+} begins to ooze corrosive slime! You block the +2 scimitar of electrocution's attack. You block the deep elf mage's attack. The +2 scimitar of electrocution hits you (1). You resist. You are shocked (5). The deep elf mage mumbles some strange words. You closely miss the deep elf mage. You sock the deep elf mage (7)! The deep elf mage is severely wounded. (12/42) HP You block the +2 scimitar of electrocution's attack. The deep elf mage points at you and mumbles some strange words. The bolt of lightning hits you but does no damage. You block the deep elf mage's attack. x2 The +2 scimitar of electrocution hits you (4). You resist. You are shocked (8)! You bludgeon the deep elf mage (21)!! You kill the deep elf mage! Jiyva accepts your kill. You feel slightly more full. You hear a splash. The earth elemental disappears in a puff of smoke! You block the +2 scimitar of electrocution's attack. You block the deep elf mage's attack. You sock the deep elf mage (15)! The deep elf mage is splashed with acid (2). The acid corrodes the deep elf mage! The deep elf mage's magic leaks into the air. You bludgeon the deep elf mage (19)!! Critical Hit! You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The +2 scimitar of electrocution hits you but does no damage. You are lightly shocked (2). The +2 scimitar of electrocution hits you but does no damage. The +2 scimitar of electrocution hits you but does no damage. You are lightly shocked (1). You block the +2 scimitar of electrocution's attack. You see here a +0 long sword. You block the +2 scimitar of electrocution's attack. There is a stone staircase leading down here. The +2 scimitar of electrocution hits you but does no damage. You are electrocuted (10)! You see here a +0 long sword. The +2 scimitar of electrocution hits you (6). You resist. You block the +2 scimitar of electrocution's attack. You see here a +0 short sword. You block the +2 scimitar of electrocution's attack. There is a stone staircase leading down here. The +2 scimitar of electrocution hits you but does no damage. You are lightly shocked (2). You fly downwards. The deep elf mage points at you and mumbles some strange words. The sticky flame hits you but does no damage. Your icy envelope dissipates! There is a stone staircase leading up here. A deep elf mage comes into view. You block the deep elf mage's attack. The +2 scimitar of electrocution hits you but does no damage. You are lightly shocked (2). You bludgeon the deep elf mage (19)!! The deep elf mage is splashed with acid (4). You sock the deep elf mage (8)! The deep elf mage is almost dead. (6/43) HP You block the +2 scimitar of electrocution's attack. The deep elf mage gestures at you while chanting. You block the sticky flame. The deep elf mage gestures at you while chanting. The bolt of lightning hits you (13)! The bolt of lightning misses the +2 scimitar of electrocution. The +2 scimitar of electrocution hits you (2). You resist. You are lightly shocked (2). A deep elf mage comes into view. You sock the deep elf mage (9)! You kill the deep elf mage! Jiyva accepts your kill. You feel slightly more full. You hear a splash. The +2 scimitar of electrocution hits you but does no damage. The deep elf archer unwields a +4 dagger of speed. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. You block the arrow. The deep elf mage mumbles some strange words. The +2 scimitar of electrocution hits you but does no damage. The deep elf mage casts a spell at you. The bolt of lightning hits you (9)! The deep elf archer shoots an arrow. You block the arrow. You hit the +2 scimitar of electrocution but do no damage. The +2 scimitar of electrocution is splashed with acid (7)! You hit the +2 scimitar of electrocution but do no damage. The +2 scimitar of electrocution is moderately damaged. (21/28) HP The +2 scimitar of electrocution hits you but does no damage. You are electrocuted (10)! A deep elf knight comes into view. You block the +2 scimitar of electrocution's attack. The deep elf knight shouts! You hit the +2 scimitar of electrocution but do no damage. The +2 scimitar of electrocution is splashed with acid (6). You barely miss the +2 scimitar of electrocution. The +2 scimitar of electrocution is heavily damaged. (15/28) HP You block the +2 scimitar of electrocution's attack. The deep elf knight wields a +0 shortbow. The deep elf knight shoots an arrow. You block the arrow. The deep elf mage mumbles some strange words. The deep elf mage blinks! You hit the +2 scimitar of electrocution (2). It resists. The +2 scimitar of electrocution is splashed with acid (6). You hit the +2 scimitar of electrocution (3). It resists. The +2 scimitar of electrocution is almost destroyed. (4/28) HP You block the +2 scimitar of electrocution's attack. x2 The deep elf mage casts a spell. The deep elf mage blinks! A +6 molten hatchet comes into view. The deep elf archer shoots an arrow. The arrow pokes you but does no damage. The deep elf knight gestures at you while chanting. The shard of ice hits you (7)! You partially resist. You sock the +2 scimitar of electrocution (7)! It resists. The +2 scimitar of electrocution falls from the air. Jiyva accepts your kill. You feel slightly more full. The deep elf mage casts a spell. The deep elf mage blinks! The deep elf archer shoots an arrow. You block the arrow. There is a stone staircase leading up here. You see here a cursed +2 scimitar of electrocution {(Curse: MR-)}. The +6 molten hatchet hits you (2). You resist. The +6 molten hatchet burns you (1). The deep elf mage hits you but does no damage. The +6 molten hatchet hits you but does no damage. You fly upwards. The earth elemental disappears in a puff of smoke! x2 There is a stone staircase leading down here. You hit the deep elf mage (6). You hit the deep elf mage (5). The deep elf mage is moderately wounded. (28/40) HP The +6 molten hatchet hits you but does no damage. You block the deep elf mage's attack. You block the +6 molten hatchet's attack. You thump the deep elf mage (7)! You hit the deep elf mage (3). The deep elf mage's magic leaks into the air. The deep elf mage is heavily wounded. (18/40) HP The +6 molten hatchet hits you (2). You resist. You block the deep elf mage's attack. The +6 molten hatchet hits you but does no damage. You hit the deep elf mage (4). The deep elf mage is splashed with acid (1). You sock the deep elf mage (9)! The deep elf mage is almost dead. (3/40) HP You block the +6 molten hatchet's attack. You block the deep elf mage's attack. The +6 molten hatchet hits you but does no damage. The deep elf mage hits you but does no damage. You thump the deep elf mage (15)! You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. You block the +6 molten hatchet's attack. The +6 molten hatchet hits you but does no damage. You hit the +6 molten hatchet (2). It resists. The +6 molten hatchet is splashed with acid (1). The acid corrodes the +6 molten hatchet! You hit the +6 molten hatchet (2). It resists. The +6 molten hatchet is moderately damaged. (20/26) HP The +6 molten hatchet hits you but does no damage. x2 You hit the +6 molten hatchet (6). It resists. The +6 molten hatchet is splashed with acid (6). The +6 molten hatchet seems to be corroded for longer. You sock the +6 molten hatchet (10)! It resists. The +6 molten hatchet falls from the air. Jiyva accepts your kill. You feel somewhat more full. You hear a splash. Your pack is full. Things that are here: an uncursed ring of wizardry; a +0 short sword Things that are here: a +6 molten hatchet; a +0 long sword There is a stone staircase leading down, spattered with blood here. You start waiting. HP restored. Okay, then. You fly downwards. The deep elf archer shoots an arrow. You block the arrow. The deep elf knight shoots an arrow. The arrow pokes you but does no damage. The deep elf mage gestures at you while chanting. The bolt of lightning hits you (5). There is a stone staircase leading up here. You see here a cursed +2 scimitar of electrocution {(Curse: MR-)}. The +7 mace "Giwosimn" {acid, MR+} stops oozing corrosive slime. As you load your +7 molten arbalest, your bolt melts into a column of liquid metal! The surface of your +7 molten arbalest melts into red hot liquid metal! The deep elf knight casts a spell at you. The shard of ice hits you but does no damage. The icicle shatters into a spray of ice shards! The deep elf archer shoots an arrow. You block the arrow. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf knight Aim: a deep elf knight, wielding a +0 shortbow (90%, 85% to-hit, healthy (51/51), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf knight (9)! The bolt burns the deep elf knight (9)! The deep elf knight is moderately wounded. (33/51) HP The deep elf knight shoots an arrow. You block the arrow. The deep elf archer shoots an arrow. The arrow pokes you but does no damage. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf knight Aim: a deep elf knight, wielding a +0 shortbow (90%, 86% to-hit, moderately wounded (33/51), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf knight (9)! The bolt burns the deep elf knight (9)! The deep elf knight is severely wounded. (15/51) HP The deep elf mage points at you and mumbles some strange words. The bolt of lightning hits you (6). The door bursts into flame! The deep elf knight shoots an arrow. You block the arrow. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf knight Aim: a deep elf knight, wielding a +0 shortbow (89%, 83% to-hit, severely wounded (15/51), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf knight (7)! The bolt burns the deep elf knight (7)! The deep elf knight is almost dead. (1/51) HP The deep elf archer shoots an arrow. You block the arrow. The deep elf mage gestures at you while chanting. The bolt of lightning hits you (16)! Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf knight Aim: a deep elf knight, wielding a +0 shortbow (89%, 84% to-hit, almost dead (1/51), 100% (All), umbra) You shoot a bolt. The bolt closely misses the deep elf knight. The bolt pierces through the deep elf archer (6). The bolt burns the deep elf archer (6). The deep elf archer is moderately wounded. (34/46) HP The deep elf archer blinks! The deep elf mage points at you and mumbles some strange words. The bolt of lightning hits you but does no damage. The deep elf knight points at herself and mumbles some strange words. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a +0 long sword and wearing a +0 chain mail (97%, 95% to-hit, healthy (41/41), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf mage (5). He is perforated ruthlessly! The bolt burns the deep elf mage (5). The deep elf mage is moderately wounded. (31/41) HP You block the deep elf mage's attack. You hear some strange, mumbled words. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 long sword and wearing a +0 chain mail (96%, 95% to-hit, moderately wounded (31/41), 100% (All), umbra) You shoot a bolt. The bolt stabs through the deep elf mage (4). He is perforated ruthlessly! The bolt burns the deep elf mage (4). The deep elf mage is heavily wounded. (23/41) HP Something hits you but does no damage. A deep elf annihilator comes into view. You block the deep elf mage's attack. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf annihilator, p - deep elf mage Aim: a deep elf annihilator, wielding a cursed +1 vorpal long sword {(Curse: Fragile)} and wearing a +0 leather armour (89%, 84% to-hit, healthy (70/70), 100% (All)) You shoot a bolt. Jiyva accepts your kill. You feel slightly more full. You hear a splash. Reactivating autopickup. You feel a bit more experienced. The bolt bores through the deep elf annihilator (23)!! The bolt burns the deep elf annihilator (23)!! The deep elf annihilator is severely wounded. (24/70) HP The deep elf mage casts a spell. The deep elf mage blinks! Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a cursed +1 vorpal long sword {(Curse: Fragile)} and wearing a +0 leather armour (90%, 85% to-hit, severely wounded (24/70), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf annihilator (9)! The bolt burns the deep elf annihilator (9)! The deep elf annihilator is almost dead. (6/70) HP The deep elf annihilator casts a spell. The deep elf annihilator blinks! The deep elf archer shoots an arrow. You block the arrow. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a +0 long sword and wearing a +0 chain mail (97%, 95% to-hit, heavily wounded (23/41), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf mage (17)! He is perforated ruthlessly! The bolt burns the deep elf mage (17)! You kill the deep elf mage! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 Your icy envelope is restored. The deep elf archer shoots an arrow. You block the arrow. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf archer Aim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour and carrying a +4 dagger of speed (92%, 88% to-hit, lightly wounded (37/46), 100% (All), repelling missiles, umbra) You shoot a bolt. The bolt pierces through the deep elf archer (9)! The bolt burns the deep elf archer (9)! The deep elf archer is heavily wounded. (19/46) HP The deep elf archer points at you and mumbles some strange words. You resist with almost no effort. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf annihilator, p - deep elf archer Aim: a deep elf annihilator, wielding a cursed +1 vorpal long sword {(Curse: Fragile)} and wearing a +0 leather armour (89%, 83% to-hit, almost dead (7/70), 100% (All), umbra) You shoot a bolt. The bolt pierces through the deep elf annihilator (17)! The bolt burns the deep elf annihilator (7)! You kill the deep elf annihilator! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. The deep elf archer shoots an arrow. You block the arrow. Fire: b) +7 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf archer Aim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour and carrying a +4 dagger of speed (92%, 88% to-hit, heavily wounded (19/46), 100% (All), repelling missiles, umbra) You shoot a bolt. The bolt pierces through the deep elf archer (17)! The bolt burns the deep elf archer (17)! You kill the deep elf archer! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x3 You start waiting. HP restored. You see here a +0 shortbow. Found a +0 cloak. Your pack is full. You see here an uncursed amulet of harm. Things that are here: a +0 shortbow; a +4 dagger of speed; a +0 leather armour Things that are here: a +0 long sword; a +0 chain mail There is a stone staircase leading up here. You see here a cursed +2 scimitar of electrocution {(Curse: MR-)}. You fly upwards. There is a stone staircase leading down, spattered with blood here. Things that are here: a +6 molten hatchet; a +0 long sword There is a stone staircase leading down here. Welcome back, HydraHugger the Oozomorph Demonspawn. Slime for the Slime God! Press ? for a list of commands and other information. Found a wand of scattershot (5). Found a stone staircase leading up. A fire elemental and Mara come into view. Mara is wielding a +5 demon blade of venom and wearing a cursed +1 robe of positive energy {(Curse: Fragile)}. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [HydraHugger] Species: Oozomorph Job: Demonspawn HP: 210/210; mods: 0/0 MP: 29/29; mod: 0 Stats: 26 (26) 9 (9) 17 (17) Position: (9, 29), god: Jiyva (15), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 23 | 21454 | 1654/2250 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/59 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Maces & Staves | X | 0 | 0 | 15 | 8387 | 4/1368 Slings | X | 0 | 0 | 2 | 220 | 8/212 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 18 | 15306 | 33/2121 Armour | X | 0 | 0 | 16 | 12534 | 938/1768 Dodging | X | 0 | 0 | 4 | 1022 | 182/421 Stealth | X | 0 | 0 | 11 | 2454 | 15/530 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 71 | 1/142 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 2 | 179 | 1/178 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 9 | 1409 | 72/327 Evocations | X | 0 | 0 | 9 | 3129 | 454/654 Spell bugs: Durations: #115: 38 Attributes: #4: 701237 #12: 5569 #13: 3646 #22: 1 #23: 73194 #24: -1435041963 #27: 1043396 #49: 5981 Mutations: big wings: 1 claws: 1 large bone plates: 1 (innate) cold resistance: 1 (innate) icemail: 1 (innate) negative energy resistance: 1 (innate) nightstalker: 3 (innate) regeneration: 1 50% torment resistance: 1 (innate) slimy form: 2 (innate) cytoplasmic trap: 1 (innate) black mark: 1 (innate) freezing cloud immunity: 1 (innate) frog legs: 2 (innate) cytoplasmic subsumption: 1 (innate) amorphous body: 1 (innate) gelatinous body: 1 (innate) gelatinous flesh: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +7 molten arbalest eq slot #1, inv slot #50: vorpal +1 nunchaku eq slot #8, inv slot #42: ring of Shadows {Umbra +Inv Stlth+} eq slot #9, inv slot #47: ring of slaying eq slot #10, inv slot #14: amulet of chaos eq slot #23, inv slot #17: +7 war axe of Capital Punishment {venom, rN+} eq slot #24, inv slot #15: +2 pair of boots of stealth eq slot #25, inv slot #23: +10 plate armour of cold resistance eq slot #26, inv slot #26: +4 troll leather {Snorg} eq slot #27, inv slot #33: +0 steam dragon scales of cold resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..R...... ......... #E....../ ##....... ....@...# ......... #........ ##....... ##...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>